Opinion: Pre-Generated landscapes for guest worlds?

Started by optical, November 10, 2010, 02:35:45 AM

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optical

Should we use pre-generated landscapes for the guest worlds?
What i mean is instead of it just being a flat grass canvas, it will be more realistic, with hills, trees, rivers, mountains, snow, caves, ore, etc, like you would find in the alpha game. (Water will NOT flow though, dont worry!)

Here are some examples.






Darkpowerzx

I don't think its a bad idea for some of the guest worlds. But it is still nice to have plain flat grass lands for big projects. Building big projects in the pre-generated maps could be a hassle due to lack of flat land and trees. It would lead to a lot of smoothing.

I do like the idea though and I think it would be nice to give it a try or occasionally add it to new guest worlds.

Xbuilter

we could have a few maps like that, i preffere the realism, we could also have a massive one for builders so we can make something like towns, citys, conected bya routes, etc

FeanorAlmighty

Quote from: Xbuilter on November 11, 2010, 05:07:10 AM
we could have a few maps like that, i preffere the realism, we could also have a massive one for builders so we can make something like towns, citys, conected bya routes, etc
This.

Hanno

Guest -> Flat
Mountains -> Pre-generated

Everything for anyone ?
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Quote from: morten1ela
I love conclusions done on little knowledge

FeanorAlmighty

Give a mountain map to the guests, but also one for the builders so we can create epic cities and such.

turtleman918


turtleman918

but maybe something themed "wilderness" like the "medieval" map

optical




optical

There should be a Builder only "Mountains" map online later today.

FeanorAlmighty