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Messages - FIREBALL4801

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16
Support / Re: Connecting from proxy: no?!
« on: December 27, 2014, 08:33:51 am »
Yes I do believe it is working, super497 and I were able to connect. Thanks opti :P :D

17
Projects and Creations / Re: Medieval Town
« on: December 23, 2014, 04:36:04 pm »
Update:

SirAshwood and I worked on and finished a gigantic church last night, with a graveyard on both sides.  It takes up most of the remaining empty space in the walls (excluding the castle's quarter) and really adds a cool look to the project I think.  First person to name the church it's based off wins a special prize, post on this page what you think it to be.  I won't be posting pictures- so you need to go in game and see it!  Some people will probably get it instantly.

18
Accepted - Project/HOF Applications / Re: Project Protection Tal Ingis
« on: December 23, 2014, 04:32:35 pm »
Just finished a huge church with graveyard, takes up like a fifth of the open space

19
Accepted - Mod Applications / Re: Moderator Application - Fireball4801
« on: December 18, 2014, 08:50:29 pm »
You can get shit done.
Amen sistah.  Thanks :D

20
Accepted - Mod Applications / Re: Moderator Application - Fireball4801
« on: December 12, 2014, 08:16:05 pm »
Thanks everyone, means so much to me  ::)

21
Accepted - Project/HOF Applications / Re: Project Protection Tal Ingis
« on: December 09, 2014, 03:43:32 am »
Just an update, we've done a lot since the application was created!

Aerial view thanks to TheWholeLoaf:
(click to show/hide)

22
Projects and Creations / Re: Medieval Town
« on: December 09, 2014, 03:42:50 am »
Update:

Finished residential area of the kingdom, consists of around 30-35 homes that will be available for purchase.  Sizes range from very very small to very large, prices will change accordingly of course.  In the market/military district, we are currently moving the tavern closer to the path, since there was way too much room in between.  The inn/food market will remain how they are, minus a new roof item replacement to fit the rest of the kingdom.  We will re-arrange the military buildings (barracks, archer training, and stables) to a more distinguished location, and fill the gaps with more market-like builds.  The corner of the kingjavascript:void(0);dom adjacent to the residential and market/military districts will consist of a church, as well as a few unknown builds.  We plan in the future to finish the castle (duh right) and create a Royal graveyard and garden.  Thanks for all those who've supported us thus far!

Live map's broken for now, so here's an aerial view thanks to TheWholeLoaf:
(click to show/hide)

23
Accepted - Mod Applications / Re: Moderator Application - TrapA7X
« on: December 04, 2014, 03:07:34 am »
Supported.  You've always been a good friend and help me out whenever you can.  Would love to see your name in blue

24
Accepted - Mod Applications / Re: Moderator Application - Fireball4801
« on: December 04, 2014, 03:05:23 am »
You're the real mother fucking MVP here man.
Haha thanks xD

25
Projects and Creations / Re: Gorland
« on: December 02, 2014, 02:03:10 am »
-This project will be discontinued due to the fact that this build looks far worse than what I can build now.-
Kinda makes me feel bad about my building ability xD

26
Projects and Creations / Re: Medieval Town
« on: December 01, 2014, 04:20:09 am »
Update:

We've constructed many more buildings in the residential area, after yet another long "break".  We lowered a section by a bit, making it look more unique and not just a constant flat, and added housing and a greenhouse inside of it.  These will be able to be claimed when the kingdom is eventually complete.  The live map has not updated recently, but in the hope that it soon does:

Live Map

If it hasn't still, the home has not changed, go to /home fireball4801 talingis
The place is completely public, and every door is accessible.  You may run and explore anywhere within the kingdom's boundaries, our only request is you do not break any blocks.  Thanks for everyone's support!

27
Rejected / Re: Moderator Application- SJ321987
« on: November 30, 2014, 04:52:58 am »
You'd make a great mod, you know the server and community well and are very kind and willing to help
Supported

28
I support 100%- this project is huge and has had a lot of dedicated work put into it.  Great job Roz, good luck on getting protection!

29
Accepted Operator Apps / Re: Operator Application - Mattkkk12345
« on: November 19, 2014, 08:08:58 pm »
Supported, Matt's a great friend and I feel he is most definitely mature and smart enough to be operator

30
Accepted - Mod Applications / Moderator Application - Fireball4801
« on: November 19, 2014, 01:09:55 am »
Age: 17

Location: Florida, United States

Timezone: Eastern Coast

Join Date: July of 2012

Were you recommended by anyone?: xNuzzy , TheWholeLoaf, Nothing_________ , Zeradeth_GrannyRozannie, FNVcourierjon, 100penguin, a1374thspartan,VoreReznor,B1ueJ0ker


Why you should become a moderator:
I've been on the server very consistently for around two and a half years without any bans, and I feel that I know the rules as well as the people in the community very well.  I currently try my hardest to help people out, but being trusted rank I am limited as to what I can do.  Many times that I am on there are no staff members, so I feel that my timing on the server would work well with the current staff.  I prefer playing on SMP over Creative, so that's where I currently- and will continue to- devote most of my time spent on Opticraft.

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