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Topics - FIREBALL4801

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Project name: Bauernhof

Project location (Live map link, coordinates, not biome, include world name):  Live Map at /home Fireball4801 Bauernhof

Contributors: Fireball4801, 100penguin

Mayor / zone owner (Only one - this is the zone owner): Fireball4801

Approximate dimensions: I really do not know, However it is fairly large and curves all over the place

Requested Flags: no weather edit (like snow/ice), no monster spawning, no edit of entities like frames

Number of active residents (if applicable): myself

Number of completed, decorated and furnished buildings: 32 buildings, 1 ship, a quarry site with rails to the blacksmith's, and 4 towers

What state is the project in, and what are your plans for its future, if any: About 90% complete, minus farm land.

Why should we grant this project protection? It is a continuation of my kingdom build, and though probably not a whole lot of people will visit it, it is a 100% public build and I don't want any parts being broken, nor visitors being attacked by hostile mobs. Looks much better when using either Conquest or Herrsommer Medieval Resource Packs. Example with Conquest Resource.

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Rejected / Bauernhof City Protection Application
« on: January 31, 2016, 03:09:18 am »
Project name: Bauernhof

Project location (Live map link, coordinates, not biome, include world name): Live Map (has not updated since wall was completed)

Contributors: Fireball4801

Mayor / zone owner (Only one - this is the zone owner): Fireball4801

Approximate dimensions: I really do not know, However it is fairly large and curves all over the place

Requested Flags: no block edit (including snow fall), no monster spawning, no edit of entities

Number of active residents (if applicable): myself

Number of completed, decorated and furnished buildings: 12

What state is the project in, and what are your plans for its future, if any: A third complete, creating more farms and housing as well as miscellaneous buildings.

Why should we grant this project protection? It is a continuation of my kingdom build, and as large as it is I do not want to spend time having to find every little break that someone created, since it is a public build and I have put a lot of detail and effort into this build.

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Rejected / Protection Cave of Drachen
« on: January 16, 2016, 08:33:34 pm »
As a part of my kingdom's medieval feel I have created a dragon's cave a ways away from the Kingdom property. While it is not the largest of builds, a diamond protection stone is not enough to protect the place. I have a dragon nests inside the cave as well that include one or two eggs each, and I would like it so these eggs cannot teleport when punched. It is all underground, so it isn't exactly visible on the livemap. The center coordinates are =1991, 51, 462 in the MemberWorld2. The entirety is about 70 by 40 and 30 tall (including cave entrance to surface).

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Accepted - Mod Applications / Moderator Application - Fireball4801
« on: November 19, 2014, 01:09:55 am »
Age: 17

Location: Florida, United States

Timezone: Eastern Coast

Join Date: July of 2012

Were you recommended by anyone?: xNuzzy , TheWholeLoaf, Nothing_________ , Zeradeth_GrannyRozannie, FNVcourierjon, 100penguin, a1374thspartan,VoreReznor,B1ueJ0ker


Why you should become a moderator:
I've been on the server very consistently for around two and a half years without any bans, and I feel that I know the rules as well as the people in the community very well.  I currently try my hardest to help people out, but being trusted rank I am limited as to what I can do.  Many times that I am on there are no staff members, so I feel that my timing on the server would work well with the current staff.  I prefer playing on SMP over Creative, so that's where I currently- and will continue to- devote most of my time spent on Opticraft.

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Projects/Creations / Altair and Ezio
« on: August 27, 2014, 08:45:20 pm »
Heeya, I'm quite proud
(click to show/hide)
(click to show/hide)
/j recruit, immediate right

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Accepted - Project/HOF Applications / Project Protection Tal Ingis
« on: August 15, 2014, 12:54:56 am »
Project name: Reich Tal Ingis

Project location (Live map link, coordinates, not biome, include world name): Live Map

Contributors: Approximately 30, too many to list names

Mayor / zone owner (Only one - this is the zone owner): FIREBALL4801

Approximate dimensions: 200x200

Number of active residents (if applicable): None as of yet, still under construction

Number of completed, decorated and furnished buildings: 39 at the moment, along with an enormous church, very large and decorated walls and entrances and an intricate flooring for the castle itself.

What state is the project in, and what are your plans for its future, if any: project is still somewhat near beginning stage, with many many more buildings and designs to come

Why should we grant this project protection? It's a very large area to monitor alone, much too large for protection stones, and with all the effort we've put into this I'd rather it not get grieved without me noticing.  Also, it is public and accessible now and when completed, with no restrictions on where you can go, so we would like to not have to constantly take rounds to take note of every single detail.

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Trade Central / Medieval House
« on: May 02, 2014, 10:41:00 pm »
Nice little medieval home, /home kurdman899
*two stories, little interior decoration
*next to lake with fishing hut, located near 3 biomes
Starting bid: 7,500
Buyout price: 10,000
(click to show/hide)
(click to show/hide)
(click to show/hide)

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Rejected / Mod Application - FIREBALL4801
« on: April 21, 2014, 02:08:41 am »
Age: 16 (turning 17 in two months)
Location: : Florida, United States
Time Zone: Eastern Time Zone (UTC-05:00)
Join Date: July 2012
Were you recommended by anyone?: Zeradeth FNVcourierjontankermide xNuzzy
Why you should become a moderator: I already try to help people on the server as much as I can, and I feel that getting mod would increase my ability to do so.  I've been on the server pretty consistently for about two years now, and I have no bans. A lot of times i'm on, there are no mods on, just trusted, member, and guest.

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Suggestions / Spread Opticraft?
« on: December 26, 2013, 06:02:53 pm »
There is a gaming website I'm sure a few of you know about, enjin.com  I think that staff should make a website for opti on there as well, kinda spread the word.  It goes pretty in detail on what you can do with server sites, and i think opti could really benefit from it size wise and donation wise.

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Projects and Creations / Medieval Town
« on: December 22, 2013, 10:58:16 pm »
super497, Kurdman899 and I are making a medieval town at /home fireball4801 castle.  It's no where near finished yet, but so far we have a small section bordered off with walls and filled with medieval germanic housing.  We currently have a four houses each varying in size and shape, an inn, blacksmith's home/workspace, and a military watch tower/barrack.  We plan to expand the walls quite a bit, making the area much larger, and the shape of it more complex than just a simple square.  Eventually there are going to be many more buildings added such as a palace, a farm house with fields, a watermill, a barn with stables, church, courtyard, well, and many more houses.  When you go to the home, you will teleport into a little viewing stand, which will be there until the project is complete and we apply for city protection. Donations are very appreciated as this will be a huge project for the three of us to collect for.  Look out the viewing station and don't be afraid to give your honest opinion, we want to make this as amazing as we can.
House made by Kurdman899: 
(click to show/hide)
House I made (left) Military Watchtower/Barrack (right): 
(click to show/hide)
House made by super497: 
(click to show/hide)
Windmill made by super497: 
(click to show/hide)
Blacksmith's house/workspace I made: 
(click to show/hide)
Live Map: http://smp.opticraft.net/map/#/4166/64/5922/-1/1/0

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Trade Central / Medium Sized house Auction, starting bid 5k
« on: March 24, 2013, 12:46:05 am »
Very nice house, medium sized

Description:  2 stories, first is 2 blocks high, the second is two blocks high in the lowest section and eight blocks high in the highest section.  It is comprised of cobble stone and spruce wood/planks.  The bottom floor does have automatic redstone lights, activated but switches by the entrance.  There is a "grand staircase" leading from the first floor the the second.  Windows wrap around the first floor's widows, and the second story has 2 very large windows over looking scenery.  Very nice neighbors.

PS stone?  Not included

Starting bid:  5k
End bid:  March 30, 2012 at 3:00PM Atlantic Time Zone (currently in daylight savings, if you aren't)
Buy out: 7k

Want to view it?  Go to /home FIREBALL4801 to look around


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Forum Games / 1001 Ways to Die on Minecraft
« on: March 23, 2013, 03:12:11 am »
1:  Try to swim in lava
2:  Drown in the ocean
3:  Fall off a building
4:  Annoy your friend
5:  Dig straight down
6:  Dig straight up
7:  Agro an enderman
8:  Hug a creeper
9:  Try to fly like a chicken
10: Make a monser spawner:  only to realize you trapped yourself in it

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General Discussion / Won't Be on
« on: March 22, 2013, 07:59:31 pm »
Well guys, my computer is acting like crap and doesn't want to run any of my programs, including minecraft D: Brie, ik i promised you a B-Day party (BJHill01) but that isnt going to happen apparently :\  everyone wish her a happy birthday for her!  Well Opticraft, until next time, if there is a next time, Duces!
-FIREBALL4801

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