I have started working on an auction house system for the smp server and would like input/suggestions on any specific features you may want to see.
How the plugin will work so far is you can put up any item in your inventory for auction and it will stay up for auction for a set amount of time(to be determined later). During this time, other player can bid on the item and obviously the highest bid at the end of the time wins.
Planned commands
/auction sell (blockID) (amount) (starting bid)
/auction list // lists all the current auctions
/auction listmine //list all the auctions you have bid on or have put up yourself
/auction cancel (auction ID)
How the plugin will work so far is you can put up any item in your inventory for auction and it will stay up for auction for a set amount of time(to be determined later). During this time, other player can bid on the item and obviously the highest bid at the end of the time wins.
Planned commands
/auction sell (blockID) (amount) (starting bid)
/auction list // lists all the current auctions
/auction listmine //list all the auctions you have bid on or have put up yourself
/auction cancel (auction ID)




Just thought I'd throw that in there. If there wasn't a solution to this problem then perhaps we could use /itemdb. Many of the block id's are available at market under the name of the items there