May 02, 2024, 12:28:18 am

Author Topic: Skinning Skeletons, hunt for the skin editor that is just right  (Read 4288 times)

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square_skull

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If you don't speak epic title  ;D, then let me tell you what I want...

A long time ago (up until the days when the Redstone update only just came out), I used to skin very nice people and give them to people, but I can't do that now since skincraft (the skin editor I used to use) refuses to obey my will. Me, the skelly some of you were familiar with, was of course, to say the least, a little ticked off (note: millions died that tragic day...).

 Now I am in need of a new editor, and after being out of sync of the minecraft universe for so long, I have no idea which one I should invest in, so I need you, my fellow Opticrafters, to suggest that most advanced and reliable skin editor you have ever laid eyes on!

Note: it would be appreciated if you can give me a description (brief or lengthy) about any of the editors you recommend, thanks!

Note 2: please don't bring up Photoshop, as I have already tried it out.

Wone

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #1 on: March 02, 2014, 09:21:57 am »
Online skin editors are bullshit.

Try MCSkin 3D. The interface is pretty self-explanatory. Little size (around 3MB) for you to download.
« Last Edit: March 02, 2014, 09:28:48 am by Wone »

square_skull

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #2 on: March 02, 2014, 09:37:44 am »
Oh, and just clarifying this now:
1. I would absolutely love an offline skin editor that works (wone had the right idea)
And
2. If the skin editor is guaranteed to update for the skin update, I will not kill and reanimate your pet puppy as my zombie slave  :D ;D.

Wone

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #3 on: March 02, 2014, 09:39:03 am »
Skin update, as in the asymmetrical arms and legs?
Sadly, MCSkin3D hasn't had that built into it yet.

and joke's on you, I don't have a puppy.

_____________UPDATE_____________
Apparently MCSkin3D does support 1.8 skins, I am yet to figure out how.
You can start fiddling around yourself, and perhaps tell me when you figure it out.
« Last Edit: March 02, 2014, 09:59:20 am by Wone »

iGenerator

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #4 on: March 02, 2014, 02:12:49 pm »
Photoshop
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Wone

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #5 on: March 02, 2014, 02:24:45 pm »
Note 2: please don't bring up Photoshop, as I have already tried it out.

iGenerator

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #6 on: March 02, 2014, 02:59:08 pm »
Literally the best thing you can get, and CS2 is free in its entirety
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clawstrider

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #7 on: March 02, 2014, 03:16:11 pm »
Note 2: please don't bring up Photoshop, as I have already tried it out.

Possibly you missed this for the second time?

iGenerator

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #8 on: March 02, 2014, 03:21:46 pm »
That's like saying I want to edit images but only want to use crap, okay use GIMP
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square_skull

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #9 on: March 03, 2014, 12:44:52 am »
What is GIMP?

Caanite.

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #10 on: March 03, 2014, 01:31:13 am »
What is GIMP?
Don't take my word for it, but from what I heard is that it is a free, worse version of Photoshop
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Wone

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #11 on: March 03, 2014, 08:35:19 am »
I have taken the liberty to do some research on the aforementioned software, which is MCSkin3D. I figured out on how to edit and/or make skins for 1.8.

TWO ALTERNATIVES
1. More tedious:
You will  need to obtain (here's one of the sources) a template of the 1.8 skin layout. Paste the downloaded png file in the skins folder of the MCSkin3D directory. You should see the template in the list on the left when you run MCSkin3D. You can edit the skin from there by duplicating the template every time you make a skin.

2. Easy as can be:
There's a tab on the top right corner with the default being set to [Human].
Click it, go to Mobs -> Passive -> Human ( 1.8 )
This is recommended when you want to start from scratch.


I hope that the instructions are clear,  wouldn't want anything of yours getting stuck in the ceiling fan.
« Last Edit: March 03, 2014, 04:17:36 pm by Wone »

Duinis

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #12 on: March 03, 2014, 08:55:12 am »


I hope that the instructions are clear,  wouldn't want anything of yours getting stuck in the ceiling fan.



HUEHUEHUEHUE

Gubsta

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #13 on: March 04, 2014, 08:24:33 am »
Nova Skins (look up on google) or miners need cool shoes 2 (also find on google). Sorry forgot the links. But these are my favorite. Nova skins has a lot of options and more complex while miner shoes is nice and simple to use.


square_skull

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Re: Skinning Skeletons, hunt for the skin editor that is just right
« Reply #14 on: March 04, 2014, 10:14:56 pm »
Thanks for the suggestions guys, I think I have enough to try out. P.s. could a mod please close this topic?