I think a way to fix the monster spawn problem is to remove the cap of the monsters able to spawn on server, which would create massive lag server-wide but a way to remove that problem would to use a program that uses the /butcher command every hour server-wide so monsters in inactive chunks are removed.
Another idea is to make monster despawn in inactive chunks after 15-30mins if possible and leave the cap the same.
Another idea is to make monster despawn in inactive chunks after 15-30mins if possible and leave the cap the same.




