Are people still going to be able to afk at spawners? That's way more resource demanding than anything I've ever done.
Started by Nick3306, June 27, 2012, 05:41:40 AM
Quote from: prinkey00 on June 27, 2012, 06:19:09 AM
Instead of removal, just reduce their selling price dramatically. Selling two and a half stacks of pumpkin shouldn't be equal to what a diamond sells for at the market.
Quote from: clawstrider on June 27, 2012, 05:49:35 AM
To save time, I'll post just about every comment you will get:
Raargh, my melon farm *Rage*. Spent so much money on it, it's not fair! You can't change market!! *Rage* So... angry...
Not that I agree with that, but there you go.
Quote from: prinkey00 on June 27, 2012, 06:38:09 AMI would love to see your evidence to back up this claim.
Are people still going to be able to afk at spawners? That's way more resource demanding than anything I've ever done.
Quote from: prinkey00 on June 27, 2012, 06:38:09 AMTighter mob throttling on spawners will be coming soon to prevent that exact issue.
Are people still going to be able to afk at spawners? That's way more resource demanding than anything I've ever done.

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Im a newish player.. been here for about two-three weeks. its taken me A LOT to buy the few 11x11 stones i have. and thats just so my base camp doesnt get griefed, and so 1 mob spawner i found doesnt get taken before i can afford to build on it.
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what about the time ive spent and diamond pickaxes wasted to clear an underground area for a farm? even then ive only scavenged enough resources for 1 level.. IF it wasnt found by griefers. But, I hoped to build on that and eventually have something that would generate a solid income.
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now what are my options? Ive been told to spend "10minutes mining iron" and "work up form there". Im sorry, forgive my naiveté, but 50$ a ingot? (-charcoal used to create it..) 1100 ingots for the diamond ps? Ive spent a solid week trying to clear a 41x41x22 area.. ive found ~4stacks of iron... how is this is a viable source of income?
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Some mentioned to open a shop, and if it gets griefed, call a mod to fix it. thats exactly how i want to play. instead of building awesome things, i can sit around spamming for people to visit my shop. just to sell a few stacks of sand or cobble for a couple hundred $. i have to worry about it getting griefed, and if it does, hope i get a mod who is sympathetic and not having a bad day "you should have protected it with a ps stone" (yes actual quote)
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You guys are taking away pivotal items in your player based economy because "some members are getting too rich". But by doing this you hurt any player just trying to get on their feet... trying to build a presence on the server, to make a name for themselves.
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but no. instead i i have to fight tooth and nail for small protection stones so i dont get griefed every day. Abandon a large project because now it means nothing. deal with other players building cities next to me just because they want to annoy someone... oh and there isnt any protection so too bad.
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not that this post is going to make a difference. im the minority. im just another new player who is poor. haha sucks for me. why listen to me when you have (some) Trusteds circlejerking over themselves, and kissing up to mods.
Quote from: Nick3306 on June 27, 2012, 06:37:36 AMQuote from: prinkey00 on June 27, 2012, 06:32:33 AMCant tell if serious.....Quote from: bhoughton on June 27, 2012, 06:13:32 AM
By removing the pumpkins/melons from the market is good for two reasons/statements
1) people are not making money by afking.
2) remember this, this IS a survival server; is afking really part of a survival aspect?
How do you think people make money in the real world? By farming! And I bet they're AFK half the time too.
Quote from: prinkey00 on June 27, 2012, 07:18:41 AMQuote from: Nick3306 on June 27, 2012, 06:37:36 AMQuote from: prinkey00 on June 27, 2012, 06:32:33 AMCant tell if serious.....Quote from: bhoughton on June 27, 2012, 06:13:32 AM
By removing the pumpkins/melons from the market is good for two reasons/statements
1) people are not making money by afking.
2) remember this, this IS a survival server; is afking really part of a survival aspect?
How do you think people make money in the real world? By farming! And I bet they're AFK half the time too.
LOL
I should at least get formal, server-wide recognition for having a farm that was so good the authorities had to intervene.
Quote from: prinkey00 on June 27, 2012, 07:18:41 AMThere are bigger farms on the server than yours.Quote from: Nick3306 on June 27, 2012, 06:37:36 AMQuote from: prinkey00 on June 27, 2012, 06:32:33 AMCant tell if serious.....Quote from: bhoughton on June 27, 2012, 06:13:32 AM
By removing the pumpkins/melons from the market is good for two reasons/statements
1) people are not making money by afking.
2) remember this, this IS a survival server; is afking really part of a survival aspect?
How do you think people make money in the real world? By farming! And I bet they're AFK half the time too.
LOL
I should at least get formal, server-wide recognition for having a farm that was so good the authorities had to intervene.
Quote from: arsenic_shark on June 27, 2012, 06:39:07 AMI've sold maybe two or three stacks of melons ever, so it's less than .00001%.Quote from: prinkey00 on June 27, 2012, 06:19:09 AM
Instead of removal, just reduce their selling price dramatically. Selling two and a half stacks of pumpkin shouldn't be equal to what a diamond sells for at the market.
The reason I see you oppose this is because your own a very large Mellon farm which you don't want to give up.
Can I ask how much of you money, percentage wise, came from selling melons; I believe it would be alot. So you made money from a natural game process rather then mining or actually working.
Quote from: Nick3306 on June 27, 2012, 06:49:06 AMQuote from: prinkey00 on June 27, 2012, 06:38:09 AMI would love to see your evidence to back up this claim.
Are people still going to be able to afk at spawners? That's way more resource demanding than anything I've ever done.
Quote from: SalasCraft on June 27, 2012, 07:20:10 AMSee: http://en.wikipedia.org/wiki/MonsantoQuote from: prinkey00 on June 27, 2012, 07:18:41 AMQuote from: Nick3306 on June 27, 2012, 06:37:36 AMQuote from: prinkey00 on June 27, 2012, 06:32:33 AMCant tell if serious.....Quote from: bhoughton on June 27, 2012, 06:13:32 AM
By removing the pumpkins/melons from the market is good for two reasons/statements
1) people are not making money by afking.
2) remember this, this IS a survival server; is afking really part of a survival aspect?
How do you think people make money in the real world? By farming! And I bet they're AFK half the time too.
LOL
I should at least get formal, server-wide recognition for having a farm that was so good the authorities had to intervene.
You're not the first one.
Anyways
I just don't see how selling melons is more efficient than selling PURE iron gold bars.
Quote from: Nick3306 on June 27, 2012, 07:22:30 AMBigger, maybe, but not better. Mine is super efficient, emphasis on super, and designed specifically to avoid causing an overwhelming amount of lag. Anyways, I never heard it mentioned once until I saw people at my farm non-stop. I literally had to move my home and play on my brother's account to avoid all the attention.Quote from: prinkey00 on June 27, 2012, 07:18:41 AMThere are bigger farms on the server than yours.Quote from: Nick3306 on June 27, 2012, 06:37:36 AMQuote from: prinkey00 on June 27, 2012, 06:32:33 AMCant tell if serious.....Quote from: bhoughton on June 27, 2012, 06:13:32 AM
By removing the pumpkins/melons from the market is good for two reasons/statements
1) people are not making money by afking.
2) remember this, this IS a survival server; is afking really part of a survival aspect?
How do you think people make money in the real world? By farming! And I bet they're AFK half the time too.
LOL
I should at least get formal, server-wide recognition for having a farm that was so good the authorities had to intervene.
Everyone should read what cschurz posted.
Quote from: Spamarian on June 27, 2012, 07:41:51 AMIf people want to leave because they can't gain massive amounts of money really fast, more power to them.
Guys? I want to mention that since the price on mellons dropped at 480$ I have seen the server with 50-100 players less.
Can you tell me when was the last time with 230+++ players online?
When was the time with 200 players online?
Guys? Now, I see on average 80, with top 130-+?. Have you realised why?
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Bigger, maybe, but not better. Mine is super efficient, emphasis on super, and designed specifically to avoid causing an overwhelming amount of lag. Anyways, I never heard it mentioned once until I saw people at my farm non-stop. I literally had to move my home and play on my brother's account to avoid all the attention.
Quote from: cschurz on June 27, 2012, 07:46:51 AMNow you're just putting words in mouth.Quote
Bigger, maybe, but not better. Mine is super efficient, emphasis on super, and designed specifically to avoid causing an overwhelming amount of lag. Anyways, I never heard it mentioned once until I saw people at my farm non-stop. I literally had to move my home and play on my brother's account to avoid all the attention.
Now you're an expert on craftbukkit++'s internals in regards to redstone circuits?
please, you've only spammed the topic thus far with ridiculous crap. you're not helping anything. Keep this topic to well-reasoned complaints and discussion.