Opticraft Community

Discussion forum => Moderator Applications (CLOSED) => Legacy => Archives => Rejected => Topic started by: alibill96 on February 08, 2014, 10:07:45 am

Title: City Protection - Atlantis City
Post by: alibill96 on February 08, 2014, 10:07:45 am
City name:Atlantis City

City location (Live map link, coordinates, not biome, include world name): http://smp.opticraft.net/map/#/-5633/64/2977/max/0/0

Contributors: adunc19,  CBTesla

Mayor (Only one - this is the zone owner):adunc19

Approximate dimensions: 100x75

Number of active residents: 10

Number of completed, decorated and furnished buildings:14

What state is the project in, and what are your plans for its future, if any: Not Sure

Why Should We Give You City/Project Protection?: i have been working on Atlantis City almost from since i started The opticraft server and me citizens and me have build a fare few building some which took time i would love it if i could get city protection because i need to stop greifers when I'm away because i was away for 2 weeks once and half my city was griefed
  i think i deserve city protection because it will help stop grievers and i am about done and going to create a new private city (with a modern them - Maybe)
Title: Re: City Protection - Atlantis City
Post by: khoiboy51 on February 08, 2014, 11:38:08 am
Can I please be a resident? I do NOT create obscene buildings and do not grief (well I don't anymore)
Title: Re: City Protection - Atlantis City
Post by: FNVcourierjon(SigilStone) on February 08, 2014, 01:48:54 pm
This is in the wrong section, I'll move it
Title: Re: City Protection - Atlantis City
Post by: alibill96 on February 08, 2014, 09:24:23 pm
Can I please be a resident? I do NOT create obscene buildings and do not grief (well I don't anymore)

Sure you can! :D go to /home adunc19 and /mail me a plot size then ill make it then you pay then you can build :)
Title: Re: City Protection - Atlantis City
Post by: Tobs on February 08, 2014, 09:40:40 pm
Rejected, I'd like to see more higher quality buildings.