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Messages - frobalt

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31
General Discussion / Re: Officially Open!
« on: July 23, 2013, 08:52:23 am »
That's a bannable offense. But yeah, that won't bring the horses back. I would add maybe a fence there?

Only if they're caught in the act unfortunately, as there's no way of tracking ownership of animals.

32
Projects and Creations / Re: Free access iron farm - 27 cells
« on: July 22, 2013, 08:05:25 pm »
I've not been spending much time online these days, which isn't likely to change if I get the job I hope to get, I've opened a 3rd chest to the public.

33
Projects and Creations / Re: Public iron farm. {not hiring}
« on: July 22, 2013, 04:25:47 pm »
You can't just make a fully functioning 27 cell farm in two weeks unless you are tiggy lol

Or me :P

Mine took a few days or so, although I spent a LOT of time online each day and bought all the materials.

34
Rejected / Re: 2468avc's Base: Project Protection
« on: July 21, 2013, 07:59:16 pm »
Supported.

Those griefers need to be stopped.

35
Trade Central / Re: Music Disc Sale!
« on: July 19, 2013, 05:52:31 pm »
Okidoki. Pop me a message next time you're in game and the sale can go through. :)

36
http://i.imgur.com/IqDJwR3.png

http://i.imgur.com/UlNy0PG.jpg

This is on an island near my iron farm.

And no, it wasn't me :P

37
Rejected / Re: Frobalt's Iron Farm Protection Application
« on: July 17, 2013, 09:09:34 am »
Thanks guys :)

38
Rejected / Frobalt's Iron Farm Protection Application
« on: July 16, 2013, 11:36:57 pm »
City name: I am Iron Farm

City location (Live map link, coordinates, not biome, include world name): http://smp.opticraft.net/map/#/82/64/3504/-3/1/0

Contributors: Just me

Mayor (Only one - this is the zone owner): Frobalt

Approximate dimensions: 200 x 200

Number of active residents: Open to public

Number of completed, decorated and furnished buildings: 27 cells for an iron farm plus 5 levels of a mob farm

What state is the project in, and what are your plans for its future, if any: The iron farm is complete. The mob farm will be expanded and open to the public (if protection is granted).

Why should we grant this city protection?

I have made 2 out of 4 chests for my iron farm open to the public. I want to be able to add on more public farms (like my mob farm) without having to worry about building structures that limit the public only to where i want them as well as protecting said structures.

I'd also like to be able to let people tour my iron farm so they can watch as iron golems are killed, or just see how the farm is built in general.

39
Projects and Creations / Re: Public Usage Iron Farm!!!
« on: July 16, 2013, 01:49:25 am »
Attention!

My farm no longer runs off of gold ingots.

From now on, the farm will give you 90 seconds of access for each OBSIDIAN block inserted. Instead of gold, you use obsidian.

So if you put in 4 obsidian blocks, you will ride for 6 minutes before going to collect your iron.

Good deal :)

40
Suggestions / Re: Make TNT usable
« on: July 15, 2013, 11:53:59 pm »
Also this is already a topic Frobalt http://www.opticraft.net/index.php/topic,5202.0.html

That topic is nearly 2 years old. Not really relevant now.

41
Suggestions / Re: Make TNT usable
« on: July 15, 2013, 06:25:37 pm »
The only thing I think is good to use TNT for is .....Nothing.Its silly just silly The only thing I think Its good for is TNT targets for tnt cannons but I dont think TNT will ever be enabeld
Just because you find something "silly" doesnt mean you can simply retract the blunt usefulness of something. Do i think tnt will be enabled? No probably not.. it would have to be deject3d or optical to code this anyway. Being as they are both fairly busy I'd assume nothing will come of this suggestion tbh

I'd be surprised if it was implemented any time soon as well tbh, however, I felt it couldn't hurt suggesting it and hoping for the best.

42
Suggestions / Re: Make TNT usable
« on: July 15, 2013, 01:01:40 pm »
The only thing I think is good to use TNT for is .....Nothing.Its silly just silly The only thing I think Its good for is TNT targets for tnt cannons but I dont think TNT will ever be enabeld

Don't take this the wrong way, but you can't have put much thought into it then.


1. Demolishing your own structures would go much quicker if TNT were usable. Might seem like a silly thing, but when a structure is no longer useful to you and you want to replace it, TNT is a much easier way to destroy it.

2. Exploring caves would be much easier if you could place a bit of TNT every so often. Would be much quicker than mining the blocks anyway.

3. As I stated in the OP, digging holes would be much easier with some strategically placed TNT.

4. Also, it's kinda fun to be able to just blow up the environment.
But what if you have a friend mining with u and they didnt know u were using the tntand u light the tnt friend dies u get banned he argues u never get on the server again oh joy-.-

Which is why, if TNT were usable, it shouldn't be able to damage players, which I actually said in the OP.


43
Suggestions / Re: Make TNT usable
« on: July 15, 2013, 11:55:31 am »
The only thing I think is good to use TNT for is .....Nothing.Its silly just silly The only thing I think Its good for is TNT targets for tnt cannons but I dont think TNT will ever be enabeld

Don't take this the wrong way, but you can't have put much thought into it then.


1. Demolishing your own structures would go much quicker if TNT were usable. Might seem like a silly thing, but when a structure is no longer useful to you and you want to replace it, TNT is a much easier way to destroy it.

2. Exploring caves would be much easier if you could place a bit of TNT every so often. Would be much quicker than mining the blocks anyway.

3. As I stated in the OP, digging holes would be much easier with some strategically placed TNT.

4. Also, it's kinda fun to be able to just blow up the environment.

44
Trade Central / Music Disc Sale!
« on: July 15, 2013, 11:02:49 am »
So, I built a mob farm recently, and when I went to it this morning, the spawn rate was high. Coincidentally, skeletons were able to shoot out of the trap, causing a lot of creepers to get hit. As such, I have a lot of music discs for sale, at least 1 of each track!

TrackTotal StockIn Stock
Ward1010
Far66
Mall33
1144
Chirp44
Blocks55
Strad55
1344
Cat66
Mellohi22
Wait11
Stal11

Each music disc costs $2,000 each. First come first serve.



Edit: Added 1 for 'blocks'

45
Suggestions / Re: !Selling Diamonds!
« on: July 14, 2013, 08:34:22 am »
Wouldn't it just be easier to add a damage value to the diamond based on whether it can be sold or not?

Admittedly, I don't know much about how damage values work in Minecraft, but I wouldn't be surprised if all items are capable of having 1.

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