- Requested by Operator Whatshiywl to post/create this thread in General Discussion.
- Requesting Operators to post their own more or less detailed standards for recruiting.
- Requesting to sticky this topic for potential Recruits to view.
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My personal observations when determining if a player has earned a promotion or not.
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Everything
2+ Shapes - Squares/boxes do not count.
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Houses
If talking about houses - Detail Exterior, would require some type of decorations that do not look slapped on, but integrated into the home. Interior would include at least 5 or more of the following.
Beds (detailed - not those 3x2x1 beds neither)
Lights (Preferred chandeliers)
Dining room, mainly the chairs and table that would look like they belong - along with good lighting/view of the outside.
Interior architectural design. Where walls are placed inside, preferred that it is a 2-story home as well.
(Couches, Chairs, Beds, Shelves, Tv's, gardens, are all extremely easy to make, but they still count towards the overall interior and even exterior designs. It all depends on the placement and how well made they are.)
Garden (Again - decent architectural designs, not just a batch of flowers and call it a garden type of thing.)
Swimming Pool (Preferred Shape Oval or Circle - may include diving board(s) and/or a creative display of water currents - such as a slide or waterfall setup.)
More complexity to the roof(s) on top of the house. Than just a simple box, triangle, or pyramid.
Extensions to the household. (Examples being Green House Garden, Spleef Arena, Pools, Roads, Bars, and so on.)
Just overall creativity and more than likely something big, such as a mansion is my expectations on a house. There is a bit more to what I look for, but it may seem my standards are always high.
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Creative Builds
I do NOT look or even consider creepers.
Nor do I look for box/block figures. Anything that is a giant block is either not worth the effort or may even be considered a sprite (get to sprites in a minute)
When viewing creative builds, I look for flaws in the structure rather than the positive aspects or general build that is presented. In other words, the less flaws I see the more impressed I am. I look for realism (of course i don't care much for blank colors, so brighten/darken it, make it flashy, go all out without trying to kill my eyes as a result. - hurt my eyes, you are out of luck.)
The problem with creative builds that I have come across so far is how small some people make them. When I think small builds I mean they could be gigantic in height and length, but practically sprites when they are so skinny.. Weapons are alright, but when you reduce the size of a guns barrel or the hilt and/or blade of a sword to just a 1x1 blocks then I have a problem.
As I said before I search for flaws, but I also search for everything I'd expect to find in any said creation. This includes shapes, detail, realism, effort, and overall creativity. I want to see works of art, I want to find all kinds of shapes, detail, strong foundations and builds that would amaze anyone for a long time to come.
Basically I look for masterpieces or at minimal, I want to see a novice work on adept skill level.
-
Sprites.
Sprites are rarely ever ranked. Someone may come along once in a blue moon with something amazing.. (only seen that once as op so far.)
But don't expect a sprite rank unless it is truly amazing work of art.
Creations such as swords for a decent example.. I will almost always consider sprites unless players put in the effort to make the swords look almost 3D. Beyond that, there is simply no interest and swords are far to easy to make anyway, no matter how.. tall or wide you make them.
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Assisting Players or 2+ player builds.
All Operators would have to double their usual standards or higher, depending on just how many players are building together on 1 project.
It is common for 2 players and sometimes 3 to be working together. It is rare when it is 4 or more players working together. When there is 4+ players. I'd expect a small city with shapes and a lot of detail in every build they take on. - 3 I would be looking for something close to a colossal high-quality detailed Titanic. 2 Would be just short of a 2-story highly detailed and various shaped Metro Mall.
But my standards might be too high for many.. I like to think that players who put in the time and effort to make something amazing deserve a rank.
-
Asking/Begging
Yeah... Ask all you want, beg as much as you want, unless you "earn" a promotion in any of the above said do not expect any promotions from me. - Only thing you can expect if you don't be quiet after asking numerous times is kicks for spamming.
-
I more than likely forgot about a lot of stuff, but this is all off the top of my head.
- Requesting Operators to post their own more or less detailed standards for recruiting.
- Requesting to sticky this topic for potential Recruits to view.
-----------------------------------------------------------------------------------
My personal observations when determining if a player has earned a promotion or not.
-
Everything
2+ Shapes - Squares/boxes do not count.
-
Houses
If talking about houses - Detail Exterior, would require some type of decorations that do not look slapped on, but integrated into the home. Interior would include at least 5 or more of the following.
Beds (detailed - not those 3x2x1 beds neither)
Lights (Preferred chandeliers)
Dining room, mainly the chairs and table that would look like they belong - along with good lighting/view of the outside.
Interior architectural design. Where walls are placed inside, preferred that it is a 2-story home as well.
(Couches, Chairs, Beds, Shelves, Tv's, gardens, are all extremely easy to make, but they still count towards the overall interior and even exterior designs. It all depends on the placement and how well made they are.)
Garden (Again - decent architectural designs, not just a batch of flowers and call it a garden type of thing.)
Swimming Pool (Preferred Shape Oval or Circle - may include diving board(s) and/or a creative display of water currents - such as a slide or waterfall setup.)
More complexity to the roof(s) on top of the house. Than just a simple box, triangle, or pyramid.
Extensions to the household. (Examples being Green House Garden, Spleef Arena, Pools, Roads, Bars, and so on.)
Just overall creativity and more than likely something big, such as a mansion is my expectations on a house. There is a bit more to what I look for, but it may seem my standards are always high.
-
Creative Builds
I do NOT look or even consider creepers.
Nor do I look for box/block figures. Anything that is a giant block is either not worth the effort or may even be considered a sprite (get to sprites in a minute)
When viewing creative builds, I look for flaws in the structure rather than the positive aspects or general build that is presented. In other words, the less flaws I see the more impressed I am. I look for realism (of course i don't care much for blank colors, so brighten/darken it, make it flashy, go all out without trying to kill my eyes as a result. - hurt my eyes, you are out of luck.)
The problem with creative builds that I have come across so far is how small some people make them. When I think small builds I mean they could be gigantic in height and length, but practically sprites when they are so skinny.. Weapons are alright, but when you reduce the size of a guns barrel or the hilt and/or blade of a sword to just a 1x1 blocks then I have a problem.
As I said before I search for flaws, but I also search for everything I'd expect to find in any said creation. This includes shapes, detail, realism, effort, and overall creativity. I want to see works of art, I want to find all kinds of shapes, detail, strong foundations and builds that would amaze anyone for a long time to come.
Basically I look for masterpieces or at minimal, I want to see a novice work on adept skill level.
-
Sprites.
Sprites are rarely ever ranked. Someone may come along once in a blue moon with something amazing.. (only seen that once as op so far.)
But don't expect a sprite rank unless it is truly amazing work of art.
Creations such as swords for a decent example.. I will almost always consider sprites unless players put in the effort to make the swords look almost 3D. Beyond that, there is simply no interest and swords are far to easy to make anyway, no matter how.. tall or wide you make them.
-
Assisting Players or 2+ player builds.
All Operators would have to double their usual standards or higher, depending on just how many players are building together on 1 project.
It is common for 2 players and sometimes 3 to be working together. It is rare when it is 4 or more players working together. When there is 4+ players. I'd expect a small city with shapes and a lot of detail in every build they take on. - 3 I would be looking for something close to a colossal high-quality detailed Titanic. 2 Would be just short of a 2-story highly detailed and various shaped Metro Mall.
But my standards might be too high for many.. I like to think that players who put in the time and effort to make something amazing deserve a rank.
-
Asking/Begging
Yeah... Ask all you want, beg as much as you want, unless you "earn" a promotion in any of the above said do not expect any promotions from me. - Only thing you can expect if you don't be quiet after asking numerous times is kicks for spamming.
-
I more than likely forgot about a lot of stuff, but this is all off the top of my head.

). Not 2 shapes.