Discussion forum > Server News
Proposed smp changes
Roza:
I apologize I didn't intend to type "stupid" and lets not forget to focus on the positive of what I said as well, which is that I am willing to compromise, and to do what it takes to help (all you have to do is ask), and I am in support of you changing the economy even though I rely on our current market to get things in a hurry when I am in the middle of building or things I hate to gather/farm myself.
TarynMai:
--- Quote from: Roza on March 20, 2016, 08:45:40 pm ---I apologize I didn't intend to type "stupid" and lets not forget to focus on the positive of what I said as well, which is that I am willing to compromise, and to do what it takes to help (all you have to do is ask), and I am in support of you changing the economy even though I rely on our current market to get things in a hurry when I am in the middle of building or things I hate to gather/farm myself.
--- End quote ---
If you don't like to have to get the blocks for yourself and would rather buy them, what exactly is the difference between that and creative? Why not just build there? I don't mean anything bad by asking, I'm just genuinely curious why you wouldn't just use creative if you really don't want to have to get all of the blocks by hand.
Cora:
--- Quote from: Nick3306 on March 20, 2016, 08:16:16 pm ---That's just it, it doesn't work, it hasn't worked for a long time. The main idea behind our market and economy was that it was supposed to be a last resort for players get get a few blocks from. Unfortunately that turned into everyone building giant laggy farms and afking for hours on end to gain wealth. That is not, and has never been what we intended the economy and game play to be. It straight up doesn't work.
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What about it doesn't work? Just because it's not what you intended, does not mean that it doesn't work the way it is. It just means you don't like what you've created -- I, and the people who play regularly do like it - or people like Hoax don't use it at all lol. Also you don't technically have an "economy." It's not an economy because because there's unlimited cash flow entering every time someone donates for money, and it would be the same with your "point system". There would be an unlimited number to the amount of points a player gets thus completely evolving into the same thing you don't like. Though now instead of laggy farms you have all these ugly farms everywhere people are making purely for the purpose of gaining those points. Would people gain points for killing mobs as that's a survival activity? Mob farms - bam. Would people make points for planting crops and picking them? Bam, lag farms. Would people make points for killing animals or for breeding them? Bam, animal farm. Changing the system to points won't change or fix anything - not that I think it's broke to begin with, but I really don't think it's worth implementing such a change - just to go back to where you don't seem to like being. I think if you don't like the big lag farms make it purely against the rules. Make it a banable offence - give staff the permission to roll back any farms made/found, and call it a day. When people complain as to why you've made that rule - give THIS explanation. The one where you feel it ruins the world and the game play. Again, just my thoughts.
Waddlaswe:
As long as you don't add MCMMO I'm all for changes xD. Also I love the players shop idea Gavin posted about.
Roza:
Alicia
to answer your question I do like to mine and gather most blocks. that's mine craft. I do like the ability to buy blocks at the same time. I also prefer to play on Opticalza's server because it is the best I have seen.
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