Hi, I've been suggesting new additions to the SMP server for a while using discord, so I decided to make a thread that collectively presents all of them:
This plugin allows the user to sit in a chair (or slab). A "chair" can be activated through possibly placing a sign either side of a stair, or by turning into a chair with a command. This could be a perk of higher ranks, or for everyone.
This could be either a donation perk or rank perk, but it's self explanatory, the user will be able to create signs that have coloured text on them.
Mob heads could be dropped, with a very low chance, when a player kills a certain type of mob. This is possible by creating custom drops, and setting them to be custom heads that would be set to a certain mob type. (This maybe be difficult for mobs that don't have a head with a 1:1 ratio, but still possible).
When pvp is added, we could add something where there's a 1% chance that that player's head will drop, and this could be used as a trophy for killing certain players. It COULD also be 100%, depending on whether pvp is popular when it's added.
This could again be a donation or rank perk as it's purely cosmetic, and although I'm not sure whether this is particularly resource demanding, players could buy/unlock their own trails and that would appear around them in-game.
I've seen a plugin where you can find/create an image, and bring in-game by using maps. The maps would then be placed on item frames, and it creates a low-resolution (but still recognisable) version of the image you specified.
Having signs such as [Disposable] (you place items in it and it deletes them), [Warp], and [Heal] (couldn't be a donation perk, and not necessarily "game breaking", but you could unlock it at a high rank), would be another feature that would be could and enhance game-play slightly.
Mod Review System
This would consist of a discord channel and/or forum section where players can submit certain mods to the admins (such as a chest sorter plugin), and if they are deemed appropriate and don't give the player an advantage, then they can be added to an "allowed mods" list, or otherwise into a "banned mods" list.
An economy that is solely item based would maintain itself. For example, a non-farm-able item, for example iron ore, was sold at $1 per ore, then we would have an economy that couldn't be broken by huge farms, and if we don't allow any other item to be sold, then this would create an economy that would be fair for all players. Essentially, iron ore (or a similar item) would be the sole currency in opticraft, and therefore only players that really work for it by mining would succeed, and the economy would maintain itself.
There's a plugin called shopkeeper that allows a player to create a village. The player can then load the villager with items they want to sell, in return for other items. This means that players can set up their own stores with villagers selling different things, and they wouldn't need to be online for them to trade. This also adds to the self-maintaining economy, as it eliminates the need for an "admin created" shop. If something similar to this was implemented that would be cool.
This is a world that would be created for resources, so the current isn't completely stripped of it's resources. It would be reset possibly at the end of every month to allow resources to be replenished. It could have a smaller world border than the current one (2000x2000?).
There's a few options for this, we could sell spawner types (zombie, skeleton etc) for vote points, give access to /spawner, and each rank gets more and more mobs available, and also possibly add animal spawners (sheep, cow, pig, etc).
If you have any other suggestions that you want adding without making a thread, msg me or reply here.
Feel free to comment on the ones you'd like to see added, or the ones that you disagree one, and if possible reasons why.