Opticraft Community

Discussion forum => Legacy => Archives => Suggestions => Topic started by: Boshiwarrior on July 24, 2012, 01:37:04 pm

Title: Protection for Animals
Post by: Boshiwarrior on July 24, 2012, 01:37:04 pm
I have latest heard that Pew's Villagers are killed and the Killer got away with it. That is why we need Protection for Animals! We can do it like the Protection Stones or a Log just like Logblock so that we can see who killed the Animals.

Support for tha Animals and NPC's!

EDIT: It looks like PreciousStones has an update that you can use a block (Sponge in the link) that you can't kill animals! Link: http://dev.bukkit.org/server-mods/preciousstones/
Title: Re: Protection for Animals
Post by: ivy2112 on July 24, 2012, 01:41:12 pm
A idea that many people already said in chat
i was thinking to make this topic
but also a protection type that u can say only protection forpigs , cows , sheeps or protection for every mob also negative mobs etc many things to choose
Title: Re: Protection for Animals
Post by: Boshiwarrior on July 24, 2012, 01:45:02 pm
I think it would be easier to just protect all the the Animals.

But I just tought about something important. I think it is better if we do just only a Log because if it is a like a PS then somebody could just place it everywhere. Or it needs to be expensive like a Diamond PS.
Title: Re: Protection for Animals
Post by: X_CHARGER on July 24, 2012, 01:58:32 pm
I don't think it should be expensive like a diamond ps, I don't know what a log is either but a good way to go about it if this was implemented is /protect (mob) (amount of mobs). And then you go and click on those mobs and there registerd yours and if some does kill them I don't know anything that would help get the mob back to its player.
Title: Re: Protection for Animals
Post by: DeeKay on July 24, 2012, 02:01:34 pm
Instead of having a whole new protection stone for it, why not just make an extra flag for the current protection stones that protects animals from dying, except from the owner, and members of the field.
Title: Re: Protection for Animals
Post by: 123456989432 on July 24, 2012, 03:15:22 pm
I am really for this idea! especially now that i've got me some villagers :3
Title: Re: Protection for Animals
Post by: Boshiwarrior on July 24, 2012, 03:16:39 pm
Instead of having a whole new protection stone for it, why not just make an extra flag for the current protection stones that protects animals from dying, except from the owner, and members of the field.
I already was thinking about that but the Plugin for that is not ours.

I don't think it should be expensive like a diamond ps, I don't know what a log is either but a good way to go about it if this was implemented is /protect (mob) (amount of mobs). And then you go and click on those mobs and there registerd yours and if some does kill them I don't know anything that would help get the mob back to its player.
But only Mods+ can do that then. Otherwise, I just can own the Enderdragon or Villagers that aren't mine.
Title: Re: Protection for Animals
Post by: gavin1928374655 on July 24, 2012, 03:32:44 pm
Instead of having a whole new protection stone for it, why not just make an extra flag for the current protection stones that protects animals from dying, except from the owner, and members of the field.

So you would have invicible animals that could only be killed when the owner of the ps is near?
Title: Re: Protection for Animals
Post by: Lema on July 24, 2012, 04:58:11 pm
That is good because if someone killed Leo I could bring him back!
Title: Re: Protection for Animals
Post by: SonicHogSpeed on July 24, 2012, 07:27:03 pm
Yeah, protection for animals and villagers SHOULD stop the guests and members from complaining/killing the animals. I mean, some of those members that are complaining about the amount of animals are the very ones that killed them in the first place.
Title: Re: Protection for Animals
Post by: Morrison1996 on July 24, 2012, 09:16:54 pm
Honestly we can't do this, we use the protectionstone plug in which I am almost sure that it is a third party plugin (opti or curchze didn't make it) so the suggestion would have to be sent to them as I don't think we are allowed to tamper with it. But I could be completly wrong here.
Title: Re: Protection for Animals
Post by: NatanylJames (N8MATTHEWS) on July 24, 2012, 11:03:04 pm
Honestly we can't do this, we use the protectionstone plug in which I am almost sure that it is a third party plugin (opti or curchze didn't make it) so the suggestion would have to be sent to them as I don't think we are allowed to tamper with it. But I could be completly wrong here.

I use the presious stones plugin on my server and you can add a flag to the config file that keeps animals safe. I use that flag to protect the farm house market in my server
Title: Re: Protection for Animals
Post by: KCB38 on July 25, 2012, 07:21:45 am
So why cant you surround the animals with protected blocks? And have a protected door going in? That simple to protect your animals :/
Title: Re: Protection for Animals
Post by: Boshiwarrior on July 25, 2012, 04:53:35 pm
So why cant you surround the animals with protected blocks? And have a protected door going in? That simple to protect your animals :/
Tell me then how Pew's Villagers has been killed. It was fully protected, an Iron Door trap for the sethome, and 3 owners that watched over it.
Title: Re: Protection for Animals
Post by: joshskiizz on July 25, 2012, 07:40:43 pm
Tell me then how Pew's Villagers has been killed. It was fully protected, an Iron Door trap for the sethome, and 3 owners that watched over it.

They could have abused the /back command. It tends to glitch. Or maybe just user enderpearls.
I got a three level floor filled with so many animals all slaughtered by someone. I thought it was grief proof, but alas, griefers always find a way. I would enjoy having a sort of mob protection.
Title: Re: Protection for Animals
Post by: Pew1998 on July 27, 2012, 01:19:49 am
Lol, I didnt even know about this topic.

Tell me then how Pew's Villagers has been killed. It was fully protected, an Iron Door trap for the sethome, and 3 owners that watched over it.

They could have abused the /back command. It tends to glitch. Or maybe just user enderpearls.
I got a three level floor filled with so many animals all slaughtered by someone. I thought it was grief proof, but alas, griefers always find a way. I would enjoy having a sort of mob protection.
This is the only thing we came up with that might have happoned to the villagers. That or a op+ came in and did a /kill all for animals, but I know they wouldnt do that.

Good news people, we now have more villagers because a friend that we gave a few to a while back gave us some. A big thanks goes out to alec for the villagers.
Title: Re: Protection for Animals
Post by: Chief149 on July 27, 2012, 01:25:33 am
Dude I was gonna give you villagers, but then I saw that someone already gave you a couple.

Well, if you want I can develop a full-proof villager storage that can hold a couple villagers in the event of an emergency. It's /back - proof, and with the protection stone it can't be destroyed.


Also, I understand a lot of you will hate me for bringing up this idea, buuuuut:

The way I see it is the fact people can kill your animals inside the protected area brings up a whole new dynamic to the game. It changes the way you build stuff. For example, I plan on selling lots inside of my npc village when 1.3 comes out, and at the same time I have a system where if someone kills all the NPCs I can just fix the village in a matter of minutes. As I said, it kinda brings a new dynamic to the game. You really have to work at protecting your valuables.
Title: Re: Protection for Animals
Post by: joshskiizz on July 27, 2012, 08:05:51 am
Good news people, we now have more villagers because a friend that we gave a few to a while back gave us some. A big thanks goes out to alec for the villagers.

Good for you. If it ever happens again, according to d00m, you and I live close by, so I got you covered. :)
Title: Re: Protection for Animals
Post by: Pew1998 on July 27, 2012, 11:54:36 am
Dude I was gonna give you villagers, but then I saw that someone already gave you a couple.

Well, if you want I can develop a full-proof villager storage that can hold a couple villagers in the event of an emergency. It's /back - proof, and with the protection stone it can't be destroyed.


Also, I understand a lot of you will hate me for bringing up this idea, buuuuut:

The way I see it is the fact people can kill your animals inside the protected area brings up a whole new dynamic to the game. It changes the way you build stuff. For example, I plan on selling lots inside of my npc village when 1.3 comes out, and at the same time I have a system where if someone kills all the NPCs I can just fix the village in a matter of minutes. As I said, it kinda brings a new dynamic to the game. You really have to work at protecting your valuables.

Good news people, we now have more villagers because a friend that we gave a few to a while back gave us some. A big thanks goes out to alec for the villagers.

Good for you. If it ever happens again, according to d00m, you and I live close by, so I got you covered. :)

Thanks. With the help of chief and the back up of josh, we have an almost secure village. I say almost because they can ender pearl in. Normally they would sufficate, but with that turned off, they can find breaks in the wall. But again, thank you.
Title: Re: Protection for Animals
Post by: D00MKNlGHT on July 27, 2012, 11:59:17 am
Guys as u know pew village got **** I then with pew requested a 2 villagers from a friend, I transported it back and afked that for them to breed, and as pew said we r prospering....
Then today when we got on all the villagers were dead again, we searched through the village and found3lonely survival at each corner of the village... I then sent them into a tiny room for better breeding. I afked long enough that now we have 100+ villager, I added new security safeguards, which I am not revealing.

Maybe this can be used like a diamond ps and it will cost 100k due to its added effect and of course he size will be doubled...

It must ensure only villagers and non hostile animals get protected, as if all mobs get protected, it won't be helpful if a blaze got god mode :/
Title: Re: Protection for Animals
Post by: Boshiwarrior on August 15, 2012, 04:38:09 pm
I am necromancing/bumping this topic. PreciousStones has now an update that you can use a block (Sponge in the link) that you protect Animals! Would it not be awusome to have that?  Now we only need a price and how big it is. I think a price like 100K or 75K would be very nice, so that not everyone can buy it. Most people can't even buy a Diamond PS but this isn't just something. You can rollback Blocks, not animals. I know OPs can do it. But they don't do it (without a very special reason).
EDIT: Forgot to add the link: http://dev.bukkit.org/server-mods/preciousstones/
Title: Re: Protection for Animals
Post by: Chipaton on August 15, 2012, 04:54:40 pm
Boshi, the update just has flags that you can apply to any block, or in this case the current pstones. We would not need a whole new pstone when you can just add this animal protection flags to the current ones.
Title: Re: Protection for Animals
Post by: Boshiwarrior on August 15, 2012, 05:00:48 pm
Boshi, the update just has flags that you can apply to any block, or in this case the current pstones. We would not need a whole new pstone when you can just add this animal protection flags to the current ones.
Oh thanks for the information. I am not good how those Plugins works.
Title: Re: Protection for Animals
Post by: FNVcourierjon(SigilStone) on August 15, 2012, 05:34:49 pm
I don't see anything wrong with this. We can use the updated version, right?
Title: Re: Protection for Animals
Post by: flounder7493 on August 19, 2012, 03:56:06 am
Boshi I think that is a very good idea.   8)
Title: Re: Protection for Animals
Post by: CazualxGrenade on August 21, 2012, 02:03:26 am
Indeed a great idea. Sorry for necroposting.
Title: Re: Protection for Animals
Post by: bowlby43 on September 08, 2012, 08:43:01 pm
that is the most ridiculous idea. >:(
Title: Re: Protection for Animals
Post by: Wolf on September 08, 2012, 08:43:14 pm
I dont like the idea. I am with bowlby43 on this one.
Title: Re: Protection for Animals
Post by: SonicHogSpeed on September 09, 2012, 02:30:20 am
I dont like the idea. I am with bowlby43 on this one.
Why don't you like the idea of protecting animals?
Title: Re: Protection for Animals
Post by: hennydeez on September 09, 2012, 03:17:16 am
I don't see no reason for this to be implemented unless they were to be used inappropriately.
This is just a simple config change for optical to do, however there are some cons to this.


Code: [Select]
protect-mobs: true
protect-animals: true

There is more to this, but this is just the flags that can be toggled to use for the protection.
Title: Re: Protection for Animals
Post by: Pew1998 on September 09, 2012, 03:18:53 am
Stop necroposting this app. As far as i'm concered for this, this topic needs to be locked. I want animals protected just as much as the next guy, but people, use your common sence and stop necroposting.