June 11, 2024, 05:51:21 am

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ZazzMaster

Pages: 1 2 [3] 4 5 ... 9
31
User Events / Re: Opticraft World's Fair ~Zazzacropolis 2014~
« on: March 16, 2014, 06:35:43 pm »
It shouldn't because I don't know if I will actually do this or not. Depends on how many people will participate. So for now it is just a suggestion

32
User Events / Opticraft World's Fair ~Zazzacropolis 2014~
« on: March 16, 2014, 06:02:17 pm »
Hello opticraft community!

I don't know if you think this is a good idea, but I would like to host the first world's fair on opticraft, in my city.

First and foremost, if you don't know what the worlds fair is, google it!!!! This fair may not turn out to be realistic, but calling it the worlds fair sounds cool.

What I would like to do is to clear a large area, and build everything (this is in progress). I will assign a plot of land to every city across opticraft for them to build something on. I would like goverment officials from cities on opticraft to come and participate in this.

You may ask, "what will we build"?:
This idea is still under thought, but try to build maybe a building, skyscraper, park, world of art, anything that you may want to build that will REPRESENT YOUR CITY in some way shape or form.

What the fair will include:

I will be making giant amusement rides for this event along with some other cool stuff I am thinking about.

I ask you to please think about this subject, for it was hard to put down in writing, and I hope you can imagine what I am trying to convey here.

If you would like to have your city included, please comment with an app that follows this format:

<City name>
<Owner>
<Date or year established>
<City theme (if it has one)>
<this is not required, but any additional facts about your city>

here is an example:

Zazzacropolis
ZazzMaster
December 23, 2012
No theme, just a city
City is subdivided into 5 section; each a different style



33
Projects and Creations / Re: Zazzacropolis
« on: January 29, 2014, 12:10:00 pm »
Here hammy, before you click the link, just know that a large portion of the city is blocked by a sky city, and for that reason and for other reasons, the city looks much better on the ground.

There are some parts of the city outside of the wall too btw:

http://smp.opticraft.net/map/#/1916/64/971/-3/2/0

34
Projects and Creations / Re: Zazzacropolis
« on: January 27, 2014, 08:28:55 pm »
Hehe, yes, I was about to mention that. Did u change ur ign or something?

35
Projects and Creations / Re: Zazzacropolis
« on: January 27, 2014, 12:24:12 pm »
Frogsrock, before you click the link, just know that a large portion of the city is blocked by a sky city, and for that reason and for there reasons, the city looks much better on the ground.

There are some parts of the city outside of the wall too btw:

http://smp.opticraft.net/map/#/1916/64/971/-3/2/0

36
Projects and Creations / Zazzacropolis
« on: January 25, 2014, 05:10:13 am »
After a time period of construction in the city, we're opening our gates up to the public once again. Because of this construction, we have lost much of our population to player inactivity. We'll, out with the old and in with the new! We are building tons of new houses and commercial buildings all around the city in an effort to bring in more citizens.

Here is a list of the areas in the city so citizens can choose the biome (climate) and atmosphere in which they want to live in:

Upper Zazzacropolis:
Once a desert, now all grass. This area is the spawn point of Zazzacropolis and serves as a center of government for the city. This area is very classy and there are many nice houses here. This area is on its way to  coming more urban, but still remains a beautiful, quiet area. Upper Zazzacropolis is surrounded by a wall for protection.

Lower Zazzacropolis:
This area is a snow biome, but all streets are automatically cleared by glowstone, and is kept clean. This area is coming out of a depression, formerly being known as "the hood of Zazzacropolis". After reconstruction in the past month or so, we have added many buildings here,  commercial and residential. This area is indside the same wall as Upper Zazzacropolis.

Zazzacropolis Village:
This area is in a swampland biome, and is surrounded by water on some sides. This area is very calm and has a mor village feel to it, rather than city. This area is not rural, but it is not urban. There are some empty plots available here, but no prebuilt buildings at the moment; however, construction has started her and we are making an effort to add some life here. Remember, if you want to go fishing, head down to the docks in Zazzacropolis Village.

Suburban Residential Development District of Zazzacropolis (S.R.D.D.Z):
This area is in a snow biome and is very flat. Originally part of Zazzacropolis Village, a border was drawn where the biomes touched, splitting the 2 in half. This area is fairly empty, but I feel players can be drawn forth to live here. This is the only area with a true suburban feel. This area is 100% residential and you can see the skyscrapers of the U.D.Z (Urban District of Zazzacropolis OR Zazzacropolis City). Many plots are available here and houses will be available soon too.

Urban Distict of Zazzacropolis (U.D.Z.):
This area is in a plains biome and is very urban. There are many skyscrapers in this area which can be rented out to players for ANY commercial use. Next to these buildings, a neighborhood exists. We are doing construction in this area, but some houses and plots are available. We are also working on neat ending up this area by clearing out junky houses.

Here is a list of our current projects:


Operation Clear the Junk:
As some players become inactive, the city goverment will remove their buildings to make room for new players. Buildings will be removed once a player has been inactive for six months.

Operation Help the Hood:
The city goverment carefully watches over and fixes up Lower Zazzacropolis as we pull it out of it's depression

Expanding Zazzacropolis Village:
Zazzacropolis Village is having a neighborhood added. This area will have a very vacation feeling to it!

Zazzacropolis Hills:
After snow started to fall in 1.7, Zazzacropolis Hills was abandon, because it was not nice with snow. We will be lowering the elevation of this area to prevent snowfall.

Expansion of the S.R.D.D.Z.:
The suburbs are currently being expanded to make room for residential zoning.

Wall of the U.D.Z.:
A wall is being out around the city area of Zazzacropolis.

Highway:
A highway is being made to connect Zazzacropolis with nearby cities such as Dwarwen City, Lego city, and Loryn City. Also, a large overpass is being constructed in the U.D.Z.

IF ANYBODY WOULD LIKE TO BUY A PLOT, A HOUSE OR A COMMERCIAL BUILDING, MESSAGE ZAZZMASTER! GO TO /HOME ZAZZMASTER TO SEE THE CITY!

ALSO, PLEASE COMMENT BELOW IF YOU ARE THINKING ABOUT MOVING IN, OR MAYBE YOUR REVIEW OF THE CITY.

Thanks for reading and I hope to see some of you around the city!

NOW HIRING PLAYERS FOR THE POSITION OF CO MAYOR AND BUILDER!

co mayor: helps me sell houses, helps me make desicions concerning city budget, city expansions, upgrades to the city, etc.

builder: when appointed by me, will build buildings for the city, this includes goverment buildings, public buildings, houses, and commercial buildings.

application format:

<Ingame name>
<position you are applying for>
<date or approximate date you registered>
<previous experience>
<a sentence or two about why you would fit the job>

37
Trade Central / Re: Buying glass OR sand [Updated]
« on: January 22, 2014, 04:19:42 am »
I have about a double chest of glass

38
Rejected / Re: Moderator Application - Wingsnut
« on: December 04, 2013, 03:42:40 am »
You don't happen to be from New Jersey, do you wingsnut?

39
Rejected / Re: Moderator Application ZazzMaster
« on: December 04, 2013, 02:58:05 am »
Thanks a lot Leaf!!!

40
Rejected / Re: Moderator Application ZazzMaster
« on: December 03, 2013, 01:33:37 am »
Thank you Ollie, that was very supportive :)

41
Rejected / Re: Moderator Application ZazzMaster
« on: December 03, 2013, 12:42:09 am »
Thanks frogsrock!

42
Rejected / Re: Moderator Application-wolfgirl493
« on: December 03, 2013, 12:39:47 am »
Good luck!!

43
Rejected / Re: Moderator Application - Wingsnut
« on: December 03, 2013, 12:39:10 am »
Good luck, fellow east coaster!

44
Rejected / Re: Moderator Application - SalsaInABowl
« on: December 03, 2013, 12:38:28 am »
I think you were staff at one point in time, so supported :)

45
Rejected / Re: Mod application- Nadiakhoso1236
« on: December 03, 2013, 12:37:45 am »
Good luck, you seem like a nice person!

Pages: 1 2 [3] 4 5 ... 9