Discussion forum > Suggestions

Alternative for creative

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Nick3306:

--- Quote from: Holy_Moses on August 02, 2014, 02:05:20 am ---
--- Quote from: TheWholeLoaf on August 02, 2014, 02:00:42 am ---No one is arguing server stats, so I don't know you guys keep posting those.

--- End quote ---
Its to prove the whole survival vs. building community shindig

--- End quote ---
But it doesnt prove anything about that......

Plus, as i have said, if we could have a creative world we would.

UnknownHedgehog:
Here's a bar graph displaying how many new members signed up each month since Opticraft started based on the stats:



The dots represent different events that I think may have contributed gain/loss of players throughout the years. Explanation of the colored dots:
Black 1: Opticraft Classic is launched. 11/2010
Red: Opticraft SMP is launched. 1/2012
Orange: Member world for SMP is released. 6/2012
Cyan 1: Melons/Pumpkins/Cacti removed from the market. 6/2012
Black 2: Mojang first removes Classic from the main page of Minecraft.net. Re-adds it, but harder to navigate to. 8/2012
Blue: Official YouTube channel launched. 9/2012
*One I should've mentioned was the New Guest World being released on 12/2012, which explains the spike.
Pink: PVP maps released. 7/2013
Black 3: Mojang kills Classic. Permanently removes Classic from the main page at Minecraft.net. 7/2013
Cyan 2: Gold/Iron ingots removed from the market. 9/2013
*The dots also do not account for Minecraft updates that may have boosted popularity.

To me, with the exception of the spike of players when the new guest world was made, it appears the decline started May 2012, but got worse when Classic was dying due to Mojang. The decline may or may not have been helped from melons being removed from the market, I'm not sure.

But one thing I do notice is that the first time since that decline started that the number of new members went up significantly (again besides the spike from the new guest world release) was when PVP maps were added. People joined, at least for a little bit, when we stepped out of the SMP box and tried something new. I know it has been said that things like this suggestion, and many others, may not be "what the server is about". But perhaps, if we want the server to flourish once again, we need to reconsider "what the server should be about", because I don't think us being reluctant to try new things (rather than strongly SMP focused) is doing us any justice.

TheWholeLoaf:
Pvp is not a good example. It may have brought a few new players but i hardly used now, despite how much everyone wanted it.

Nothing_:

--- Quote from: TheWholeLoaf on August 02, 2014, 10:27:13 pm ---Pvp is not a good example. It may have brought a few new players but i hardly used now, despite how much everyone wanted it.

--- End quote ---

People don't just want pvp, they want hunger games and interesting forms of pvp. The same way they don't want smp they want smp with tekkit and other mods and such. The game has been out for long enough that most people are tired of vanilla smp and pvp. Creative is the one thing that won't lose the same interest over time because people will always want to build bigger and better things. That is unless a new better sandbox game comes out.

TheWholeLoaf:
We can't say that tho. When pvp was being discussed, everyone wanted pvp maps, nothing fancy like hungergames. And now, everyone wants creative, and whether or not that takes hold is still to be determined but if we put all this work into creative and people are still bored with it, then thats just a waste of time.

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