Opticraft Community

Discussion forum => Classic => Archives => General Discussion => Topic started by: Relkeb on May 21, 2011, 01:24:42 am

Title: No more reservations!
Post by: Relkeb on May 21, 2011, 01:24:42 am
To all Builders and Recruits:

The reservations on Builder and Recruit worlds must come to an end. People are reserving space, and leaving it for ages, while others are taking up insanely large portions of the map for themselves. There have been numerous complaints and issues related to reserving plots of land; it must end.

The most recent Builder world was definitely the straw that broke the camel's back. Within a few days, every block on the world was taken up before hardly any building even began!

This being said, if you see someone else has started building something, don't intrude on their space. Its pretty obvious when you are impeding on a creation.

So, enough already, no more reservations.
Title: Re: No more reservations!
Post by: Nick3306 on May 21, 2011, 01:46:01 am
I support this.
Title: Re: No more reservations!
Post by: Mr_Mr_Mr on May 21, 2011, 02:16:46 am
I hate reservations, but what about int the members worlds? some builders/recruits reserve space there.
Title: Re: No more reservations!
Post by: davioo on May 21, 2011, 02:38:56 am
Finally! I totally agree with this post :)
Title: Re: No more reservations!
Post by: Spartan on May 21, 2011, 02:40:02 am
I hate reservations, but what about int the members worlds? some builders/recruits reserve space there.
Builders and Recruits shouldnt even be BUILDING there... it's the new member's place to build, if builders take up all the room, where's the member's gonna build?
Title: Re: No more reservations!
Post by: Mr_Mr_Mr on May 21, 2011, 02:46:08 am
I hate reservations, but what about int the members worlds? some builders/recruits reserve space there.
Builders and Recruits shouldnt even be BUILDING there... it's the new member's place to build, if builders take up all the room, where's the member's gonna build?
I see your point, maybe they should be told not to build there too.
Title: Re: No more reservations!
Post by: raul7legend on May 21, 2011, 07:38:11 am
Agreed, people need to stop reserving space.
It finishes the map without even any building in it.
Title: Re: No more reservations!
Post by: grand_chill on May 21, 2011, 08:00:03 am
Hm, well sometimes theres a need for reservations. There will end up being disputes about whos building where. You should have reservation rules, 'build a substantial amount in your reserved space everyday, and that amount has to be part of the build', or something like that. If you remove reservations then there will be people fighting because someone else accidentally built on an area the first builder might have needed. Just saying...  :-\
Title: Re: No more reservations!
Post by: Terrewee on May 21, 2011, 09:38:55 am
can you reserve space if you instantly start building?
like: 'i know i need this much space, here's a start.'?
Title: Re: No more reservations!
Post by: Mr_Mr_Mr on May 21, 2011, 04:49:28 pm
can you reserve space if you instantly start building?
like: 'i know i need this much space, here's a start.'?
I would say just make an outline of what you're going to build.
Title: Re: No more reservations!
Post by: Nick3306 on May 21, 2011, 04:50:33 pm
can you reserve space if you instantly start building?
like: 'i know i need this much space, here's a start.'?
I would say just make an outline of what you're going to build.
This

When i build something i always outline it first, plus people need to use common sense on how much space to give a project.
Title: Re: No more reservations!
Post by: Spartan on May 22, 2011, 06:24:31 pm
Seriously. Not trying to be rude, but that star destroyer is way too big. It almost takes up a fourth of the map. It IS good, but please refrain from building such big projects. Remember, big builds do not make them better builds than smaller ones.
Title: Re: No more reservations!
Post by: Implosions on May 22, 2011, 09:06:41 pm
Seriously. Not trying to be rude, but that star destroyer is way too big. It almost takes up a fourth of the map. It IS good, but please refrain from building such big projects. Remember, big builds do not make them better builds than smaller ones.


I tend to agree with you there.
Title: Re: No more reservations!
Post by: marshytheman on May 22, 2011, 10:11:21 pm
I completely agree
Title: Re: No more reservations!
Post by: corourke70 on May 22, 2011, 11:44:46 pm
Seriously. Not trying to be rude, but that star destroyer is way too big. It almost takes up a fourth of the map. It IS good, but please refrain from building such big projects. Remember, big builds do not make them better builds than smaller ones.

The one that muhnator built? I don't seem to care if they turn out amazing like muhnator's but if they are too big and don't amaze you then I think you shouldn't even bother to build them.
Title: Re: No more reservations!
Post by: Spartan on May 22, 2011, 11:48:32 pm
I never said it doesnt amaze me its actually really good, and when did I say i build them? PLEASE actually read the posts before you reply to a thread.
Title: Re: No more reservations!
Post by: corourke70 on May 22, 2011, 11:59:09 pm
I never said it doesnt amaze me its actually really good, and when did I say i build them? PLEASE actually read the posts before you reply to a thread.

Read my post before you reply. I never said that you build them. I was speaking in general, just like you were. I wasn't pointing fingers at anybody. I said that I think it is fine if it turns out amazingly like muhnator's. I never said anything about your opinion on his project. I knew you were speaking in general.
Title: Re: No more reservations!
Post by: Spartan on May 23, 2011, 01:04:56 am
But what if other people want to build something, but something like that takes up lots of room? Let's not have a flame war...
Title: Re: No more reservations!
Post by: Ramkitty on May 23, 2011, 06:49:37 am
But what if other people want to build something, but something like that takes up lots of room? Let's not have a flame war...

I totally agree with spartan the builder and recruit worlds need to be like they were before, were people built anywhere and didnt have to be restricted by large amount of reserved space, often people dont use all there space then that becomes wasted. I know builders want to prove themselves but you can still do it without having to reserve a massive space
Title: Re: No more reservations!
Post by: liquidcool24 on May 23, 2011, 09:08:30 am
Here's an idea, start building and if you find your build would cut into the wall or another build, ask an op to move it somewhere where you can continue building.
Title: Re: No more reservations!
Post by: zoogoo40 on May 23, 2011, 09:59:53 am
agreed but i reserved space only to fill it with lava!
Title: Re: No more reservations!
Post by: CraftyCharacter on May 28, 2011, 03:47:31 am
In my experience, I first determine the approximate size of my building before doing any framework etc, and only place corner stones to show the possible area that I may need to other people around me.  It keeps the world looking as it should, and is not a permanent fixture like the reservation walls that everyone else uses, sprites are a little different, you should always plan ahead and have a set size so edges are appropriate
Title: Re: No more reservations!
Post by: Gurjot0 on May 31, 2011, 05:44:16 pm
Finally thank you! Ily no homo :p
Title: Re: No more reservations!
Post by: Wolfgang7990 on July 10, 2011, 06:48:11 pm
I hope my Death Star isnt part of this problem :S
Title: Re: No more reservations!
Post by: lLLEGAL on July 11, 2011, 10:06:31 am
Sorry, but can anyone help me remove my wall in guest ( if it disrupts anyone)? Only in guest!
Title: Reserving space - recruits (other ranks too)
Post by: marshytheman on August 27, 2011, 11:14:36 pm
OK, we have had some major reserving on the recruit worlds, taking up over 1/4 of the world etc. I need all of you recruits to use size common sense when building a build, if it keeps up action will need to be taken. Please take this chance all ops when you promote a recruit talk to them about no reserving, it is a huge problem that must be fixed, thanks. Other recruits please tell other recruits not to reserve... KINDLY. The solution for reserving is to make the outline of your build.

UPDATE: Me and omar have potentially fixed lots of the reserved space. Please leave it that way.


No reserving whatsoever (barrier)
Title: Re: Reserving space - recruits
Post by: Reator on August 27, 2011, 11:19:56 pm
We dont can reserve space at the world, but i think we can reserve space in air?
(up bedrock level)???
if we reserve space in the air, we're dont destroyin the other recruits space, just using another space.
except for building too much tall
if i'm correctly, reply this topic plz
thanks, Reator
Title: Re: Reserving space - recruits
Post by: marshytheman on August 27, 2011, 11:20:54 pm
No reserving, instead of reserving, make the outline of your build.
Title: Re: Reserving space - recruits
Post by: BMWGT3 on August 28, 2011, 01:16:39 am
Yes reserving is pretty darn annoying. I was building a portal and I had to delete it because I was building on "private property". It's the recruit world, not "Lolzer's custom private world only for him to build on but anyone can view it ok plz"
Title: Re: Reserving space - recruits
Post by: SoulKnightGT on August 28, 2011, 02:12:59 am
OK, we have had some MAJOR reserving on the recruit worlds, taking up over 1/4 of the world etc. I need all of you recruits to use size common sense when building a build, if it keeps up action will need to be taken. Please take this chance all ops when you promote a recruit talk to them about no reserving, it is a HUGE problem that must be fixed, thanks. Other recruits please tell other recruits not to reserve... KINDLY. The solution for reserving is to make the outline of your build.


+sticky
um Marshy i got one in OP already, but heres cool to i guess ;p;
Title: Re: Reserving space - recruits
Post by: Pilot10334 on August 28, 2011, 04:15:01 am
making an outline IS reserving from what i know
Title: Re: Reserving space - recruits
Post by: BMWGT3 on August 28, 2011, 04:32:13 am
making an outline IS reserving from what i know
No, reserving is making a huge wall of stone around where your project will be.
Outlining is making the outline of the project ITSELF.
Title: Re: Reserving space - recruits
Post by: clawstrider on August 28, 2011, 07:45:33 am
making an outline IS reserving from what i know
No, reserving is making a huge wall of stone around where your project will be.
Outlining is making the outline of the project ITSELF.


No, reserving is making a 1x1 wall around your build.
Any reservations you see that have not got a project filling it all up, call an op and we can delete and you can build there.
Title: Re: Reserving space - recruits
Post by: marshytheman on August 28, 2011, 08:05:38 am
Soul knight, you are aware that recruits cannot read it in op which is the whole point...
Title: Re: Reserving space - recruits
Post by: jerrytay17 on August 28, 2011, 10:41:20 am
Is building a one by one wall and a 8 blocks thick patterns and outline for the project suitable for reserving?
Title: Re: Reserving space - recruits
Post by: effan56 on August 28, 2011, 06:20:46 pm
OK, we have had some MAJOR reserving on the recruit worlds, taking up over 1/4 of the world etc. I need all of you recruits to use size common sense when building a build, if it keeps up action will need to be taken. Please take this chance all ops when you promote a recruit talk to them about no reserving, it is a HUGE problem that must be fixed, thanks. Other recruits please tell other recruits not to reserve... KINDLY. The solution for reserving is to make the outline of your build.


+sticky
um Marshy i got one in OP already, but heres cool to i guess ;p;
Marshy can you un ban people cause i got banned because my brother griefed 3 blocks of the monkey and i dont greif and just want to build? can you un-ban me?
Title: Re: Reserving space - recruits
Post by: marshytheman on August 28, 2011, 11:10:20 pm
I already did, because I know I can trust you.
Title: Re: No more reservations!
Post by: dswsjr1 on August 29, 2011, 08:51:37 pm
No more is a bit strict in my opinion, limiting would be fine but i know i like to do projects that sometimes take a while to finish, is a smaller space reservation okay?
Title: Re: No more reservations!
Post by: dswsjr1 on August 29, 2011, 09:13:55 pm
can you reserve space if you instantly start building?
like: 'i know i need this much space, here's a start.'?
I would say just make an outline of what you're going to build.
Actually that's a good idea, physical outline reservations, but what about people who ignore odd shapes drawn into the ground and dilly dally on in with out realizing?
Title: Re: No more reservations!
Post by: marshytheman on August 29, 2011, 10:15:11 pm
DSWSJR, Please do not necropost. That is posting about 3 weeks - a month after the last post.
Title: Re: No more reservations!
Post by: morten2ela on September 02, 2011, 10:13:36 am
"outlining" a project is reserving in our eyes, we will remove outlined structures if no progress is made within a very short ammount of time.
Title: Re: No more reservations!
Post by: lLLEGAL on September 02, 2011, 11:42:04 am
Whoops. Building on my outline tmrw, pls dun remove it!
Title: Re: Reserving space - recruits
Post by: cedric199870 on September 24, 2011, 12:38:35 pm
I already did, because I know I can trust you.

i helped building a pyramid, its not very much a pyramid, deekay said i should take a screenshot before it getts griefed fully:

http://s1119.photobucket.com/albums/k631/Cedric_Diederich/

2andahalfsniper started building it, Boxyrules and me helped, cant remember the other guys who helped, please set us 3 one rank higher, deekay said we deserve a rank for it

ps, forums are soo confusing for me, i dont know the system of a forum, just someone plz set my rank to recruit
Title: Re: Reserving space - recruits
Post by: omaroo2 on September 24, 2011, 02:03:44 pm
I already did, because I know I can trust you.

i helped building a pyramid, its not very much a pyramid, deekay said i should take a screenshot before it getts griefed fully:

http://s1119.photobucket.com/albums/k631/Cedric_Diederich/

2andahalfsniper started building it, Boxyrules and me helped, cant remember the other guys who helped, please set us 3 one rank higher, deekay said we deserve a rank for it

ps, forums are soo confusing for me, i dont know the system of a forum, just someone plz set my rank to recruit
thats completely off topic btw we cant rank you in the forums ask an op online
Title: Re: Reserving space - recruits
Post by: cedric199870 on September 24, 2011, 03:17:07 pm
I already did, because I know I can trust you.

i helped building a pyramid, its not very much a pyramid, deekay said i should take a screenshot before it getts griefed fully:

http://s1119.photobucket.com/albums/k631/Cedric_Diederich/

2andahalfsniper started building it, Boxyrules and me helped, cant remember the other guys who helped, please set us 3 one rank higher, deekay said we deserve a rank for it






 :(, its gone, everything is gone, its too late to ask an op, my only proof i helped building such a thing is the screenshot i took with wom client, if u know an op, tell me so i can send him a message, to let him know about it

ps, forums are soo confusing for me, i dont know the system of a forum, just someone plz set my rank to recruit
thats completely off topic btw we cant rank you in the forums ask an op online
Title: Re: Reserving space - recruits
Post by: cedric199870 on September 24, 2011, 04:57:37 pm
We dont can reserve space at the world, but i think we can reserve space in air?
(up bedrock level)???
if we reserve space in the air, we're dont destroyin the other recruits space, just using another space.
except for building too much tall
if i'm correctly, reply this topic plz
thanks, Reator
reater wth?, you are one of the guys who griefed our work i think
Title: Re: Reserving space - recruits
Post by: akosibitoy on September 25, 2011, 02:05:14 am
We dont can reserve space at the world, but i think we can reserve space in air?
(up bedrock level)???
if we reserve space in the air, we're dont destroyin the other recruits space, just using another space.
except for building too much tall
if i'm correctly, reply this topic plz
thanks, Reator
reater wth?, you are one of the guys who griefed our work i think

Impossible,it is clearly seen in /whois that he has been absent in the server for 1 week
Title: Re: Reserving space - recruits (other ranks too)
Post by: turtleman918 on September 28, 2011, 08:46:23 pm
"outlining" a project is reserving in our eyes, we will remove outlined structures if no progress is made within a very short ammount of time.
Can't even outline, just start building and call an admin/op if someone starts in your way later.
Title: Re: Reserving space - recruits (other ranks too)
Post by: zoogoo40 on October 05, 2011, 07:35:55 am
in a builder world ages ago i made a barier around where i was going to build, i filled it with lava ( took ages ) and the next day all bariers where gone but mine ( as it had lava in it ) so the message, only wall off if you are going to use ALL the space
Title: Re: Reserving space - recruits (other ranks too)
Post by: Luminaeus on October 30, 2011, 08:08:35 am
New recruits need to be informed of this policy. Many are making massive outlines thinking it's completely kosher.

We should also impress upon them that it's better to have a smaller, detailed build, than a massive, zero detail monolith.
Title: Re: Reserving space - recruits (other ranks too)
Post by: lLLEGAL on October 30, 2011, 09:07:27 am
Uh may I ask, how am I going to build a massive build without having others build into it while it is being built?
Title: Re: Reserving space - recruits (other ranks too)
Post by: frodonk on October 30, 2011, 01:21:29 pm
New recruits need to be informed of this policy. Many are making massive outlines thinking it's completely kosher.

We should also impress upon them that it's better to have a smaller, detailed build, than a massive, zero detail monolith.

case in point: /j recruit
Title: Re: Reserving space - recruits (other ranks too)
Post by: clawstrider on October 30, 2011, 01:54:30 pm
I am actually tempted to say that reserving space is a good idea. My point is that yesterday, I started to build in recruit (I don't feel my builds are good enough for operator/builder). Today I came back, and my build was totally surrounded by other builds, making new work on it impossible. I don't mean near, I mean on 1 side, the other build was touching, on the other sides, I had 1 to 2 blocks space.

As well as raising the bar for new recruits (As in making promotions much harder), I feel we should allow some sort of reservation, as long as there is progress to the build and a clear outline of the build, not a huge rectangle.

I feel some recruits (Not all, some just lack imagination) may be building smaller as they know that a half finished project counts for less than a finished one, and they will not have space to finish if they leave their builds.
Title: Re: Reserving space - recruits (other ranks too)
Post by: lLLEGAL on October 30, 2011, 02:01:29 pm
What claw said.
I'm afraid I can't make a build that I was intending to make, due to space constraints.
Title: Re: Reserving space - recruits (other ranks too)
Post by: frodonk on October 30, 2011, 02:22:16 pm
the only solution i could see is to wait for a new recruit world to be generated, then go back to the previous world, and ask an op to remove any outline of a build that was not finished or just an outline and use the space to build.

of course, this takes a long time, and by then most of the space are already used up anyway.

if this is a correct solution, then we could ask the admins to generate recruit worlds more quickly, ensuring that more space will be available, given the number of active recruits right now, it seems to be a possible solution

that, and another one is to make 2 new recruit worlds at the same time, but that would be not acceptable to the admins i think, and recruits would just be outlining/reserving space on both worlds that they would not build on anyway, although i think its a good idea, since serious recruit builders will have more space for their projects, thus raising the quality of recruit builds as a whole.
Title: Re: Reserving space - recruits (other ranks too)
Post by: Ramkitty on October 30, 2011, 04:27:33 pm
the reason we got rid of reserveing space is because people were coming onto a new world reserving huge spaces, the disspearing for like weeks, then coming back making little progress and dissapearing again. this leaves ugly unfinished structures which we do not want on the server.

i will always remove any reserved space and the person who reserved it will be banned for 3 days if left for like a week or so.
Title: Re: Reserving space - recruits (other ranks too)
Post by: clawstrider on October 30, 2011, 04:48:15 pm
the reason we got rid of reserveing space is because people were coming onto a new world reserving huge spaces, the disspearing for like weeks, then coming back making little progress and dissapearing again. this leaves ugly unfinished structures which we do not want on the server.

i will always remove any reserved space and the person who reserved it will be banned for 3 days if left for like a week or so.

I totally agree with you. This is why I suggested only reserving the outline of the build, and there has to be visable progress (A decent amount) every say 24 hours unless otherwise explained.

I do think a ban on the first offence is a bit harsh (Often people just don't know) but ok/
Title: Re: Reserving space - recruits (other ranks too)
Post by: frodonk on October 30, 2011, 06:38:11 pm
to make it clear, if there's still no or little progress in any reserved space for 1 week, the person who reserved will be banned, and the outline/ not finished structure will be removed? correct?

i guess that solves it. :D
Title: Re: Reserving space - recruits (other ranks too)
Post by: Luminaeus on October 30, 2011, 07:44:13 pm
When I was member/recruit/builder I would always section out the area I intended to build in with a 1x high rectangle. It's very helpful, especially when finding axis of symmetry and measuring relative distances. But I would never just do an outline and leave it.

So, if you've got time to build a 100x100 outline then you've got time to start your building too. If not, then you should probably wait until you do have time to start building.
Title: Re: Reserving space - recruits (other ranks too)
Post by: lLLEGAL on October 31, 2011, 01:47:37 am
So as long as I don't leave it for a week without improving, I can outline my project?
Title: Re: Reserving space - recruits (other ranks too)
Post by: Luminaeus on October 31, 2011, 04:56:05 am
So as long as I don't leave it for a week without improving, I can outline my project?

So long as your build is actually started before you log off.
Title: Re: Reserving space - recruits (other ranks too)
Post by: lLLEGAL on October 31, 2011, 05:09:33 am
Okay, thanks.
Title: Re: Reserving space - recruits (other ranks too)
Post by: Dumbbomb(sexyleopard) on December 25, 2011, 05:22:19 pm
ok i got it, but it does get annoying when peope build to close to your builds.
Title: Re: Reserving space - recruits (other ranks too)
Post by: EliteDelta on December 25, 2011, 05:31:25 pm
*cough* necro *cough*
Title: Re: Reserving space - recruits (other ranks too)
Post by: clawstrider on December 26, 2011, 11:30:39 am
*cough* Can't necro a sticky *cough*

I just realised cough is a really really weird spelling :/
Title: Re: Reserving space - recruits (other ranks too)
Post by: iGenerator on February 02, 2012, 03:52:25 am
I am actually tempted to say that reserving space is a good idea. My point is that yesterday, I started to build in recruit (I don't feel my builds are good enough for operator/builder). Today I came back, and my build was totally surrounded by other builds, making new work on it impossible. I don't mean near, I mean on 1 side, the other build was touching, on the other sides, I had 1 to 2 blocks space.

As well as raising the bar for new recruits (As in making promotions much harder), I feel we should allow some sort of reservation, as long as there is progress to the build and a clear outline of the build, not a huge rectangle.

I feel some recruits (Not all, some just lack imagination) may be building smaller as they know that a half finished project counts for less than a finished one, and they will not have space to finish if they leave their builds.
i went around a few days ago and made sidewalks around about every road me and imp made to show where people they should stop building and i made more side streets to make smaller areas on the main roads coming off of spawn to show them to use less space
and to not take up half the length of the world writing your name out in lava making that entire area useless (no time for grammar ranting)
Title: Re: Reserving space - recruits (other ranks too)
Post by: SoulKnightGT on February 02, 2012, 04:00:21 am
I am actually tempted to say that reserving space is a good idea. My point is that yesterday, I started to build in recruit (I don't feel my builds are good enough for operator/builder). Today I came back, and my build was totally surrounded by other builds, making new work on it impossible. I don't mean near, I mean on 1 side, the other build was touching, on the other sides, I had 1 to 2 blocks space.

As well as raising the bar for new recruits (As in making promotions much harder), I feel we should allow some sort of reservation, as long as there is progress to the build and a clear outline of the build, not a huge rectangle.

I feel some recruits (Not all, some just lack imagination) may be building smaller as they know that a half finished project counts for less than a finished one, and they will not have space to finish if they leave their builds.
I think roads are stupid. and writing your name.
i went around a few days ago and made sidewalks around about every road me and imp made to show where people they should stop building and i made more side streets to make smaller areas on the main roads coming off of spawn to show them to use less space
and to not take up half the length of the world writing your name out in lava making that entire area useless (no time for grammar ranting)
Title: Re: No more reservations!
Post by: littlej11 on February 05, 2012, 10:18:11 pm
Bump

This is becoming a problem in the recruit world.
Title: Re: No more reservations!
Post by: EliteDelta on February 05, 2012, 10:28:17 pm
Why are you building in the recruit world? O_o
Title: Re: No more reservations!
Post by: littlej11 on February 05, 2012, 10:30:25 pm
Why are you building in the recruit world? O_o

I'm not... But if you just look at the recruit world you will see it is becoming a problem so I bumped it for all recruits to see.
Title: Re: No more reservations!
Post by: EliteDelta on February 05, 2012, 10:39:51 pm
Ah. I see..
Title: Re: No more reservations!
Post by: Xeadin on February 05, 2012, 11:10:57 pm
Oopsie... had moved it of SMP General Discussion on accident... ;D  Relocated

Moved to here to keep the number if stickies in the Server News forum low. Also, merged a similar stickied topic "Reserving space - recruits (other ranks too)"