Discussion forum > Suggestions
Trusted Suggestions (No, not asking for more perks)
TheWholeLoaf:
Players are supposed to make themselves known to the server to all players, therefore giving people an idea of how long they have been on the server and see if they have a lot of people that know them, meaning they are polite and friendly.
The points system wouldn't go well because staff isn't friends with everyone so the people they are friends with will most likely get more points.
The name isn't a problem? why would players be intimidated by the rank if its a slightly fair shot for everyone to get.
Chief149:
Because everyone who joins for the first time sees people who can do more than they can do, and I think a lot of people would rather have an orange name instead of a bland gray name.
I think the biggest issue is that it's discouraging to new players because they may think they'll never make it to this trusted rank. Then they may leave because of this.
☣2crzy4uall☣:
Do we really want people who are solely focused one gaining rank? I figure the way it works now is fine, want to be trusted? Then get the positive attention others have, do something that stands out. And as it was said earlier, if there is a system, people will try and find loopholes and shortcuts in it.
butterflywolves:
--- Quote from: Chief149 on April 24, 2013, 01:17:40 am ---Because everyone who joins for the first time sees people who can do more than they can do, and I think a lot of people would rather have an orange name instead of a bland gray name.
I think the biggest issue is that it's discouraging to new players because they may think they'll never make it to this trusted rank. Then they may leave because of this.
--- End quote ---
Let's be optimistic. If they see a cool name they may want to have it. Then they'll keep coming on until they've acheived their goal.
See trusted brings more people on, though of course there are always stragglers.
Kodak28:
People have already mentioned some of the flaws with each of the ideas presented specifically, most of which I agree with, but an automatic system would never work well for a rank based on trust. There are too many factors that go into trusting someone that a system could not take into consideration in general. Trust is earned by people and how you handle yourself in the game, not by a certain quantity of responses or time that an automatic system could somehow interpret as “trustworthiness” and as with any system people would find loopholes just to get themself ranked.
As far as standardizing the procedure, that is something I do agree with to a degree. If we were to create a more standardized ranking system we would still need certain numerical values for an initial basis, such as the person would have to be a member on the forum for at least a month, with no ban history. If they do have ban history for whatever reason then there would at least need to be a month since the time the ban expired before they would be eligible, and possibly extended time of wait depending on the severity of the ban and/or quantity. To make this plausible the extended time would have set limits as well to keep things standardized. By incorporating some ideas like this with more specific standards you begin to eliminate a bit of the discrepancy that comes from just having staff choose whatever they think fits best, although there is really no true way to get rid of that inconsistency completely based again on the premise of trust. These ideas are solely just give people a slightly better grasp on qualifications and things to look for rather than it being entirely open ended with no real explanation. Once again trust cannot simply be defined by some value, but it also gives staff a few more direct things to take into consideration. The whole idea is to make things a bit more clear cut since so many seem to have problems with the current manner of deciding how people are promoted to trusted.
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