Discussion forum > Suggestions
Alternative for creative
LIEKABOWSE:
--- Quote from: Nick3306 on August 02, 2014, 01:00:17 am ---
--- Quote from: iGenerator on August 01, 2014, 07:16:48 pm ---
--- Quote from: iGenerator on June 26, 2014, 02:09:31 am ---
--- Quote from: iGenerator on April 13, 2014, 06:01:03 am ---Okay so I know our favorite reason to deny suggestions now is we don't have a dev but I think I found a way to do creative on the existing server with the addition of new building ranks and worldguard magic. People would apply for these building ranks where they would have a new creative inventory with the world at their disposal. However with that new found power the question arises of how to make sure people don't grab a few stacks of beacons and becomes a millionaire.
To that I crafted the idea of these building ranks not being able to sell items to the market thus sacrificing their ability to play in survival to build with an unlimited amount of blocks. I know there is a flag for not allowing you to drop items from your inventory and there is also chest-access that can be disabled for every world.
Each world would have to be zoned to have these two flags but I'm pretty sure that makes unlimited amount of free money impossible for the player to do themselves and makes creative easy to do now without much of any work. There could also be a new world if people don't want to build on existing things they are working on. Specifications for the building ranks would be trusted then an applications similar to those of classic where proof of building skill would be shown.
--- End quote ---
Just to beat a dead rotting horse
--- End quote ---
Seriously why can't this be attempted?
--- End quote ---
We are not going to permanently remove the ability to play survival on our survival server, end of story.
--- End quote ---
Were you replying to Loaf or? We said nothing about removing survival
Nick3306:
--- Quote from: LIEKABOWSE on August 02, 2014, 01:21:41 am ---
--- Quote from: Nick3306 on August 02, 2014, 01:00:17 am ---
--- Quote from: iGenerator on August 01, 2014, 07:16:48 pm ---
--- Quote from: iGenerator on June 26, 2014, 02:09:31 am ---
--- Quote from: iGenerator on April 13, 2014, 06:01:03 am ---Okay so I know our favorite reason to deny suggestions now is we don't have a dev but I think I found a way to do creative on the existing server with the addition of new building ranks and worldguard magic. People would apply for these building ranks where they would have a new creative inventory with the world at their disposal. However with that new found power the question arises of how to make sure people don't grab a few stacks of beacons and becomes a millionaire.
To that I crafted the idea of these building ranks not being able to sell items to the market thus sacrificing their ability to play in survival to build with an unlimited amount of blocks. I know there is a flag for not allowing you to drop items from your inventory and there is also chest-access that can be disabled for every world.
Each world would have to be zoned to have these two flags but I'm pretty sure that makes unlimited amount of free money impossible for the player to do themselves and makes creative easy to do now without much of any work. There could also be a new world if people don't want to build on existing things they are working on. Specifications for the building ranks would be trusted then an applications similar to those of classic where proof of building skill would be shown.
--- End quote ---
Just to beat a dead rotting horse
--- End quote ---
Seriously why can't this be attempted?
--- End quote ---
We are not going to permanently remove the ability to play survival on our survival server, end of story.
--- End quote ---
Were you replying to Loaf or? We said nothing about removing survival
--- End quote ---
im replying to igen, that's why I quoted him.
Holy_Moses:
Just gonna throw this in here. Shows server activity in relation to what iGen posted.
(click to show/hide)SMP: Sept 2011 - Now
Classic: Nov 2010 - June 2013 (Some reports on posts of 10ish guests playing then..)
As you can see the biggest change in member growth occured somewhere during the holiday season of 2012. No major change happened til the school season/end of summer 2013.
I remember Holiday Season 2012 because thats right before I purchased Minecraft, there was hardly anyone on classic. So the classic bar is kinda iffy on its length.
TheWholeLoaf:
No one is arguing server stats, so I don't know you guys keep posting those.
Holy_Moses:
--- Quote from: TheWholeLoaf on August 02, 2014, 02:00:42 am ---No one is arguing server stats, so I don't know you guys keep posting those.
--- End quote ---
Its to prove the whole survival vs. building community shindig
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