Opticraft Community

Discussion forum => Discussion forum => Topic started by: Xeadin on February 08, 2013, 03:33:09 am

Title: A new Singleplayer Project
Post by: Xeadin on February 08, 2013, 03:33:09 am
On the discussion of adventure maps (http://www.opticraft.net/index.php/topic,14233.0.html), I am making one of my own as well. It is going to be a bit of a chore to accomplish, but, hopefully, when the new update occurs, I will have done a lot of progress.

This new project is called Dreamscape: Mists of Darkness (http://youtu.be/Vf_i-b2u3xA)-- I'm planning on it being an adventure-based map. Progress can be found on my Twitter page (https://twitter.com/Xeadin).

I am in the very early stages for this-- I just got done worldpainting the world a few days ago, so construction on it has begun.
Title: Re: A new Singleplayer Project
Post by: ▲▼Dunderheid▼▲ on February 08, 2013, 09:19:03 am
I'll rent out a small 24 person server for a couple of months for ya.
Title: Re: A new Singleplayer Project
Post by: clawstrider on February 10, 2013, 10:38:09 am
I'd help, if you do get a server up and running.
Throw me a message if you ever do.
Title: Re: A new Singleplayer Project
Post by: Wyboth on February 10, 2013, 07:10:35 pm
If you need help with redstone, I'm your man.
Title: Re: A new Singleplayer Project
Post by: Xeadin on February 10, 2013, 10:48:15 pm
Commands blocks rely heavily on redstone (they won't function otherwise). It'd be beneficial to have a few people who knew Redstone fairly well.

And thanks for the offer, Dunderheid. I might try to get some sort of forum up so that we have a place collaborate different ideas and to show the different areas of the maps. I currently have two maps-- one is a small 'tutorial' world, and the other is the large 'main' world.

I have a tutorial world because new players might not fully understand how the adventure will work unless they get some basic ideas. I'm currently using MCEdit for custom mobs and potions (not sure how that would work out in a multiplayer world).

Nevertheless, utilizing command blocks will ensure that the adventure stays alive and also erases the need for client-side mods. That's how map makers were able to make the 'no mods required' maps.

One more thing to point out is that since 1.5 is close to being released, it might be easier to create a server after it comes out. We'd be able to start out fresh with new items and blocks-- that way, we can utilize the new features that come out in the update (such as score-boarding).
Title: Re: A new Singleplayer Project
Post by: kagarium on February 11, 2013, 12:31:44 am
if you need help or want any, give me a shout :)

I've always wanted to play/build an adventure map, it sound so FUNN
Title: Re: A new Singleplayer Project
Post by: Wyboth on February 11, 2013, 03:50:44 am
One more thing to point out is that since 1.5 is close to being released, it might be easier to create a server after it comes out. We'd be able to start out fresh with new items and blocks-- that way, we can utilize the new features that come out in the update (such as score-boarding).
Agreed. 1.5 will introduce new redstone features, many of which will be useful in the map, so we may as well wait.
Title: Re: A new Singleplayer Project
Post by: Wyboth on February 14, 2013, 02:22:30 am
I have joined the project.
Title: Re: A new Singleplayer Project
Post by: Spyow on February 23, 2013, 04:41:01 pm
I can help, I'm good with redstone and have some great ideas!
Title: Re: A new Singleplayer Project
Post by: SalsaInABowl on February 23, 2013, 08:10:37 pm
I will be glad to help out with some red stoning and the map building. I cannot build in shapes very well, but most of my box builds do their job very well. I know great designs.
Title: Re: A new Singleplayer Project
Post by: Wyboth on February 23, 2013, 08:45:13 pm
I don't believe Xeadin linked to the project forums, so I will go ahead and do so. This project's forums are at [URL redacted].

Edit:
(click to show/hide)
Title: Re: A new Singleplayer Project
Post by: Xeadin on February 27, 2013, 07:12:01 am
The main reason why I didn't post the forum URL at first was that I didn't want to get a bunch of random requests from people who weren't high-quality builders. Now that I think about it, posting the link now would be a good idea, since the more helpers we have, the better chances we have at getting this map done at a faster pace and at a decent quality.
Title: Re: A new Singleplayer Project
Post by: Wyboth on February 27, 2013, 12:06:43 pm
Well, that was convenient. Anyways, if you would like to join the project, go to that link and create a project application.
Title: Re: A new Singleplayer Project
Post by: Xeadin on March 05, 2013, 11:13:20 pm
Forum URL has been removed, due to pressing circumstances. If you'd like to join, please send me a PM and I will respond with the forum URL.
Title: Re: A new Singleplayer Project
Post by: Wyboth on March 05, 2013, 11:34:48 pm
I doubt that person was actually ScottishChamp, since he left in October. I still can't believe that someone from Opticraft would spam like that. If you are reading this and you are the spammer, know that your behaviour was unacceptable and will not be tolerated.
Title: Re: A new Singleplayer Project
Post by: SalsaInABowl on March 06, 2013, 12:14:46 am
What happened? I see spam, but what did they do to be considered spamming? And yeah, don't think Scottish would do anything like that either...
Title: Re: A new Singleplayer Project
Post by: Wyboth on March 06, 2013, 12:40:31 am
Some kid came on and made two topics, referencing phalluses, nipples, and derogatory terms for African Americans numerous times. He also created two other accounts named Optical and Xeadin and posted in those topics. He was also flooding the recent posts box. Xeadin took care of it.
Title: Re: A new Singleplayer Project
Post by: SalsaInABowl on March 06, 2013, 02:23:38 am
Alrighty, that's reasonable enough to me. Let's get back on topic. What is the theme of the map? Like caves, snow mountain, etc
Title: Re: A new Singleplayer Project
Post by: Wyboth on March 06, 2013, 02:42:58 am
To be honest, it hasn't really been decided yet. We've been throwing around several ideas. Xeadin suggested that parts of the map should be a claustrophobic dark maze, sort of like Hospice. I envisioned massive floating dream islands, each one a snippet of a biome, or a piece of a memory. Xeadin already made the basic world in WorldPainter, so there's nothing implemented yet. The basic plot is that a malevolent force is corrupting your dreams and trying to escape into the real world.
Title: Re: A new Singleplayer Project
Post by: SalsaInABowl on March 06, 2013, 02:45:11 am
To be honest, it hasn't really been decided yet. We've been throwing around several ideas. Xeadin suggested that parts of the map should be a claustrophobic dark maze, sort of like Hospice. I envisioned massive floating dream islands, each one a snippet of a biome, or a piece of a memory. Xeadin already made the basic world in WorldPainter, so there's nothing implemented yet. The basic plot is that a malevolent force is corrupting your dreams and trying to escape into the real world.

Well I do like the basic plot...I think maybe having several or islands themed as different dreams with varying dreams might be interesting.
Title: Re: A new Singleplayer Project
Post by: Wyboth on March 06, 2013, 02:51:16 am
To be honest, it hasn't really been decided yet. We've been throwing around several ideas. Xeadin suggested that parts of the map should be a claustrophobic dark maze, sort of like Hospice. I envisioned massive floating dream islands, each one a snippet of a biome, or a piece of a memory. Xeadin already made the basic world in WorldPainter, so there's nothing implemented yet. The basic plot is that a malevolent force is corrupting your dreams and trying to escape into the real world.

Well I do like the basic plot...I think maybe having several or islands themed as different dreams with varying dreams might be interesting.
That was a quick reply! Anyways, one idea I had for the "corrupted" dream islands would be that some are flipped upside down or sideways (think The Distortion World from Pokemon Platinum). Or, when entering them, players would fall under a potion effect, such as nausea. Not sure how this would be implemented, though.
Title: Re: A new Singleplayer Project
Post by: ▲▼Dunderheid▼▲ on March 06, 2013, 06:00:04 pm
Found out who the spammer was, his name was minerman12321 and he was banned way back in June. And I seem to remember he made a rather interesting ban appeal....
Title: Re: A new Singleplayer Project
Post by: Xeadin on March 06, 2013, 07:57:19 pm
Found out who the spammer was, his name was minerman12321 and he was banned way back in June. And I seem to remember he made a rather interesting ban appeal....

Good eye!

Yes, he did make an interesting appeal (http://www.opticraft.net/index.php/topic,14116.0.html), describing that he 'cut himself.' I find it more interesting that he's still lurking around these forums.
Title: Re: A new Singleplayer Project
Post by: SalsaInABowl on March 06, 2013, 09:26:24 pm
I thought it would be a banned player...
Title: Re: A new Singleplayer Project
Post by: ▲▼Dunderheid▼▲ on March 06, 2013, 10:55:02 pm
BTw salsa do you have an account on the Dreamscape forums? I'll pm you the URL
Title: Re: A new Singleplayer Project
Post by: Wyboth on March 07, 2013, 07:44:16 pm
Found out who the spammer was, his name was minerman12321 and he was banned way back in June. And I seem to remember he made a rather interesting ban appeal....

Good eye!

Yes, he did make an interesting appeal (http://www.opticraft.net/index.php/topic,14116.0.html), describing that he 'cut himself.' I find it more interesting that he's still lurking around these forums.
Lmfao, that appeal oozes with "Yes, moderators, please don't unban me." Anyways, I'll keep him in check on Dreamscape if he ever comes back.
Title: Re: A new Singleplayer Project
Post by: whatmyname on March 26, 2013, 11:08:55 pm
I've got a server, but no one goes on it so you could use that? c= Also I'm a decent builder. I can make most things look nice, like making islands and stuff. :3
Title: Re: A new Singleplayer Project
Post by: Xeadin on March 27, 2013, 07:08:50 am
I've got a server, but no one goes on it so you could use that? c= Also I'm a decent builder. I can make most things look nice, like making islands and stuff. :3

We've already got one in the books with Dunderheid, but if something doesn't work well on his end, then we may use yours as a back-up. As such, if you want to be a part of the dev team, have at it. Just be sure to follow this post (http://www.opticraft.net/index.php/topic,16556.msg160565.html#msg160565).



With that said, it seems like they should have a stable build for Bukkit at this point. Let's just hope that all goes well, in general...

I would assume that Dunder's waiting on me to bring him the world files... :-\ I do have those ready to be handed off.
Title: Re: A new Singleplayer Project
Post by: whatmyname on March 27, 2013, 11:55:45 am
My server's also Bukkit c=< It's got the main plugins like Essentials and I know how to use most of them, however if you're planning on letting other people on to view or whatever I might need to get worldguard to make it antigriefable.

Also you can come try it out on a new world I've made if you want to. Just to see if it's okay and fit for the project, then I'll create a new world and we can do it?
Title: Re: A new Singleplayer Project
Post by: Wyboth on March 28, 2013, 01:31:11 am
I've got a server, but no one goes on it so you could use that? c= Also I'm a decent builder. I can make most things look nice, like making islands and stuff. :3

We've already got one in the books with Dunderheid, but if something doesn't work well on his end, then we may use yours as a back-up. As such, if you want to be a part of the dev team, have at it. Just be sure to follow this post (http://www.opticraft.net/index.php/topic,16556.msg160565.html#msg160565).



With that said, it seems like they should have a stable build for Bukkit at this point. Let's just hope that all goes well, in general...

I would assume that Dunder's waiting on me to bring him the world files... :-\ I do have those ready to be handed off.
It may just be me, but I didn't see a stable 1.5 CraftBukkit build. Could you point me to it?
Title: Re: A new Singleplayer Project
Post by: andersad on March 30, 2013, 02:21:11 pm
              I wanna join the server!!!
Title: Re: A new Singleplayer Project
Post by: Wyboth on March 30, 2013, 07:56:38 pm
I'm posting on behalf on andersad, he has decided not to join the project.
Title: Re: A new Singleplayer Project
Post by: SalsaInABowl on April 04, 2013, 12:14:42 am
I am not a full member, how do I become one? Sorry it took long.
Title: Re: A new Singleplayer Project
Post by: Wyboth on April 04, 2013, 02:11:47 am
I am not a full member, how do I become one? Sorry it took long.
Just post on the forums and ask to be one. Xeadin will take care of it.
Title: Re: A new Singleplayer Project
Post by: Xeadin on April 20, 2013, 01:59:50 am
My apologies, salsa. All this time and I didn't realize you were still awaiting Membership ;D

Everything is ready to go.
Title: Re: A new Singleplayer Project
Post by: Xeadin on April 29, 2013, 10:27:30 pm
Made a minor revision to the name of the map (nothing else should be affected):

Dreamscape: Mists of Darkness
Title: Re: A new Singleplayer Project
Post by: Holy_Moses on April 30, 2013, 02:56:58 pm
If you need any help with aesthetics, design or architecture, let me know. I am more than willing to help
Title: Re: A new Singleplayer Project
Post by: LIEKABOWSE on April 30, 2013, 09:35:00 pm
Xeadin, I logged on to the server with no permissions at all... can't even use /who. Help?
Title: Re: A new Singleplayer Project
Post by: Xeadin on April 30, 2013, 11:03:18 pm
Now it should be fixed. Took me a while to realize that your name was spelled wrong in the users list as well.
Title: Re: A new Singleplayer Project
Post by: Xeadin on May 01, 2013, 02:15:55 am
How about a City Hall (http://imgur.com/1D9D1m0,OJT3qSk,7IJKAMW,FoXOhxC,lnYSrzs,zanldcz,DthG3E8,zMNLk9d)?

(https://www.opticraft.net/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F1D9D1m0.png&hash=db510ec6d6da52c8fe58200e3c313faf)

For those of you curious about a visual update, there you go :)
Title: Re: A new Singleplayer Project
Post by: clawstrider on May 01, 2013, 04:05:42 pm
I have been on the server a few times, and don't completely understand what to do. I've not seen any clear "this needs doing" boards. I'm probably being stupid though, mind letting me know what I should work on?
Title: Re: A new Singleplayer Project
Post by: Xeadin on May 01, 2013, 07:15:27 pm
I'll be getting something up regarding that. It's just been a hectic couple of weeks to get that done.
Title: Re: A new Singleplayer Project
Post by: Wyboth on May 15, 2013, 10:02:06 pm
Do what I'm doing, pick an area and start building. I'm working on Arreborde lava fortress, so don't work on that one.
Title: Re: A new Singleplayer Project
Post by: 2468avc on June 03, 2013, 09:32:33 pm
Could I have membership to see but not build?
Title: Re: A new Singleplayer Project
Post by: Xeadin on June 03, 2013, 10:37:06 pm
Right now, there wouldn't be too much to see at this point. Progress has been a little slow the past week and a half.

I'm not currently taking applications for people just wanting to take a look at it. No offense, but I would rather keep space available for those that are actually working on it, as opposed to people popping on and off frequently.
Title: Re: A new Singleplayer Project
Post by: FNVcourierjon(SigilStone) on June 04, 2013, 03:09:57 pm
Xeadin, I can help with paths. I don't know if you already have them because I do not see them in the pictures.
Title: Re: A new Singleplayer Project
Post by: Boshiwarrior on June 04, 2013, 06:20:03 pm
Would it not be a good idea to make a comment what for builders you need? I don't know how you make the project or how the builders are working, but it could be a handy.

On a sidenote, this is the first topic I subscribed to! XD
Title: Re: A new Singleplayer Project
Post by: Xeadin on June 04, 2013, 07:56:27 pm
Thanks for the heads-up, Boshiwarrior. I was wondering what I've been overlooking all this time.
Title: Re: A new Singleplayer Project
Post by: Wyboth on June 05, 2013, 04:22:30 am
Sorry for my inactivity. I've been playing around with house designs, and I think my building skills have improved immensely. I still have a few things IRL to sort out, but when I'm finished with that, I'll be able to build normally again.
Title: Re: A new Singleplayer Project
Post by: whatmyname on June 10, 2013, 03:12:23 pm
I wanted to know if I could join, I can build pretty good and if this is an adventure map we might want to do a cinematic video or something of the sort, even though I'm young I have an active mind and can benefit in certain aspects of this project. :3
Title: Re: A new Singleplayer Project
Post by: andersad on June 10, 2013, 03:39:07 pm
       Ok I would seriouisly like to join the server this time. I think it  would be a fun thing to do and it would make everyday stuff alot better.