Opticraft Community

Discussion forum => Legacy => Archives => General Discussion => Topic started by: UnknownHedgehog on March 30, 2015, 05:51:14 pm

Title: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: UnknownHedgehog on March 30, 2015, 05:51:14 pm
This is basically a follow-up to a post I did here (http://www.opticraft.net/index.php/topic,19451.60.html) back when we were debating over whether there should be creative and basically the overall well being of the server in terms of the number of people online and new members.

There I posted a graph of the number of new members that have joined the server per month since the beginning (at least in terms of number of people to register an account on the forum) arguing for the case that Opticraft is losing people and Creative could help. It's been about 8 months since I posted that, and about 7 months since we have had the Creative server.

So how are things coming along?
(https://www.opticraft.net/proxy.php?request=http%3A%2F%2Fi864.photobucket.com%2Falbums%2Fab205%2FUnknown255%2Fgraph%25201_zps6hwpars0.png&hash=630342245e5c6e47dca1790400fe138b) (http://s864.photobucket.com/user/Unknown255/media/graph%201_zps6hwpars0.png.html)
*Note: I couldn't fit the first 3 months of Opticraft onto the graph like I could with the last graph.
Red 1: Opticraft SMP is launched. 1/2012
Orange: Member world for SMP is released. 6/2012
Cyan 1: Melons/Pumpkins/Cacti removed from the market. 6/2012
Black 1: Mojang first removes Classic from the main page of Minecraft.net. Re-adds it, but harder to navigate to. 8/2012
Blue: Official YouTube channel launched. 9/2012
*One I should've mentioned was the New Guest World being released on 12/2012, which explains the spike.
Pink: PVP maps released. 7/2013
Black 2: Mojang kills Classic. Permanently removes Classic from the main page at Minecraft.net. 7/2013
Cyan 2: Gold/Iron ingots removed from the market. 9/2013
Red 2: Opticraft Creative is launched. 9/2014
*The dots also do not account for Minecraft updates that may have boosted popularity.

It looks like after the Creative server was released, it was somewhat a slow start. But then a huge spike of people happened in December and January. I have no idea what from or how, but it looks like the number sharply fell back down in February and March. Whatever it was though, it seems we couldn't hold the momentum up for long though. It seems when you exclude the 2 outlier months that we still have retained relatively low new member numbers each month, which is a bit disheartening.

What do you guys think of all this?
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TarynMai on March 30, 2015, 05:58:33 pm
That huge jump in december was when we started getting a bunch of spambots actually lmao.

But thats pretty cool! :o

Problem is with creative theres no need for people to sign up, since you dont get any rewards on creative for doing so. But theres not really much we can do about that lol
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: raul7legend on March 30, 2015, 08:55:33 pm
Spambots pretty much. The forums were never a good indication of the server activity anyways lol
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TheWholeLoaf on March 30, 2015, 09:54:22 pm
Theres only been 1624 banned accounts on the website (spambots and players).
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: UnknownHedgehog on March 30, 2015, 10:02:18 pm
Spambots pretty much. The forums were never a good indication of the server activity anyways lol

Well, besides the spambots. But maybe overall server activity isn't completely accurately shown through the forum as most people who've ever played probably never made an account. However, I believe it can be useful to see how many people who at least plan on possibly staying since they've bothered to make an account.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TheWholeLoaf on March 30, 2015, 10:13:30 pm
Spambots pretty much. The forums were never a good indication of the server activity anyways lol

Well, besides the spambots. But maybe overall server activity isn't completely accurately shown through the forum as most people who've ever played probably never made an account. However, I believe it can be useful to see how many people who at least plan on possibly staying since they've bothered to make an account.

Or just people that know about opticraft.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on March 31, 2015, 04:00:53 am
Very interesting, stats like these have always interested me. While I agree with Alicia and Raul, I can still agree that the forum stats are the best source we have for determining the overall activity.

If it could have been done, I would love to have set up some really advanced statistic system that logs player logins per day, month, year, ect. And even log them based on things like location. I think knowing when and where your players come from is really important in keeping a server active.

Good job on the graph.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: gavin1928374655 on March 31, 2015, 02:36:22 pm
Server signup rate really plateaued after the removal of iron and gold.  It might not be related, but I think a fair amount of players were turned off by not being able to sell iron/gold.  I remember speaking to more than a few guests/members who got frustrated and left after learning they couldn't sell much of anything to market.  It's odd how new players to the server still want to make money that really has no value and is just some number on a database.

Anyway, cool chart.  I like how you highlighted key events in our server's history.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TarynMai on March 31, 2015, 02:55:24 pm
Server signup rate really plateaued after the removal of iron and gold.  It might not be related, but I think a fair amount of players were turned off by not being able to sell iron/gold.

Could also be because school started then for most people. Or both.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: VoreReznor on March 31, 2015, 08:54:21 pm
Do we have records of the votes made monthly they may directly affect the memberships?
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: daniblue182 on March 31, 2015, 09:27:47 pm
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TarynMai on March 31, 2015, 09:48:57 pm
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy

I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: daniblue182 on March 31, 2015, 10:20:37 pm
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy

I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...

Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TarynMai on March 31, 2015, 10:26:46 pm
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy

I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...

Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..

Part of the problem is most likely because our standards are too high for most people's liking.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: daniblue182 on March 31, 2015, 10:38:52 pm
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy

I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...

Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..

Part of the problem is most likely because our standards are too high for most people's liking.

or maybe we lack something to keep them hooked?
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TarynMai on March 31, 2015, 11:10:40 pm
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy

I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...

Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..

Part of the problem is most likely because our standards are too high for most people's liking.

or maybe we lack something to keep them hooked?
Probably both.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: gavin1928374655 on April 01, 2015, 12:34:46 am
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy

I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...

Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..

Part of the problem is most likely because our standards are too high for most people's liking.

or maybe we lack something to keep them hooked?
Probably both.

There are a few* creative servers with higher standards than ours that remain active.  I feel like one thing that doesn't help us keep ranks is the dry spells throughout the day.  There are a few time zones that just feel dead.  Playing on a server without other people is just not that fun, and it sometimes discourages people.  That was one of the reasons I stopped logging onto creative to spend more time on SMP.

Honestly I just don't think that many people are interested in non plot based creative servers that have loose rank up requirements.  One thing that a lot of the larger creative servers do is use plotworlds (I don't like this and I think we should keep our originality as opposed to pandering to the masses) and they have strict promotion requirements (i.e. must include atleast 1 house, 1 organic structure, custom terrain, must be highly detailed, etc.).  The only servers that are really exploding in popularity are huge pvp/minigame servers, fueled by a myriad of youtube videos and even real life promotion.

I can't think of anything that would really expand our community that much outside of having old members return.  For instance adding pvp to SMP didn't bring in a flood of new users, it just brought back some old members for a few weeks/months.  Without truely making something "game changing" (if that is even possible now) I don't see us bringing in new users with the same frequency classic did.  It is no wonder that the hiding of classic led to such a steep dropoff in new users**.  Having "Opticraft Classic" listed up on minecraft.net led to huge free promotion.  The only thing even close to that is the voting websites which, arguably, still don't come close.


*Not that many creative servers remain highly populated anymore.  Atleast from what I've found.

**Team 9000, our old rival, actually completely vanished after classic was removed.  Even their SMP server was shut down around a year later.  They were as popular as we were and could not maintain an active user base. 
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TooMuch4U on April 01, 2015, 02:39:15 am
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy

I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...

Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..

Part of the problem is most likely because our standards are too high for most people's liking.

or maybe we lack something to keep them hooked?
Probably both.

There are a few* creative servers with higher standards than ours that remain active.  I feel like one thing that doesn't help us keep ranks is the dry spells throughout the day.  There are a few time zones that just feel dead.  Playing on a server without other people is just not that fun, and it sometimes discourages people.  That was one of the reasons I stopped logging onto creative to spend more time on SMP.

Honestly I just don't think that many people are interested in non plot based creative servers that have loose rank up requirements.  One thing that a lot of the larger creative servers do is use plotworlds (I don't like this and I think we should keep our originality as opposed to pandering to the masses) and they have strict promotion requirements (i.e. must include atleast 1 house, 1 organic structure, custom terrain, must be highly detailed, etc.).  The only servers that are really exploding in popularity are huge pvp/minigame servers, fueled by a myriad of youtube videos and even real life promotion.

I can't think of anything that would really expand our community that much outside of having old members return.  For instance adding pvp to SMP didn't bring in a flood of new users, it just brought back some old members for a few weeks/months.  Without truely making something "game changing" (if that is even possible now) I don't see us bringing in new users with the same frequency classic did.  It is no wonder that the hiding of classic led to such a steep dropoff in new users**.  Having "Opticraft Classic" listed up on minecraft.net led to huge free promotion.  The only thing even close to that is the voting websites which, arguably, still don't come close.


*Not that many creative servers remain highly populated anymore.  Atleast from what I've found.

**Team 9000, our old rival, actually completely vanished after classic was removed.  Even their SMP server was shut down around a year later.  They were as popular as we were and could not maintain an active user base. 

Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TheWholeLoaf on April 01, 2015, 03:06:50 am
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TooMuch4U on April 01, 2015, 04:31:29 am
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: daniblue182 on April 01, 2015, 01:23:23 pm
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: gavin1928374655 on April 01, 2015, 03:03:16 pm
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
I don't think a pvp/minigame server would be worth using to help our server.  We would be pandering to the lowest common denominator.  A lot of smaller communities that try to begin pvp/minigame dedicated servers end up just fracturing their player base more.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: clawstrider on April 01, 2015, 03:11:13 pm
Maybe it's time to just face the reality that Minecraft as a game is dying, and whatever additions we bring in, they'll just slow down, not prevent, the inevitable.

**Team 9000, our old rival, actually completely vanished after classic was removed.  Even their SMP server was shut down around a year later.  They were as popular as we were and could not maintain an active user base. 

Team9000 is and has always been a gaming network first, and a Minecraft server second. And it's still fairly active, possibly more so than Opticraft.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: VoreReznor on April 01, 2015, 05:03:55 pm
I think if we killed worlds it would help more than adding worlds... forcing people to work together thus building community.  But that is based on just a gut feeling.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Nick3306 on April 01, 2015, 05:14:49 pm
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
I personally have no interest in mini game servers.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TheWholeLoaf on April 01, 2015, 06:49:18 pm
I know a pretty good communty that has 4 very different specialized servers. By specialized I mean each has a theme like The Walking Dead or a western cowboy theme.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: daniblue182 on April 01, 2015, 09:54:46 pm
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
I personally have no interest in mini game servers.

But that's just your opinion on them, most people do like them and they bring a lot of people..
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Nick3306 on April 01, 2015, 10:36:54 pm
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
I personally have no interest in mini game servers.

But that's just your opinion on them, most people do like them and they bring a lot of people..
I am aware that it is my opinion.....
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: gavin1928374655 on April 01, 2015, 11:07:03 pm
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
I personally have no interest in mini game servers.

But that's just your opinion on them, most people do like them and they bring a lot of people..
Speaking from first hand experience with similarly sized communities as ours, making more servers does not equal more people.  Small community driven servers like ours are a not as popular as they once were, but we still have a nice player base and enough donation income to keep running for a long while (as long as creative donations can be used towards SMP). 

If anything was to be added I think a full vanilla server with fast updates and a community based model would help us out.  The people we "want" (sorry, I know how elitist that sounds) to bring in are not young children who will play for a little while and then get banned.  Bringing in fun to be around people who are mature is what is going to help our server. 
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TooMuch4U on April 10, 2015, 06:30:24 am
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
I personally have no interest in mini game servers.

But that's just your opinion on them, most people do like them and they bring a lot of people..
Speaking from first hand experience with similarly sized communities as ours, making more servers does not equal more people.  Small community driven servers like ours are a not as popular as they once were, but we still have a nice player base and enough donation income to keep running for a long while (as long as creative donations can be used towards SMP). 

If anything was to be added I think a full vanilla server with fast updates and a community based model would help us out.  The people we "want" (sorry, I know how elitist that sounds) to bring in are not young children who will play for a little while and then get banned.  Bringing in fun to be around people who are mature is what is going to help our server. 

If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: daniblue182 on April 10, 2015, 10:01:44 am
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people

Those aren't exactly easy to make and maintain.

True

But it should be something worth looking into..
I personally have no interest in mini game servers.

But that's just your opinion on them, most people do like them and they bring a lot of people..
Speaking from first hand experience with similarly sized communities as ours, making more servers does not equal more people.  Small community driven servers like ours are a not as popular as they once were, but we still have a nice player base and enough donation income to keep running for a long while (as long as creative donations can be used towards SMP). 

If anything was to be added I think a full vanilla server with fast updates and a community based model would help us out.  The people we "want" (sorry, I know how elitist that sounds) to bring in are not young children who will play for a little while and then get banned.  Bringing in fun to be around people who are mature is what is going to help our server. 

If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.

We have PvP arenas
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Tobs on April 10, 2015, 06:22:02 pm
If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.
We have PvP arenas

To be honest that is a half assed attempt at PVP that was in place with what we have, it is inadequate for actually advertising we have PVP and although it works, lacks many things.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: TooMuch4U on April 11, 2015, 02:36:06 am
If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.
We have PvP arenas

To be honest that is a half assed attempt at PVP that was in place with what we have, it is inadequate for actually advertising we have PVP and although it works, lacks many things.

^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on April 11, 2015, 07:03:09 am
If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.
We have PvP arenas
To be honest that is a half assed attempt at PVP that was in place with what we have, it is inadequate for actually advertising we have PVP and although it works, lacks many things.
PvP server! PvP server! PvP server!

But in all seriousness it would be cool to have a kind of combat based server, not so much minigames or what you see hundreds of times, but something that focuses primarily on combat based games. SMP is awesome, Creative is awesome, but these are both things we've had for a very long time, and both mainly focus on Minecraft's vanilla features. Like Tobs said, SMP's PvP was a quick solution to an even bigger idea that fell through. People like building, but they also want blood, and with the proper setup, a combat server would be a huge hit.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: morgosin on December 11, 2015, 11:57:52 pm
Hello, I'm one of the Old members from Classic times, if people are wondering. I've also been keeping an eye on things to  see what the community is up to, I've never been one to make large grandiose post's or be super social, but I know a problem when I see one.

From the years I've been involved with minecraft communities I've seen the same thing happen all over, the biggest problem is Boredom. Plain and simple.

A game like minecraft is understandably enjoyable and fun for a very long time, however, it is also susceptible to staleness. It needs people to fuel plans, and motives. It needs human effort to make it more then what it is at its core.
Thats where mods and gamemodes come into play, it takes some of the human imagination out of the equation so that people can focus on other easier to obtain goals.

Here's a couple examples of what I'm talking about.
Vanilla
(click to show/hide)
MINIGAME
(click to show/hide)
Modded smp/creative
(click to show/hide)


I hope that this helps a little with the discussion, but even modded servers inevitable see a decrease in popularity as a packet begins to be completed across the board. End game is End game, everything comes to an end eventually. But a strong community like this one can last far longer then any game. And ultimately its the people that make a community grow.

Shiny things can bring a mouse in, but its the food that keeps it there.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: kni0002 on December 21, 2015, 01:39:58 pm
Overhaul the voting system... Some people can press vote with out actually voting.
Also a Minecraft forum thread/Planet Minecraft forum thread, Ect. would attract some new players as well.

Hate to say it but some white listed servers sometimes have more players then Opticraft at times and they only rely on forum threads to keep them active.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on December 21, 2015, 03:04:16 pm
Just an note, I wouldn't waste keyboard clicks on suggestions for the SMP server or this website. Without optical there can be no progress on either. However the Classic team is always open for ideas.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: UnknownHedgehog on December 21, 2015, 03:12:20 pm
Just an note, I wouldn't waste keyboard clicks on suggestions for the SMP server or this website. Without optical there can be no progress on either. However the Classic team is always open for ideas.

Classic is still accessible? I tried logging into it a few months ago and it wouldn't let me join (even with xwom)
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on December 21, 2015, 03:47:58 pm
oops I meant Creative. I will forever mix the two up.
But yeah, all my attempts to access Classic have failed too. I was able to get on earlier in the year with the right Java and WoM version, but it must have been luck because I haven't been able to since.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Kakakalaa on December 23, 2015, 10:50:11 am
oops I meant Creative. I will forever mix the two up.
But yeah, all my attempts to access Classic have failed too. I was able to get on earlier in the year with the right Java and WoM version, but it must have been luck because I haven't been able to since.

I've tried too lately, no luck, I only seem to be able to play classic singleplayer ://
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Tobs on December 23, 2015, 01:30:08 pm
oops I meant Creative. I will forever mix the two up.
But yeah, all my attempts to access Classic have failed too. I was able to get on earlier in the year with the right Java and WoM version, but it must have been luck because I haven't been able to since.

I've tried too lately, no luck, I only seem to be able to play classic singleplayer ://

May the millions of spleef arenas rest in peace :'(
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: davioo on December 23, 2015, 10:11:10 pm
oops I meant Creative. I will forever mix the two up.
But yeah, all my attempts to access Classic have failed too. I was able to get on earlier in the year with the right Java and WoM version, but it must have been luck because I haven't been able to since.

I've tried too lately, no luck, I only seem to be able to play classic singleplayer ://

May the millions of spleef arenas rest in peace :'(

forever in our hearts
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: optical on January 03, 2016, 01:09:37 am
I've started the classic server back up. It crashed and went unnoticed. I am actually unsure of how you even log in anymore though... But its up
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: gavin1928374655 on January 03, 2016, 03:25:57 am
I've started the classic server back up. It crashed and went unnoticed. I am actually unsure of how you even log in anymore though... But its up
There is a post by Xeadin in the classic archive with detailed instructions and download links to log on to classic. Is there any way you could copy the info on this post and re-post it somewhere so we can view it?

I logged onto classic about a year ago with no problems, but I lost the info on how to do it.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on January 03, 2016, 03:29:19 am
I posed one too but unfortunately the Classic Support board was deleted entirely :(
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: optical on January 03, 2016, 03:29:51 am
Can't find it :(
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Nick3306 on January 03, 2016, 03:36:19 am
I posed one too but unfortunately the Classic Support board was deleted entirely :(
We decided it didn't need to be saved.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on January 03, 2016, 03:40:50 am
It's okay, bad decisions are made once and a while ;)
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Nick3306 on January 03, 2016, 03:44:30 am
It's okay, bad decisions are made once and a while ;)
Lol there was no reason to keep it and you know it. Tobs also agreed.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on January 03, 2016, 03:51:33 am
No I don't really agree at all, it wasn't hurting anything simply being there like the rest of the Creative boards. I wasn't trying to blow this up and it honestly doesn't phase me one bit, but if my opinion matters at all, to me it just seemed unnecessary to have deleted one board and not the rest, that's all.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: Nick3306 on January 03, 2016, 04:03:36 am
No I don't really agree at all, it wasn't hurting anything simply being there like the rest of the Creative boards. I wasn't trying to blow this up and it honestly doesn't phase me one bit, but if my opinion matters at all, to me it just seemed unnecessary to have deleted one board and not the rest, that's all.
Man relax, I'm just joking. Moving all the boards took some time(You can't move all the boards at one time), so to save time, we just didn't move the boards we felt weren't necessary(and there were others that didn't get moved). We didn't just decide to delete it, we just didn't move it before we deleted the rest.
Title: Re: How Opticraft Has Been Doing Over the Years (In New Members)
Post by: DeeKay on January 03, 2016, 04:09:48 am
I'm relaxed, it's hard to read sarcasm via text if that's what you were trying to do. It's your decision when it comes down to it so I'll leave it there.