I think this has more problems than it's worth, the current price is something to work towards and it isn't meant to be easy.
Started by DJArchitect, February 05, 2014, 05:46:27 PM
Quote from: Tobs on February 10, 2014, 07:15:42 PM
I think this has more problems than it's worth, the current price is something to work towards and it isn't meant to be easy.
Quote from: SalsaInABowl on February 12, 2014, 05:37:58 AMSooooo...your saying all you gain a special star which you can't place? Thats the point in coding all of this..just for that.
How about we disable the actual crafting of beacons? I've seen (waaaay back then) tekkit servers that disabled crafting of certain items for purposes similar to this.
Quote from: xDeeKay on February 12, 2014, 06:08:33 PM
I talked to a few people on Mumble about something like this, when the beacon stuff was released. It went pretty much how VoreReznor said it.
1. If a player has 3 wither skulls in their inventory, they type /witherbattle or whatever.
2. They get teleported to a 200x200 world where the wither spawns in 10 seconds or so, giving the player time to prepare.
3. If they kill it, they have 5 minutes to collect the star before they're teleported to their old position, and the world is deleted. If they're killed, the'll also be teleported to their old position, and the world deleted ready for the next person.
There's obviously a lot of coding involved there, and lots of things that could go wrong. Not to mention the creating and deleting worlds on the fly, could cause a lot of lag and other server performance issues. It's an interesting concept, though.
Quote from: tiggy26668 on February 10, 2014, 08:59:10 PMQuote from: Tobs on February 10, 2014, 07:15:42 PM
I think this has more problems than it's worth, the current price is something to work towards and it isn't meant to be easy.
also if we were to remove the ability to sell them it would pretty much be a slap to the face of anyone who bought a beacon on the premise that they could sell it back if they needed the money in the future
Quote from: mopar23 on February 14, 2014, 03:33:35 PMQuote from: tiggy26668 on February 10, 2014, 08:59:10 PMQuote from: Tobs on February 10, 2014, 07:15:42 PM
I think this has more problems than it's worth, the current price is something to work towards and it isn't meant to be easy.
also if we were to remove the ability to sell them it would pretty much be a slap to the face of anyone who bought a beacon on the premise that they could sell it back if they needed the money in the future
Kascas.
Quote from: Mattkkk12345 on February 14, 2014, 04:26:17 PMIt still wouldnt be fair to remove him of over 5mil$ worth of beaconsQuote from: mopar23 on February 14, 2014, 03:33:35 PMQuote from: tiggy26668 on February 10, 2014, 08:59:10 PMQuote from: Tobs on February 10, 2014, 07:15:42 PM
I think this has more problems than it's worth, the current price is something to work towards and it isn't meant to be easy.
also if we were to remove the ability to sell them it would pretty much be a slap to the face of anyone who bought a beacon on the premise that they could sell it back if they needed the money in the future
Kascas.
Kansas aka alpha_site has pretty much disappeared though :/