Opticraft Community

Discussion forum => Legacy => Archives => Suggestions => Topic started by: square_skull on December 19, 2012, 08:36:47 pm

Title: Trusted World
Post by: square_skull on December 19, 2012, 08:36:47 pm
Hey opticrafters,
i have recently realised that some things in the guest world & member world are just
to hard to get sometimes (e.g. leather, due to a plugin which reduces spawning), so
i was thinking, why not make a trusted world with less restrictions which only trusted
and above can access?

Please tell me what you think about this by voting or posting

Thanks,
Square_Skull
Title: Re: Trusted World
Post by: ComputerGameLPer on December 19, 2012, 08:39:24 pm
No thanks, Trusteds are just members with a orange nametag and 1-2 extra things, why seperate trusteds and members?



-Edit this is most likely reponse to trusted+ resticted areas aswell, same deal (Except world is more major)

-Edit (#2) Rules should still be applied, mainly because just because someone were to be trusted, they can still greif
Title: Re: Trusted World
Post by: tiggy26668 on December 19, 2012, 08:46:46 pm
If anything I'd much prefer to see a free build/creative world and only allow like builder+ on classic to use it :P
Title: Re: Trusted World
Post by: Wyboth on December 19, 2012, 08:47:34 pm
Builder + ... fuck.
Title: Re: Trusted World
Post by: clawstrider on December 19, 2012, 08:52:59 pm
If anything I'd much prefer to see a free build/creative world and only allow like builder+ on classic to use it :P

All my yes.
Title: Re: Trusted World
Post by: Selkon_Hunter on December 19, 2012, 08:59:19 pm
Edit (#2) Rules should still be applied, mainly because just because someone were to be trusted, they can still greif

I think they've even had mods that griefed. Your point is well made.
Title: Re: Trusted World
Post by: SalsaInABowl on December 19, 2012, 09:00:11 pm
Trusted world...just no. I can't even explain why we shouldn't, it's just self explanatory.
Title: Re: Trusted World
Post by: TarynMai on December 19, 2012, 09:21:16 pm
We dont want to separate the trusteds and members/guests. It would be unfair and rather inconvenient. How would you feel if the mods had their own world? Or the ops?
Title: Re: Trusted World
Post by: zwaan111 on December 19, 2012, 09:27:55 pm
We dont want to separate the trusteds and members/guests. It would be unfair and rather inconvenient. How would you feel if the mods had their own world? Or the ops?

who sais they dont have one?
Title: Re: Trusted World
Post by: TarynMai on December 19, 2012, 09:34:55 pm
We dont lol.
Title: Re: Trusted World
Post by: zwaan111 on December 19, 2012, 09:36:19 pm
We dont lol.

ah

proof it
Title: Re: Trusted World
Post by: joshskiizz on December 19, 2012, 09:50:09 pm
How do we show proof of something that doesn't exist? We don't have one.
And anything for Trusted only is a no.
Title: Re: Trusted World
Post by: tiggy26668 on December 19, 2012, 09:59:29 pm
How do we show proof of something that doesn't exist? We don't have one.
And anything for Trusted only is a no.

well.... this is how...... (http://en.wikipedia.org/wiki/Argument_from_ignorance)

*edit* you use a contrapositive =P
 and u kinda almost had it....

his argument: if a world exists for mods+, then mod+ has their own world.

ur argument: mod+ don't have a world, therefore a mod+ world doesn't exist =P

*edit edit* (double edit rawr)

u could also go with
his argument: if mod+ has their own world, then a world for mod+ exists

ur argument: a mod+ world doesn't exist, therefore mod+ don't have their own world.

gotta love logic....
Title: Re: Trusted World
Post by: Morrison1996 on December 19, 2012, 10:45:23 pm
Can this be locked it has been discussed before. The answer then was a no so why would it be different now.
Title: Re: Trusted World
Post by: square_skull on December 20, 2012, 01:39:59 am
ok, thanks everyone for their views,
i did not know this was discussed before though.

Thanks,
Square_Skull

p.s. could this topic be locked now please, seeing as the ansewer is clear?