Opticraft Community

Discussion forum => Creative => Archives => General Discussion => Topic started by: UnknownHedgehog on August 28, 2014, 08:02:58 pm

Title: Operator Standards For Ranking (Recruit & Builder)
Post by: UnknownHedgehog on August 28, 2014, 08:02:58 pm
When reviewing a build for Recruit or reviewing a Builder application, it is important to understand what to look for when deciding whether or not it meets a good criteria to be accepted:

Recruit:
For Recruit, a build should be a decent size (e.g. 50 x 50 blocks), have good details, and good shapes (e.g. curves) as opposed to box builds.
Here is just one example of a Recruit worthy build:

(click to show/hide)

Decently sized, good detail, and utilizes curves for the arches and exterior.

Note: There is no set standard for the bare minimum a build needs to be considered Recruit worthy, as that is subjective, but you are still required to use good judgement to decide if it is worthy.

Builder:
Builder is much more difficult than Recruit. These are builds that really need to stick out architecturally and/or organically. Larger builds, with excellent detail, and utilizing a variety of shapes. Another thing to consider is how many builds are in the Builder application; fewer the builds, the better the builds need to be. A decent amount is around 3 to 5 builds showing the person's skill, but there is no required number of builds.

For examples of Builder quality builds, here is a link to the accepted Builder applications:
http://www.opticraft.net/index.php/board,71.0.html

Note: As with Recruit, while there is no set standard for the bare minimum a build/application needs to be considered Builder worthy, please use good judgement to decide if it is worthy.

Additional Notes: