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Discussion forum => Legacy => Archives => Suggestions => Topic started by: mcoon1 on July 02, 2013, 05:10:39 am

Title: Pedometer Command
Post by: mcoon1 on July 02, 2013, 05:10:39 am
I think that there should be a pedometer function, especially in light of the recent horse update. This would really help people measure track lengths. This would also help people measure block placement for larger builds.

The only two functions necessary would be:
/ped read     -- outputs the number of steps taken since "/ped clear" was typed.
/ped clear    -- restarts the count
Title: Re: Pedometer Command
Post by: LIEKABOWSE on July 02, 2013, 06:51:16 am
Uh, can you explain a pedometer?
Title: Re: Pedometer Command
Post by: CazualxGrenade on July 02, 2013, 07:20:45 am
Seems like you didn't listen in English class so I'll give the roots.

Pedo = Foot
Meter = Somethig measured(basically)

I really agree with you on here mcoon, and I think this would take away the frustration in most building projects(such as building houses and such like you've said) and could relieve most people, including if you're a "heavy duty" builder.
Title: Re: Pedometer Command
Post by: LIEKABOWSE on July 02, 2013, 07:24:00 am
Seems like you didn't listen in English class so I'll give the roots.

Pedo = Foot
Meter = Somethig measured(basically)

I really agree with you on here mcoon, and I think this would take away the frustration in most building projects(such as building houses and such like you've said) and could relieve most people, including if you're a "heavy duty" builder.
So, you're saying that this would ...measure things?! :d I agree. Maybe just give us //wand and //count?
Title: Re: Pedometer Command
Post by: CazualxGrenade on July 02, 2013, 07:27:46 am
//wand and //count to us Players? Negative. Plus there would be no way staff would give us that.

But anyways this is mcoon's topic not mine right? :P
Title: Re: Pedometer Command
Post by: LIEKABOWSE on July 02, 2013, 07:32:00 am
//wand and //count to us Players? Negative. Plus there would be no way staff would give us that.

But anyways this is mcoon's topic not mine right? :P
I don't see a problem with it, but meh I see your point. Anyways back ontopic time.
Yeah, I agree with this now.
Title: Re: Pedometer Command
Post by: mcoon1 on July 02, 2013, 07:44:46 am
I'm thinking something as simple as:

(click to show/hide)

Simple. Quick. Done.
Title: Re: Pedometer Command
Post by: LIEKABOWSE on July 02, 2013, 07:59:34 am
I'm thinking something as simple as:

(click to show/hide)

Simple. Quick. Done.
Wait uhm, with the arrows, are you meaning for WSAD or just a seperate function for the arrow keys?
Title: Re: Pedometer Command
Post by: mcoon1 on July 02, 2013, 08:01:18 am
Ya. Sorry about that. It was pseudocode, afterall.
Title: Re: Pedometer Command
Post by: raul7legend on July 02, 2013, 08:28:02 am
I was thinking about pedometer. You got me confused for a sec :p
Title: Re: Pedometer Command
Post by: DeeKay on July 02, 2013, 08:42:32 am
I was thinking about pedometer. You got me confused for a sec :p

/pedometer     -- checks for nearby redchecks.
Title: Re: Pedometer Command
Post by: Kascas on July 02, 2013, 08:43:52 am
step 1 press F3
step 2 remember your coords
step 3 walk
step 4 check coords
step 5 substract bingo?

isnt this easy enough?

and we have /measure already

Title: Re: Pedometer Command
Post by: raul7legend on July 02, 2013, 08:44:56 am
I was thinking about pedometer. You got me confused for a sec :p

/pedometer     -- checks for nearby redchecks.
You know what, we might actually need a command like that. For restraining purposes :p
Title: Re: Pedometer Command
Post by: Kascas on July 02, 2013, 09:12:17 am
I was thinking about pedometer. You got me confused for a sec :p
+1
(click to show/hide)
Title: Re: Pedometer Command
Post by: mcoon1 on July 02, 2013, 01:47:47 pm
step 1 press F3
step 2 remember your coords
step 3 walk
step 4 check coords
step 5 substract bingo?

My only problem with this is that it can't realistically measure curved paths, paths that backtrack, or paths that move along more than one axis. the pedometer output could output something like:

(click to show/hide)

...which would be nice, because then you could ignore drops in height, measure drops in height as you descend stairs, you could measure backtrack and curves, etc. all with one tool.
Title: Re: Pedometer Command
Post by: Kascas on July 02, 2013, 03:21:31 pm
i dont quite seem to get it, what can the tool do more, then just calculating it

first pos x100 y-50 z10
2nd pos x50 t-20 z12

difference x50
              y30
              z2
total distance 82 [x50 y30 z2]

takes no effort at all
Title: Re: Pedometer Command
Post by: mcoon1 on July 02, 2013, 05:42:06 pm
...Because you are thinking linearly. What if you wanted to trace the edge of a track to see how long it was? If the track wasn't just made of strait lines, then you would have a very tough time doing it.

Also, consider the implications of being able to see how far you went if you started and stopped in the same place. In that case, a pedometer would really come in handy to track the length of your path.

Be creative. If you HAVE to try and find a reason to shoot this down, you may be able to. I find that it is much more fun to imagine the possibilities.
Title: Re: Pedometer Command
Post by: iGenerator on July 02, 2013, 11:20:23 pm
You could always just press F3 and write down your coordinates and then subtract or add based off of how many blocks you walked
Title: Re: Pedometer Command
Post by: mcoon1 on July 02, 2013, 11:27:24 pm
You could always just press F3 and write down your coordinates and then subtract or add based off of how many blocks you walked

Did you even read the things that we had already said?
Title: Re: Pedometer Command
Post by: Duinis on July 03, 2013, 05:20:11 am
I was thinking about pedometer. You got me confused for a sec :p
+1
(click to show/hide)


+1
Title: Re: Pedometer Command
Post by: iGenerator on July 03, 2013, 07:15:17 am
You could always just press F3 and write down your coordinates and then subtract or add based off of how many blocks you walked

Did you even read the things that we had already said?
How did you know that I didn't
Title: Re: Pedometer Command
Post by: Mr_Mr_Mr on July 03, 2013, 07:39:45 am
step 1 press F3
step 2 remember your coords
step 3 walk
step 4 check coords
step 5 substract bingo?

isnt this easy enough?

and we have /measure already


This is what I do, but a measurement command wouldn't be so bad to cut down on the time.