Lack of people

Started by CrazyGamer2000, July 23, 2013, 04:49:48 AM

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0 Members and 1 Guest are viewing this topic.

How many people do you like on the server?

25
9 (24.3%)
50
7 (18.9%)
75
6 (16.2%)
100
2 (5.4%)
100+
13 (35.1%)

Total Members Voted: 37

Voting closed: July 30, 2013, 04:49:48 AM

Chief149

#75
Why does opti want to keep it? Personally I think it just wastes resources. The only reason I can think of for opti keeping the old world is there are players who might not get the message of the old guest world being deleted, and some players might have open builds in the old guest world.

EDIT: Shoulda read a few of the previous responses. I've seen a few servers that erase their worlds before a major update like the redstone update, but they tell all of their players to get proof and other info of their builds so they can be made into schematics and placed onto the new world. Not saying we should do this, but perhaps it would be a good idea just once to move stuff from the old guest to the new guest or member worlds.

I'm still confused as to why not use the old guest world to hold the new pvp arenas. That would be the best option of all. You wouldn't lose old guest, there would be the pvp areas made, and no new world named "PVP" would need to be made. To me the most logical thing to do, given the scenario, would be to have the pvp features placed onto the old guest world, but the pvp would only be within the arenas, and nowhere else. Everywhere outside of the arenas in the old guest would be non-pvp.



Best griefer name ^



Afro_

NONONONO please don't delete the old guest! So many people have their builds there, including me!
Quote from: SalsaInABowl on December 22, 2013, 05:29:28 AM
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CrazyGamer2000

QuoteI'm still confused as to why not use the old guest world to hold the new pvp arenas. That would be the best option of all. You wouldn't lose old guest, there would be the pvp areas made, and no new world named "PVP" would need to be made. To me the most logical thing to do, given the scenario, would be to have the pvp features placed onto the old guest world, but the pvp would only be within the arenas, and nowhere else. Everywhere outside of the arenas in the old guest would be non-pvp.

I wouldn't mind if there were PVP arenas within the old guest world as it would save from making a new world and
increase tourism into the old guest world.

Nick3306

Quote from: Chief149 on July 29, 2013, 05:10:16 AM
Why does opti want to keep it? Personally I think it just wastes resources. The only reason I can think of for opti keeping the old world is there are players who might not get the message of the old guest world being deleted, and some players might have open builds in the old guest world.

EDIT: Shoulda read a few of the previous responses. I've seen a few servers that erase their worlds before a major update like the redstone update, but they tell all of their players to get proof and other info of their builds so they can be made into schematics and placed onto the new world. Not saying we should do this, but perhaps it would be a good idea just once to move stuff from the old guest to the new guest or member worlds.

I'm still confused as to why not use the old guest world to hold the new pvp arenas. That would be the best option of all. You wouldn't lose old guest, there would be the pvp areas made, and no new world named "PVP" would need to be made. To me the most logical thing to do, given the scenario, would be to have the pvp features placed onto the old guest world, but the pvp would only be within the arenas, and nowhere else. Everywhere outside of the arenas in the old guest would be non-pvp.
According to optical new worlds are not that taxing on the server. So in his eyes, if we are able to keep it, why not keep it?
R.I.P. Blocky Jr. - Brutally killed by Kodak on accident

2468avc

Exactly. Not angering old guest based players is an added bonus.
-2468avc

*Looking for a signature, feel free to make one for me :)*

Chief149

Still, why not place the pvp arenas in the old guest world? They could be placed over the griefed structures of players who left a long long time ago. Even if those players came back to find their build overridden, it wouldn't matter. If you are gone for a year it's only fair your space consuming build be given up without your mere logging in once every few months.

It would give the arenas a sort of war torn exotic feel lol I know I sound all weird right now.



Best griefer name ^



daniblue182

I personally don't think it would be good in the old guest but that's just me

The selfie that made nick change spawn.

OzzyKP

Quote from: Nick3306 on July 29, 2013, 03:35:55 PM
Quote from: Chief149 on July 29, 2013, 05:10:16 AM
Why does opti want to keep it? Personally I think it just wastes resources. The only reason I can think of for opti keeping the old world is there are players who might not get the message of the old guest world being deleted, and some players might have open builds in the old guest world.

EDIT: Shoulda read a few of the previous responses. I've seen a few servers that erase their worlds before a major update like the redstone update, but they tell all of their players to get proof and other info of their builds so they can be made into schematics and placed onto the new world. Not saying we should do this, but perhaps it would be a good idea just once to move stuff from the old guest to the new guest or member worlds.

I'm still confused as to why not use the old guest world to hold the new pvp arenas. That would be the best option of all. You wouldn't lose old guest, there would be the pvp areas made, and no new world named "PVP" would need to be made. To me the most logical thing to do, given the scenario, would be to have the pvp features placed onto the old guest world, but the pvp would only be within the arenas, and nowhere else. Everywhere outside of the arenas in the old guest would be non-pvp.
According to optical new worlds are not that taxing on the server. So in his eyes, if we are able to keep it, why not keep it?

Whew.  I'd be heartbroken if my whole city were just deleted.
Owner & Creator of Aquain, a huge underwater city in the old guest world.  Check out info on my underwater city here.

gavin1928374655

Quote from: Chief149 on July 29, 2013, 05:10:16 AM
Why does opti want to keep it? Personally I think it just wastes resources. The only reason I can think of for opti keeping the old world is there are players who might not get the message of the old guest world being deleted, and some players might have open builds in the old guest world.

EDIT: Shoulda read a few of the previous responses. I've seen a few servers that erase their worlds before a major update like the redstone update, but they tell all of their players to get proof and other info of their builds so they can be made into schematics and placed onto the new world. Not saying we should do this, but perhaps it would be a good idea just once to move stuff from the old guest to the new guest or member worlds.

I'm still confused as to why not use the old guest world to hold the new pvp arenas. That would be the best option of all. You wouldn't lose old guest, there would be the pvp areas made, and no new world named "PVP" would need to be made. To me the most logical thing to do, given the scenario, would be to have the pvp features placed onto the old guest world, but the pvp would only be within the arenas, and nowhere else. Everywhere outside of the arenas in the old guest would be non-pvp.
Or we could just have a shiny and clean new pvp world that looks professional. Rather than a half-assed, arena filled old guest world. Which still contains multiple ongoing builds and projects.

Angelsrage21

Get rid of the old guest world?.....why not just give a hobo a thousand dollars and then he finds out its monopoly [email protected] GET RID OF IT :( a lot more people build there than you know

TarynMai

If you wouldve read a bit, youd know that we're not getting rid of it.

Tobs

Also adding that the old guest world will never have PVP enabled in it, we now have the starts of a PVP system which will work just fine (http://www.opticraft.net/index.php/topic,18221.0.html) so if anything is going to be done or expanded with PVP we can do it there.
         


Ozzyisleaf

Ya, I hope i'm going to help this situation... I'm going to make some youtube videos to solve this, if I get a series going, i'll make a forum post with the series on it. And yes, it will include annoying zelda remix.