Opticraft Community

Discussion forum => Legacy => Archives => Project Applications => Topic started by: optical on April 05, 2012, 01:11:48 am

Title: Project applications
Post by: optical on April 05, 2012, 01:11:48 am
In order to qualify for server city protection, your city must first meet the following pre-requisites.


City protection is primarily designed for large cities which are griefed often. Large cities are attractive targets for griefers, and as a result moderators are forced to spend large amounts of their time repairing them and banning griefers. By protecting a city, we enable the mayors to manage their own cities without staff intervention.

We will only award city protection to cities which are too large to be feasibly protected using stones, and whose contents are well formed. This means a large wall with nothing inside of it will fail to qualify. We are looking to preserve finished work, or work which has had significant progress made thus far, and is making promising progress towards completion. Extremely ambitious projects which have had large investment placed in them, but are very far from completion will not qualify. City protection is not strictly just for cities-- massive builds can qualify too, as long as adequate time is put forth towards such projects.

If you think your city fits the above requirements, fill in the application linked below, and post in in the application forum.

NOTE: Only cities of the best quality will get accepted, If your city is just a random assortment of wood and stone houses, please do not apply. Very few cities will get accepted.

You can request curtain flags to be activated or deactivated for your city or project, they are as follows:

Please copy and paste this application into a new thread in the application section.

Project name:

Project location (Live map link, coordinates, not biome, include world name):

Contributors:

Mayor / zone owner (Only one - this is the zone owner):

Approximate dimensions:

Requested Flags:

Number of active residents (if applicable):

Number of completed, decorated and furnished buildings:

What state is the project in, and what are your plans for its future, if any:

Why should we grant this project protection?
Title: Re: City/Project applications
Post by: Xeadin on July 02, 2012, 02:19:23 am
(click to show/hide)

Cities currently under protection:
Aeristicus (http://www.opticraft.net/index.php/topic,16345.0.html) | (Saeberus)Frogsville (http://www.opticraft.net/index.php/topic,17475.0.html) | (Frogsrock12)Stettin (http://www.opticraft.net/index.php/topic,8432.0.html) | (Zezenov)
Archeleafstein (http://www.opticraft.net/index.php/topic,16217.0.html) | (knight_078jer)Golden Nation (http://www.opticraft.net/index.php/topic,17546.0.html) (Capitol City) | (proush600563)Stuttgart (http://www.opticraft.net/index.php/topic,12891.0.html) | (iGenerator)
Arenae City (http://www.opticraft.net/index.php/topic,14819.0.html) | (Felix_De_Kat)Inaburra (http://www.opticraft.net/index.php/topic,9459.0.html) | (bhoughton)TerrorTown (http://www.opticraft.net/index.php/topic,9661.0.html) | (Terror_tD)
Aquain (http://www.opticraft.net/index.php/topic,16084.0.html) (Underwater City) | (OzzyKP)Italian City (http://www.opticraft.net/index.php/topic,13273.0.html) | (Italian_Crafter)Tree Village (http://www.opticraft.net/index.php/topic,17417.0.html) | (gavin1928374655)
BenOpia (http://www.opticraft.net/index.php/topic,17418.0.html) | (benjaminc117)Jungle Village (http://www.opticraft.net/index.php/topic,17432.0.html) | (XztriggerhappyzX)Tudortown (http://www.opticraft.net/index.php/topic,15444.0.html) | (johekl)
Community's Tower (http://www.opticraft.net/index.php/topic,9027.0.html) | (tbpb2010)Kingdom of Maiestas (http://www.opticraft.net/index.php/topic,12090.0.html) | (Alpha_Lance)Valgate (http://www.opticraft.net/index.php/topic,14260.0.html) | (Nhataley)
Cornerstone (http://www.opticraft.net/index.php/topic,10804.0.html) | (harif)Leeroy Jenkins (http://www.opticraft.net/index.php/topic,9824.0.html) (Invictus) | (Leganie)Valhalla (http://www.opticraft.net/index.php/topic,15157.0.html) | (MileHighRoller)
Czar City (http://www.opticraft.net/index.php/topic,14038.0.html) | (techdude98)Lyrasia (http://www.opticraft.net/index.php/topic,9288.0.html) | (dedlymagik/ Nyssa)Vault 102 (http://www.opticraft.net/index.php/topic,17630.0.html) | (FNVcourierjon)
Daurth (http://www.opticraft.net/index.php/topic,9117.0.html) | (ngilbe36)Marine City (http://www.opticraft.net/index.php/topic,11733.0.html) | (N8MATTHEWS)Winterfell (http://www.opticraft.net/index.php/topic,16261.0.html) | (mcoon1)
Demontree City (http://www.opticraft.net/index.php/topic,17896.0.html) | (demonic2012)New Arenae City (http://www.opticraft.net/index.php/topic,16461.0.html) | (Felix_De_Kat)Xanadu (http://www.opticraft.net/index.php/topic,16868.0.html) | (daniblue182)
Elwood Forest (http://www.opticraft.net/index.php/topic,17586.0.html) | (Nikoljan)Pallet Town (http://www.opticraft.net/index.php/topic,10931.0.html) | (MimesisX)Ya'keed (http://www.opticraft.net/index.php/topic,11699.0.html) | (xDeeKay)
Emerald Keep (http://www.opticraft.net/index.php/topic,13398.0.html) | (Qu1cks1lva)Prometheus (http://www.opticraft.net/index.php/topic,10921.0.html) | (teletabbigegner)ZazzTown (http://www.opticraft.net/index.php/topic,17306.0.html) | (ZazzMaster)
Enderpolis (http://www.opticraft.net/index.php/topic,8755.0.html) | (D00MKNlGHT)Silver City (http://www.opticraft.net/index.php/topic,16338.0.html) | (Booorad)Zombieville (http://www.opticraft.net/index.php/topic,11934.0.html) | (Troll278)
Falador (http://www.opticraft.net/index.php/topic,12648.0.html) | (raul7legend)Sky Kingdom (http://www.opticraft.net/index.php/topic,10308.0.html) | (Gonorrhea11)

Projects currently under protection: