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Tobs

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Metropolis
« on: January 11, 2015, 02:15:27 am »
Metropolis

This is the elusive Metropolis build thread, which is a project that a group of SMP staff members begun a long, long, long... Long, time ago.



Ever wanted to see Metropolis?
Well, now you can using /j Metropolis or view it on the live map:
http://creative.opticraft.net:8123/?worldname=Metropolis

This map is fixed, but updates as soon as a new tile is rendered:
(click to show/hide)



Below I've put together a FAQ...

What is Metropolis?
"Metropolis" if you haven't already taken a guess from the name is, a large and modern  looking city consisting of a large downtown area full of big skyscrapers, home of OptiCorp, large roads, an industrial area, large sandy bridges, the Metropolis suspension bridge, the OptiStadium and a lot more to come.

Who is working on it, can I join?
I'm not going to say you can't ask, but if the answer is no don't ask again (the answer will most likely be a no, sorry). This doesn't mean you can't contribute! If you've made a nice looking skyscraper and think it'd look nice in the world, feel free to send me a message on the forums with some pictures and I'll happily take a look if it's decent (remember, the floor in metropolis is at Y 65 (ish) so nothing too huge *looks at doug*).

Myself, Loaf and Nick are currently the main contributors and myself and Nick are the project leads. As for members, we have some, will make sure everyone knows what they are doing at some point.

What have you got planned?
I have so many ideas, I'll split it into what is planned for the near-future and anything else...

Near Future:
  • Finish the river edges - Gotta be done before adding water
  • Finish beach - Again, needs to be done to add water
  • Add roads - Other side of the river, around OptiStadium (south), residential area (east)
  • Continue adding skyscrapers to downtown - Needs to be filled!
  • Big highway - Off the ground, 3+ lanes, got a neat idea and a "spaghetti" junction
  • Continue industrial area - Add more warehouses, factories, oil plant etc
  • Rail system - Linking up cargo transport in industrial area, possibly large passenger station
  • Metro / Subway system - There are some station entrances set up, will create a map of routes eventually
  • "Tobs the bridge isn't finished" "When's the bridge gonna be finished?" - On the todo list...

Possible additions:
  • Residential houses
  • Schools / Universities / Colleges
  • Parks
  • Airport (I really want to do this when I get a chance and space)
  • Zoo (DK is lead zoo keeper)
  • Car race track / Grand stands / Pits etc.
  • Theme park (no, penguin. bigger - like didneyworld)
  • Hospital

We are focusing on the downtown and main city part for now however.

Can we see some fancy pictures?
Soon, yeah. Or come see yourself in the meantime.
<pics here>



I will be updating this post soon and the people taking part in the project will be able to post updates of their builds if they like. I hope you guys like it, I'm looking forward to seeing it develop even more!
« Last Edit: January 19, 2015, 10:48:28 pm by Tobs »
         


a1374thspartan

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Re: Metropolis
« Reply #1 on: January 11, 2015, 05:54:18 pm »
Yes. I have heard many staff members discussing Metropolis throughout my time as a moderator and it has lived up to every expectation thus far!

iGenerator

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Re: Metropolis
« Reply #2 on: January 11, 2015, 07:20:31 pm »
Is this metropolis 2.0 or the original from SMP?
Major Igenerator
City Planner for Stuttgart


DP

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Re: Metropolis
« Reply #3 on: January 11, 2015, 07:42:30 pm »
Is this metropolis 2.0 or the original from SMP?
The original world from SMP

CAUTION!
(click to show/hide)

Tobs

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Re: Metropolis
« Reply #4 on: January 11, 2015, 09:35:42 pm »
This is metropolis v2.5. Different from the first version in the old Member world on SMP, but pretty much just copied onto a flat world from the Metropolis world on SMP.
         


iGenerator

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Re: Metropolis
« Reply #5 on: January 12, 2015, 01:13:53 am »
I'm looking forward to seeing the updates you guys have done to it!
Major Igenerator
City Planner for Stuttgart


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Pew1998

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Re: Metropolis
« Reply #6 on: January 15, 2015, 11:02:41 pm »
Nice guys! I've always loved the look of this place.

(p.s.- I'll let this post live :P)

Tobs

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Re: Metropolis
« Reply #7 on: January 16, 2015, 12:47:14 am »
Nice guys! I've always loved the look of this place.

(p.s.- I'll let this post live :P)

Still impressed you were able to do this... :P


EDIT: Updated the post with additional information, plans and stuff.
« Last Edit: January 16, 2015, 10:36:13 am by Tobs »
         


TheWholeLoaf

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Re: Metropolis
« Reply #8 on: January 16, 2015, 05:35:12 pm »
I'll share an update on what I'm currently building.

This is one of the bridges crossing the river.

(click to show/hide)

This is a rather large shopping and apartment building complex.

(click to show/hide)

Both I hope to have finished soon so I can move on to other projects.
Go check out my website: www.minecraftspawnbuilder.weebly.com

Nick3306

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Re: Metropolis
« Reply #9 on: January 18, 2015, 08:42:04 pm »
R.I.P. Blocky Jr. - Brutally killed by Kodak on accident

Italian_Crafter

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Holy_Moses

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Re: Metropolis
« Reply #11 on: January 19, 2015, 03:51:19 am »
Very cute guys. Very. Cute.
IG - @oem_moses

Nick3306

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R.I.P. Blocky Jr. - Brutally killed by Kodak on accident