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Messages - _Obi_Wan_

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16
Rejected / Re: Moderator Application-pew1998
« on: June 15, 2012, 10:43:25 am »
I dont know u that good but i see lot of good people support u and i hear u are really good kid so :SUPORTED by me  ;)

17
User Events / Re: Opticraft Prom (for the members + of 2012)
« on: June 14, 2012, 05:21:30 pm »
i need a little help first does one of these skins look like tuxedos? and wo wants to be my date

http://www.planetminecraft.com/member/officiersmirnof/
Ok first none of that really looks like a tuxedo  :P except maybe "old fihter" one but looks little like pimp suit....sorry
but i'm guessing u want somethin similiar to your skin (sorry dont know what u wear ) so i would strongly recomend if that is really only options to wear to go with "drumcorps prototype" or last choice "assasin alien" which btw looks like formal wear of  star trek crew...sort of  :-\ maybe because of that silver stripe thingy.i just picked up some dark grey tux and add same color head cover similiar to my normal wear so maybe i'm not good for judging  :)
More reviews would be good before u choose.
For at least the first one id like to host prizes for the attendess (sorta a free raffle for those who stay the whole time). Maybe a small drop party as well!
I like this drop party idea and maybe i got some stuff since u guys cant spawn items, also i'm killing mobs for exp so i can give u ench. sword or two maybe bow for drop cos u can fly and that looks great....droping items from above  :)
just pm me on party or slightly before so i can pass them to u.And since i'm GMT+2 i will definetly be there.
And guys i got 110 cakes for event baked and ready to be placed somewhere just as i promised :-)
P.S: I feel sorry for u guys who need working not just cos of event but cos of sunday   :( i will turn Fraps on so atleast u will see it later. (i beg for free day entire week and replace next 2 free day for this ) so i know what u feelin

18
Rejected / Re: Modderator Application: ComputerGameLPer
« on: June 14, 2012, 09:31:54 am »
I know enough about u and your ambition to become moderator so i support u also, and know that u can be good moderator.
Hope u'l become one  ;)

19
General Discussion / Re: Monster Spawns
« on: June 14, 2012, 08:26:31 am »
But wouldnt killing all mobs also killed cows,chickens,pigs,dogs and cats.....just wondering cos i lured my cows,sheeps and pigs from a distance of over 2000 blocks and use them for food,milk,wool and eggs....if they die my cake/pork chop distribution will die also  :-\
They are fenced/caged just to keep them from that same faith ( griefer killing them ) and cage is ps protected.
So if u kill all mobs, my and similiar works will be waisted......i need my milk  ;)

20
General Discussion / Re: Monster Spawns
« on: June 14, 2012, 06:16:18 am »

We have had to 'butcher' the massive mob clusters quite a few times in the past. If you have a mob spawner that is going out of control, please let us know.
I have one zombie spawner at my place ( /home _Obi_Wan_ ) that i protected and made it public for free to use,and when ever someone go there i tell that person to report me how many zombies spawn and so far average is 1 zombie in 5-10 sec. for first 10max then they spawn even less or takes up to 5 min to spawn single one.This is not made to be auto farm but a box with 2 block opening with wood fence door on bottom block.Maybe that design help to stop mass mob spawn as in mob farms.
Check it out but it does less spawn monsters,maybe cos it is Ocean biome but not sure.U could try to stop monster drop items on natural death like drawning and make to drop only when killed by player to stop making auto farms.I think problem is in auto farms where mobs die too fast causing them to spawn faster.That is just my opinion  :-\

21
General Discussion / Re: Monster Spawns
« on: June 13, 2012, 11:44:53 am »
Ah...problems...problems....i was cowboy other day and lured the cow from over 3000 blocks to my place...yeap one cow in week of searching terain but i found her and now looking for bull to make more of them :-)
Anyway there is one mob/animal which we dont need search but make it,create it........it is a chicken :-) so new exp farm will be chicken farms :-) ...ah just joking arround even i want to cry ....yea there is big lack of mobs....i noticed that area arround me has only wolfs and they rarely show up even if i stand/walk arround for more then 20 min.
Something is happening.....could it be...nah...it cant....but wait....maybe,just maybe there is some evil forces which stealing world's mobs/animals.

P.S:I had huge desire just to write a story on topic,no offence folks :-)

22
User Events / Re: Opticraft Prom (for the members + of 2012)
« on: June 12, 2012, 10:00:30 pm »
For donations i can and have made few cakes (30 something so far) to be placed somwhere in prom place (if posible nice lookin table like glass or something ) for tux i will work out something to get one.
Just is there any chest to deposit stuff or i can use Viper's fish chest,or to give Lark or someone else the cakes.And if u still need blue wool i got some lapis in blocks,sorry no wool for now unless i buy some.Date i will not have cos of my jelaous lady :-P (joke i actually dont have any lady to go with me  :-\ ) and i'm not really sure i will be able to come but will do my best.
If any other material is needed i got:cobby,stone bricks,netherack,pumkins,melons,glowstone lamps (30 or so ),redstone wire for mechs like lights (can work out some light show if needed)also i suggest for food to use not chests but dispencers so ppl dont take more then needed :-) and my pig farm can produce nice amount of porkchop if needed also.
So without any further delay if u need something from above pm in game and i'l come asap :-D     sorry for long txt  8)

23
Offtopic / Re: 1001 things to do when you're bored. (Forum Game)
« on: June 12, 2012, 08:28:47 pm »
668. Get curious even when it say "dont click" and click on it anyway  ;D

24
Offtopic / Re: Ban The Person Above
« on: June 11, 2012, 08:29:02 pm »
I ban u because u dont like R.Hammond.....we cant both not likeing him or can we? :-D

25
Offtopic / Re: 1001 things to do when you're bored. (Forum Game)
« on: June 11, 2012, 05:45:58 am »
660. Ignore unrelated unmarked by number posts :-P
661. Put some tiles in brothers bathroom
662. try to walk over 3000 blocks in nether in just 15 min....yea right .-D
663. try to find a cow and lure her to my place
664. getting milk from cow,sugar from sugarcane,eggs from market and wheat from another player
665. evade next number "thing to do" and say good luck to one who cant evade it  :-P

26
Offtopic / Re: Ban The Person Above
« on: June 11, 2012, 05:32:49 am »
Halo Narrator: KILLJOY!
I ban you for evading baning person above u :-D

27
Suggestions / Re: Pigchinko...ride u'r pig
« on: June 11, 2012, 12:08:09 am »
I wouldlikethis idea. Someone, if you are a mod, tell an admin about this. Also:

Youre gonna LOL over this. What's pigchinko?
Hahaha what a comment  ;D go here and u will find all u need or want to know about pigchinko game
click on blue link : http://minecraftonline.com/wiki/Pigchinko_(Game)
Anyway i dont think this will go further since i didnt get review from any of staff on this topic but if in future someone see this and by any chance we get saddles in market then i will be more then happy to make arena with piggys included in competition ticket :-) and for now they will be used for food as they were :-)

28
I still pitch in for the water brake entrance, since the city warp will bring the player to the top of the entrance,
LOL i didnt even think about warping out....well in that case entrance can be whatever u imagine :-) and as for hallway ..nice idea too  ;)
Btw i got some Jack'o lanterns for lightning building area, i'l craft more and when world is ready there will be few hundreds of them so no worry's with that  ;)

29
YangusTheGreat,resoiration helms or aqua affinity would come in handy and as for dark...i used Jack'o Lantern cos it's simply to make and cheep also placeable underwater and for drowning well every builder will must make his own small air pockets on area where they placing blocks maybe the best to circle entire construction site with small air stations every 15-20 blocks apart which will be later dismantled.
Midgetized and Zen00 both got good idea about entrance just one tiny problem...once u'r in city u need to get out same way so simple drop with water/ladder brakes or water entry is good for comming in city but wont work to exit same way...u still need ladders to get down unles u add small room at top of dome where will be airlock system (room 2-3 blocks high) and then elevator shaft from there to bottom.And Duinis i toattaly agree with you on Roman theme cos Plato's describing of city was something similiar to That theme only as a advanced culture...so tumbs up for that and btw check this pic.....someone made from his notes: http://www.visitingatlantis.com/images/Platos-Atlantis-sml.gif

P.S: Sorry Midgetized i used and modifyed your drawings  ;) see:http://i1056.photobucket.com/albums/t366/matya82/Atlantis.jpg in that room could work Zen00's idea of letting water in like in submarines where water go in and u go out and vice versa
or go here for some readable info (i read longer version  ;) long time ago ) :http://www.unmuseum.org/atlantis.htm

30
Suggestions / Re: Water Placement Channel
« on: June 06, 2012, 05:43:58 pm »
I must agree with Tabooti and Boshiwarrior,there is no need for new channel,it would be messy for some ppl.Trusted will help u aslong as u dont need to fill a lake cos we use only buckets to grab;transfer and place water :-) but for all your farming needs pm us in game...i reply to every pm/msg unless i'm afk.  ;)

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