May 29, 2024, 01:16:19 am

Author Topic: [PROTECTED] ENDERPOLIS®--OFFICIAL CITY IN END [CITIZENSHIP applications: OPEN]  (Read 85616 times)

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mini25252525

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Re: Enderpolis-- A floating city in THE END
« Reply #135 on: April 10, 2012, 09:14:12 am »
im glad to see that you guys are not fighting anymore
also Oshawott killed the enderdragon and he has the egg ;D

Also im glad llleagal stayed positive the whole time
I, dj301, lLLEGAL and alicia just killed the dragon that deadlymagik spawned :P I got a egg..
Oh well Oshawott killed the real thing but how did dedly spawn a dragon?

lLLEGAL

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Re: Enderpolis-- A floating city in THE END
« Reply #136 on: April 10, 2012, 09:22:24 am »
im glad to see that you guys are not fighting anymore
also Oshawott killed the enderdragon and he has the egg ;D

Also im glad llleagal stayed positive the whole time
I, dj301, lLLEGAL and alicia just killed the dragon that deadlymagik spawned :P I got a egg..
Oh well Oshawott killed the real thing but how did dedly spawn a dragon?
Operators can spawn the dragon(or at least dedly can).

optical

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Re: Enderpolis-- A floating city in THE END
« Reply #137 on: April 10, 2012, 10:30:49 am »
The melon farm is fine. The experience farms however im more concerned about :|

D00MKNlGHT

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Re: Enderpolis-- A floating city in THE END
« Reply #138 on: April 10, 2012, 11:22:02 am »
The melon farm is fine. The experience farms however im more concerned about :|
my exp farm is designed to use few pistons, as not all spawned enderman drops down, however this
http://www.opticraft.net/index.php/topic,8447.0.html, uses TONS of pistons and every enderman spawns activates pistons, and cause lagg...
By the way I removed my post, your post made mine look stupid haha.

lLLEGAL

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Re: Enderpolis-- A floating city in THE END
« Reply #139 on: April 10, 2012, 11:59:27 am »
The melon farm is fine. The experience farms however im more concerned about :|
We have a winner! :)
Jk, but at least the melon farm issue is solved. So there. It's over.
But now it's about exp farms :/

Mark_Dutch

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Re: Enderpolis-- A floating city in THE END
« Reply #140 on: April 10, 2012, 05:06:57 pm »
Why cant citiziens acces railway? ???

arsenic_shark

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Re: Enderpolis-- A floating city in THE END
« Reply #141 on: April 10, 2012, 09:38:34 pm »
The melon farm is fine. The experience farms however im more concerned about :|
my exp farm is designed to use few pistons, as not all spawned enderman drops down, however this
http://www.opticraft.net/index.php/topic,8447.0.html, uses TONS of pistons and every enderman spawns activates pistons, and cause lagg...

Sorry, but if you have been reading the last posts then you would know that what ever happens there will be lag, and unless there are people near the spawner and not the main land then no enderman spawn. When there are people on the main part no ender men spawn on our farm. When no one is in the end no endermen spawn at all.

Now stop arguing about the spawners, geez. We came to an agreement and all you want to do is just start arguing again.

D00MKNlGHT

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Re: Enderpolis-- A floating city in THE END
« Reply #142 on: April 10, 2012, 11:01:24 pm »
The melon farm is fine. The experience farms however im more concerned about :|
my exp farm is designed to use few pistons, as not all spawned enderman drops down, however this
http://www.opticraft.net/index.php/topic,8447.0.html, uses TONS of pistons and every enderman spawns activates pistons, and cause lagg...

Sorry, but if you have been reading the last posts then you would know that what ever happens there will be lag, and unless there are people near the spawner and not the main land then no enderman spawn. When there are people on the main part no ender men spawn on our farm. When no one is in the end no endermen spawn at all.

Now stop arguing about the spawners, geez. We came to an agreement and all you want to do is just start arguing again.
Opticalza is worried about exp farm piston usage, so I point out yours uses alot
By the way I removed my post, your post made mine look stupid haha.

Kian1354

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Re: Enderpolis-- A floating city in THE END
« Reply #143 on: April 11, 2012, 03:19:41 am »
Doom when will we start the expansion for the Spawn and Vice-Mayor/Mayor houses? And where?   :P

DJAlphaWolf

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Re: Enderpolis-- A floating city in THE END
« Reply #144 on: April 11, 2012, 03:37:56 am »
Doom when will we start the expansion for the Spawn and Vice-Mayor/Mayor houses? And where?   :P
Someone's excited :P

I'll probably pay someone to build one for me, by providing them with the materials for the house. I can make things look cool on the inside of a house, but I can never get some kind of interesting architecture on the outside. It's either a square house with a possible roof, or just some kind of blob when I build :P

D00MKNlGHT

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Re: Enderpolis-- A floating city in THE END
« Reply #145 on: April 11, 2012, 03:52:03 am »
Doom when will we start the expansion for the Spawn and Vice-Mayor/Mayor houses? And where?   :P
approx 30 blocks behind the exp farm
By the way I removed my post, your post made mine look stupid haha.

Kian1354

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Re: Enderpolis-- A floating city in THE END
« Reply #146 on: April 11, 2012, 03:58:12 am »
Ok sounds great...Can I help build it  :)? DJ I can build your house for you if you like  :D?

DJAlphaWolf

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Re: Enderpolis-- A floating city in THE END
« Reply #147 on: April 11, 2012, 04:10:53 am »
Ok sounds great...Can I help build it  :)? DJ I can build your house for you if you like  :D?
Sure. Make it awesome :P

I can help build platforms, provide materials or mine endstone if you guys need me to. :P

P.S. Doom, btw....about the coal ps in the rails as well as the new tax room I built yesterday....I don't seem to have permission to place protection stones there. If you could give me permission or at least, place it for me (I'd buy you some ps), that would be great. I can't tell how much your ps would overlap into the places i built, because I don't really have permission to all of them.
« Last Edit: April 11, 2012, 04:14:46 am by DJAlphaWolf »

D00MKNlGHT

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Re: Enderpolis-- A floating city in THE END
« Reply #148 on: April 11, 2012, 04:22:13 am »
Ok sounds great...Can I help build it  :)? DJ I can build your house for you if you like  :D?
all platforms must be 63*63, so from the main platform to the new spawn platform there must be 63 blocks long.... The enderman exp farm will be the center of enderpolis.....
By the way I removed my post, your post made mine look stupid haha.

DJAlphaWolf

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Re: Enderpolis-- A floating city in THE END
« Reply #149 on: April 11, 2012, 04:35:04 am »
Ok sounds great...Can I help build it  :)? DJ I can build your house for you if you like  :D?
all platforms must be 63*63, so from the main platform to the new spawn platform there must be 63 blocks long.... The enderman exp farm will be the center of enderpolis.....
I like where you are going with this ;D.