First off I want to make myself perfectly clear, this is not a gripe so much as it is an observation followed by a suggestion.
To get trusted it generally means get recognized by a Mod or higher. Were told that we earn trusted by not greifing, being active, being helpful, and not asking for it.
Here are some problems I've seen with that.
1. Being active doesn't seem to be a top priority when promoting, it seems like getting on the Mods good side is the kicker.
2. A player can be extremely helpful and be overlooked by a Mod (or higher) and this may lead to a player asking which will pretty much kill any chance of them getting it.
3. If a person is active and would just like to keep to them self and they do (say for a month or so) isn't that a demonstration of being trustworthy.
Solutions
1. Leave the current system in place as one of two ways you can be trusted but add an application process. Make is so if someone hasn't gotten trusted within a month or so of being active they can apply. Of course this wouldn;t mean they get it. It be a way for the Mods and above to evaluate their past month and if they have no complaints then it could lead to a way of getting trusted. If there denied then they can apply in 2-3 more months again
2. Lay down some less general guidelines so people have a better idea of how to earn it. Make it a goal they can work for.
3. Don't be so strict on the "If you ask your not getting it" I understand if someone is asking multiple times but if someone asks one time (say a new player that does not know) cut them some slack and let them know that further inquiry's will lessen their chance. If you cut people slack on being banned for certain things then you can cut some slack on this.
Hopefully there is something useful in here that will help, thanks for at least reading it.
To get trusted it generally means get recognized by a Mod or higher. Were told that we earn trusted by not greifing, being active, being helpful, and not asking for it.
Here are some problems I've seen with that.
1. Being active doesn't seem to be a top priority when promoting, it seems like getting on the Mods good side is the kicker.
2. A player can be extremely helpful and be overlooked by a Mod (or higher) and this may lead to a player asking which will pretty much kill any chance of them getting it.
3. If a person is active and would just like to keep to them self and they do (say for a month or so) isn't that a demonstration of being trustworthy.
Solutions
1. Leave the current system in place as one of two ways you can be trusted but add an application process. Make is so if someone hasn't gotten trusted within a month or so of being active they can apply. Of course this wouldn;t mean they get it. It be a way for the Mods and above to evaluate their past month and if they have no complaints then it could lead to a way of getting trusted. If there denied then they can apply in 2-3 more months again
2. Lay down some less general guidelines so people have a better idea of how to earn it. Make it a goal they can work for.
3. Don't be so strict on the "If you ask your not getting it" I understand if someone is asking multiple times but if someone asks one time (say a new player that does not know) cut them some slack and let them know that further inquiry's will lessen their chance. If you cut people slack on being banned for certain things then you can cut some slack on this.
Hopefully there is something useful in here that will help, thanks for at least reading it.


. I personally think the system is fine. Opticraft chooses trusteds carefully, making sure these people would never grief or cause problems. In the past, we have had several trusted demoted to member and these people usually griefed others. I know for many people this isn't the case, but I can assure you that mods/ops/admins are watching you (maybe they watch you everyday since they do have the "invisible" command


