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Messages - TheWholeLoaf

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Offtopic / Re: Then and Now
« on: February 09, 2017, 05:04:45 am »
Suppose I'll do one of these too.

Age: 16
Interests: Marching band took precedent, had just started to become a gamer (Opticraft definitely helped with that), not knowing what I was doing with my life.
Main Activities: Building all the houses
Memories: I've got so many from Opticraft, it's hard to single out the main events. I've made several friends as the time went on, many of whom are gone and I haven't heard from, but I'll always cherish all those friendships. Working my way up the ladder was fun, knowing that some of my friends placed that kind of trust with me. The creation of the creative server was also fun to be around for, something new that grabbed everyone's interests that could be built from the ground up. All the houses that I built and eventually sold to the people that I knew for top dollar was probably one of the most exciting things that occurred for me on the server, my most expensive being sold to Zelda for 400k.

Age: 21
Interests: Architecture (In the later half of my thrid year of study and starting to look for internships around my area), Travel (These past few years I've toured some prominent cities in Canada, spend a month in Alaska and I'm signed up to study abroad in Australia next spring), and I've been getting into media marketing recently to make a few extra dollars on the side (always good to have a second or third source of income I suppose).

Overall, Opticraft will always be a fond memory, even when I'm old and gray, and I wouldn't have changed one thing about those years, I'm glad to have them. High school was a tough time for me, my social anxiety combined with prescription medication that had too large of an effect on my personality, unfortunately in a negative way, but the community on Opticraft helped me through that day by day. It was always nice to wrap up everything I needed done in a day and know that there was somewhere that I could call home. That's really what Opticraft was to me at the time, somewhere where I had friends I could talk to about anything and really where my heart was. I'm not sure anything has really changed from then to now, I still want the best for this community and I doubt it will every truly die. The vast majority of us will probably always keep in contact with at least one friend we made during our days on Opticraft.

Ban Appeals / Re: Ban Appeal | SittingBull
« on: November 25, 2016, 03:18:24 am »
This is Opticraft, not Optic craft.

Server News / Re: Introducing OptiQuest!
« on: October 15, 2016, 02:43:35 am »
Any updates on the release date of this - thread still says mid-late summer :]

Doesn't give a year though

We had hoped that it would be done this month, however, school has taken its toll on how much time we can put into this. We want it to be good, not half assed, so we are delaying the alpha release until this coming spring.

Ban Appeals / Re: Ban Appeal
« on: October 04, 2016, 08:05:15 pm »
I have since changed the password to my computer, and to my minecraft account, so he can not repeat this.

Ban Appeals / Re: Ban Appeal
« on: October 04, 2016, 03:56:17 pm »
Your account is your responsibility. Even though your brother might have been the one that grieved, it's still your account, keep that in mind for the future. For now, I'll go ahead and pardon you but if this happens again, you'll have to wait it out without a pardon.

Support / Re: DarkGerman isn't trusted
« on: September 16, 2016, 04:12:32 am »
Oh, I thought there was something to the thought that there was a changerover where people lost their rank. But that might have been creative I'm thinking of, or never, could be that too.

Support / Re: DarkGerman isn't trusted
« on: September 15, 2016, 06:47:55 pm »
If he had the trusted rank before, he gets it back now. No reason to wait...

Is DarkGerman the correct username do did you change it at some point?

Server News / Re: Introducing OptiQuest!
« on: August 07, 2016, 01:45:54 am »
Indeed, the opening map for alpha release is 3/4 way done, but the map will never be complete, it'll be expanded upon for new releases in the future.

Server News / Re: Introducing OptiQuest!
« on: August 07, 2016, 12:33:52 am »
Building is going very well, at least 3/4 of the way done.

Suggestions / Re: Ways to increase player count
« on: August 04, 2016, 06:30:42 am »
This is an old subject and has gone through many discussions. I agree that it would be nice if something were done, however, your threads idea is the only one that the majority of players can participate in. The other ideas, fixing the voting glitch, offering more voting rewards, buying featured slots on advertising websites or any plugin changes have to be done mostly by optical himself.

Once quests is released, there might be an opportunity to revamp opticraft as a whole with something like a hub. I'm seeing that as the best time to have something done and implement new things, however, things something to be said for not  doing everything at once. Again, anything SMP wise usually has to be done by optical.

Suggestions / Re: Access to logblock
« on: July 27, 2016, 09:06:46 am »
There are also hundreds if not thousands of builds. I'm willing to bet no one player knows who built even 10% of what's on creative. This has been suggested before but was never dealt with by upper staff. It's not a bad idea, but there aren't very many players left to use it.,19770.0.html

Server News / Re: Proposed smp changes
« on: June 06, 2016, 12:33:29 am »
Everything is in the post and following discussion, it's up to opti now if anything happens. Whether or not he' still thinking out it, I do not know.

Projects and Creations / Re: Railway
« on: May 11, 2016, 07:11:10 am »
World edit is not going to be permitted for that. With world edit, it could be done in a few hours. If you're trying to prove it's possible, I don't see why world edit is even an option, of course it's possible with WE.

Server News / Re: Proposed smp changes
« on: March 25, 2016, 03:29:42 pm »
My argument to wipe the server to level the playing field is not a void point. I am mainly speaking of the newer players vs older players, where as the older players have had more time to play, the newer players would not be able to ever catch up in terms of wealth. And when I say wealth, I am in no means only referring to money, but supplies in general.

You say that if a server wipe were to happen, the division of wealth would be pretty noticeable within the first few days. I disagree, mainly because the players that have overwhelming supplies will no longer have these, there will be no easy way to get back to where they once were. I am also in favor of the economic changes, to get rid of money all together and make the only opportunity to get resources that players have is to either get it themselves or work with others in order to get it. If farms still arise after that, I am perfectly fine with it, but players will not have such things as the market to help them get there, things like the price of melons helping them get all the money they would ever need to help support their later farms.

You are correct in calling me out on end cities, I was not aware that the end was now infinite, however, I assume there is still a boarder on it as there is with the main worlds and nether worlds, so there is still a finite supply of these cities.

But it is a void point! After a whipe the current situation would appear again, farms would be built again and large differences will be noticeable within a few days.
You speak of the use of the market to build farms. I didn't use the market at all for my farms. When I joined I began at zero and there were players with millions. That didn't hinder me in any way to build and develop myself and look where I am now. New players wouldn't be able to catch up? I did!

Regarding the new end world, yes you are right, there could be a border (the  borders are  somewhere but it is unlikely because I'm already 30.000 blocks out and the cities keep coming. (And that's just in one straight direction.) So the amount of cities is overwhelming and more than enough for hundreds possibly thousands of players.

Your idea of this server is wipe after wipe after wipe. Because that is what you will need to level the playing field. Differences will occur in no time at all so you would need another wipe. And you will have to repeat that  because else the current situation will appear again and again. Huge farms will be built without the use of a market and we will be back where we are now.

That's not how I would like to see this server. I like the developement, the history, the differences.
My idea is "Live and let live". I'm not in any way hindering you from playing the game, developing yourself, building, etc. But you are hindering me when you ask for a wipe. My developement would be gone, my builds would be gone, etc.

I have never once proposed the idea of continuing to wipe the server over and over again, I would agree that several wipes would do nothing more than end Opticraft. I do not know what might happen after the server wipe and that concept is what excites me, that fact that anything could happen, a lot of which could be good for the server and community where as if things stay the same, I know exactly what will happen.

Sure you may have not used the market for your farms, and that is perfectly fine, but can you seriously tell me that for the majority of players that created farms, it was not for pumpkins, cacti, wheat and the most popular, melons? As far as I'm concerned, those are what kicked off automated farms in the first place for the sole purpose of getting money, not supplies. It is true that now we have more advanced farms like iron, gold, witch, and ender farms, but again, many of those are used to get money as well, if not selling the products from them, then selling access to them to players. A server wipe in conjunction with Nicks proposal of the points system and no money, the only incentive to build a farm would be either you enjoy how they work and enjoy building them, which players like you and gavin do, or for the resources which players like roza and several others use them for. I am alright with farms for the purposes of building them for the enjoyment and resources and team efforts in building them, not building them with the only incentive in mind being getting rich, but that's just me, and a wipe with the points system in place would fix that.

Server News / Re: Proposed smp changes
« on: March 25, 2016, 03:31:28 am »
first a complete wipe is off the table and discussing it further creates division among players, so lets move on to the economy.

This is a discussion, nothing is set in stone therefore it can still be discussed and there are plenty of people willing to support it that didn't get a chance to before it was taken off the list. Obviously if players are still talking about it and supporting it, it may have been taken off the table prematurely and there was never really a reason provided as to why it was taken off, especially when there are several votes for it. If players want to support it, they may do so, if they wish to oppose it, they may do so.

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