Minecraft crashing

Started by Morrison1996, January 18, 2013, 03:15:36 AM

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RuthlessTomato

Quote from: That Goalie Guy. on January 18, 2013, 07:43:16 PM
You deleted minecraft, but did you delete your .minecraft folder? Just make a copy of your worlds and texture packs and put them back in when youre done. The game will make a new .minecraft folder.

Morrison1996

I already did that and am long past that lol. I'm down to either  needing minecraft to release a updated version compatible with Java Oracle 7 or figure out a way to downgrade my java to Java 6.



ryans1230

Open up the control panel and click the Java icon and select Java then View. Check the version box that you want Java to run. Hit OK a couple of times and you are set.

https://kb.bluecoat.com/index?page=content&id=FAQ1237&actp=LIST


Morrison1996

Problem is the only java that I have is Oracle 7. I use a school provided macbook so I can't put much software on it.



ryans1230

So you just downloaded the latest security update, 7 U11?


Morrison1996

School mac. so everything auto updates.



ryans1230

For a mac do Applications --> Utilities --> Java Preferences

That should have all the versions you have installed on it. You can delete the U11 version, reboot then put 6 U30 or whatever you want on it.


Morrison1996

Don't have anything there even for java. I have already tried that.



GirlLuvzerMac

I PM'd you this too, but try this bin folder; I've included the latest fork of lwjgl (not merged with release yet). Just back up your ~/Library/Application Support/minecraft/bin, and replace it with this one and try it out.

http://dl.dropbox.com/u/8208380/bin.zip

If that brings you no joy, I can help you get root access to your mac (probably) so you can downgrade to Java 6.

Morrison1996

Ok so the problem stand that Java and minecraft on most macs don't work with each other if you have the updated java. If any one can find me a way to get it so Java Oracle 7 can run OpenGL I would much appreciate it. But for now I am leaving my mac behind and using a old HP laptop that I haven't touched for a year so I'll keep my fingers crossed one of the two will work.

Note- I you do find a fix please make sure the following are not needed to do so terminal, system preferences/ Java, and console



GirlLuvzerMac

I've compiled the latest lwjgl version (was updated 2 days ago). It might be worth another shot since you can't downgrade your java.

http://dl.dropbox.com/u/8208380/bin.zip

Unzip that, and put the files in your /minecraft/bin, and the files in the natives folder in /minecraft/bin/natives , then give it a shot. Some people have had success with that, some haven't... Fingers crossed though.

Morrison1996

well the error report changed some with that I think.

Minecraft Version: 1.4.7
   Operating System: Mac OS X (x86_64) version 10.7.5
   Java Version: 1.7.0_11, Oracle Corporation
   Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
   Memory: 61486304 bytes (58 MB) / 87883776 bytes (83 MB) up to 1304952832 bytes (1244 MB)
   JVM Flags: 0 total;
   AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
   Suspicious classes: No suspicious classes found.
   IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
   LWJGL: 2.8.5
   OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
   Is Modded: Probably not. Jar signature remains and client brand is untouched.
   Type: Client (map_client.txt)
   Texture Pack: Default
   Profiler Position: N/A (disabled)
   Vec3 Pool Size: ~~ERROR~~ NullPointerException: null[failed to get system properties (java.lang.RuntimeException: No OpenGL context found in the current thread.)]


org.lwjgl.LWJGLException: Could not get the JAWT interface
   at org.lwjgl.opengl.AWTSurfaceLock.lockAndInitHandle(Native Method)
   at org.lwjgl.opengl.AWTSurfaceLock.access$100(AWTSurfaceLock.java:51)
   at org.lwjgl.opengl.AWTSurfaceLock$1.run(AWTSurfaceLock.java:94)
   at org.lwjgl.opengl.AWTSurfaceLock$1.run(AWTSurfaceLock.java:92)
   at java.security.AccessController.doPrivileged(Native Method)
   at org.lwjgl.opengl.AWTSurfaceLock.privilegedLockAndInitHandle(AWTSurfaceLock.java:92)
   at org.lwjgl.opengl.AWTSurfaceLock.lockAndGetHandle(AWTSurfaceLock.java:66)
   at org.lwjgl.opengl.MacOSXCanvasPeerInfo.initHandle(MacOSXCanvasPeerInfo.java:54)
   at org.lwjgl.opengl.MacOSXDisplayPeerInfo.doLockAndInitHandle(MacOSXDisplayPeerInfo.java:56)
   at org.lwjgl.opengl.PeerInfo.lockAndGetHandle(PeerInfo.java:85)
   at org.lwjgl.opengl.MacOSXDisplay.createWindow(MacOSXDisplay.java:132)
   at org.lwjgl.opengl.Display.createWindow(Display.java:303)
   at org.lwjgl.opengl.Display.create(Display.java:845)
   at org.lwjgl.opengl.Display.create(Display.java:754)
   at org.lwjgl.opengl.Display.create(Display.java:736)
   at net.minecraft.client.Minecraft.a(SourceFile:232)
   at asq.a(SourceFile:56)
   at net.minecraft.client.Minecraft.run(SourceFile:515)
   at java.lang.Thread.run(Thread.java:722)
--- END ERROR REPORT 66ed5cbb ----------


but still not working



Morrison1996

I would like to know from anyone that has technic launcher. Does the vanilla version have the ability to log on to regular servers and not just tekkit servers? If so I will be able to join everyone again tonight on opitcraft.



RuthlessTomato

Quote from: Morrison1996 on February 07, 2013, 07:05:39 PM
I would like to know from anyone that has technic launcher. Does the vanilla version have the ability to log on to regular servers and not just tekkit servers? If so I will be able to join everyone again tonight on opitcraft.
yes it does. BUT, it has the minimap mod. and it's not compatable, being 1.2.5 and all.

Morrison1996

This is a clean no mods included vanilla version using technic and it works.

That those who helped.
Locked.