Spambots pretty much. The forums were never a good indication of the server activity anyways lol
Spambots pretty much. The forums were never a good indication of the server activity anyways lol
Well, besides the spambots. But maybe overall server activity isn't completely accurately shown through the forum as most people who've ever played probably never made an account. However, I believe it can be useful to see how many people who at least plan on possibly staying since they've bothered to make an account.
Server signup rate really plateaued after the removal of iron and gold. It might not be related, but I think a fair amount of players were turned off by not being able to sell iron/gold.
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...
Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..
When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...
Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..
Part of the problem is most likely because our standards are too high for most people's liking.
Probably both.When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...
Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..
Part of the problem is most likely because our standards are too high for most people's liking.
or maybe we lack something to keep them hooked?
Probably both.When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...
Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..
Part of the problem is most likely because our standards are too high for most people's liking.
or maybe we lack something to keep them hooked?
Probably both.When we started to remove things people left, and then more things were removed, then more people left.. but I hardly see anyone new anymore, which sucks but meh, but i do see more people on smp than creative which makes me happy
I dunno about smp, but on creative, in march alone, we've gotten about 500 new players. Just... not many stayed...
Yeah, not many people stay long enough to get recruit, some thing is going wrong somewhere..
Part of the problem is most likely because our standards are too high for most people's liking.
or maybe we lack something to keep them hooked?
There are a few* creative servers with higher standards than ours that remain active. I feel like one thing that doesn't help us keep ranks is the dry spells throughout the day. There are a few time zones that just feel dead. Playing on a server without other people is just not that fun, and it sometimes discourages people. That was one of the reasons I stopped logging onto creative to spend more time on SMP.
Honestly I just don't think that many people are interested in non plot based creative servers that have loose rank up requirements. One thing that a lot of the larger creative servers do is use plotworlds (I don't like this and I think we should keep our originality as opposed to pandering to the masses) and they have strict promotion requirements (i.e. must include atleast 1 house, 1 organic structure, custom terrain, must be highly detailed, etc.). The only servers that are really exploding in popularity are huge pvp/minigame servers, fueled by a myriad of youtube videos and even real life promotion.
I can't think of anything that would really expand our community that much outside of having old members return. For instance adding pvp to SMP didn't bring in a flood of new users, it just brought back some old members for a few weeks/months. Without truely making something "game changing" (if that is even possible now) I don't see us bringing in new users with the same frequency classic did. It is no wonder that the hiding of classic led to such a steep dropoff in new users**. Having "Opticraft Classic" listed up on minecraft.net led to huge free promotion. The only thing even close to that is the voting websites which, arguably, still don't come close.
*Not that many creative servers remain highly populated anymore. Atleast from what I've found.
**Team 9000, our old rival, actually completely vanished after classic was removed. Even their SMP server was shut down around a year later. They were as popular as we were and could not maintain an active user base.
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
I don't think a pvp/minigame server would be worth using to help our server. We would be pandering to the lowest common denominator. A lot of smaller communities that try to begin pvp/minigame dedicated servers end up just fracturing their player base more.Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
But it should be something worth looking into..
**Team 9000, our old rival, actually completely vanished after classic was removed. Even their SMP server was shut down around a year later. They were as popular as we were and could not maintain an active user base.
I personally have no interest in mini game servers.Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
But it should be something worth looking into..
I personally have no interest in mini game servers.Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
But it should be something worth looking into..
I am aware that it is my opinion.....I personally have no interest in mini game servers.Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
But it should be something worth looking into..
But that's just your opinion on them, most people do like them and they bring a lot of people..
Speaking from first hand experience with similarly sized communities as ours, making more servers does not equal more people. Small community driven servers like ours are a not as popular as they once were, but we still have a nice player base and enough donation income to keep running for a long while (as long as creative donations can be used towards SMP).I personally have no interest in mini game servers.Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
But it should be something worth looking into..
But that's just your opinion on them, most people do like them and they bring a lot of people..
Speaking from first hand experience with similarly sized communities as ours, making more servers does not equal more people. Small community driven servers like ours are a not as popular as they once were, but we still have a nice player base and enough donation income to keep running for a long while (as long as creative donations can be used towards SMP).I personally have no interest in mini game servers.Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
But it should be something worth looking into..
But that's just your opinion on them, most people do like them and they bring a lot of people..
If anything was to be added I think a full vanilla server with fast updates and a community based model would help us out. The people we "want" (sorry, I know how elitist that sounds) to bring in are not young children who will play for a little while and then get banned. Bringing in fun to be around people who are mature is what is going to help our server.
Speaking from first hand experience with similarly sized communities as ours, making more servers does not equal more people. Small community driven servers like ours are a not as popular as they once were, but we still have a nice player base and enough donation income to keep running for a long while (as long as creative donations can be used towards SMP).I personally have no interest in mini game servers.Maybe a PVP/Minigames server would help the server as itwould apeal to a wider range of people
Those aren't exactly easy to make and maintain.
True
But it should be something worth looking into..
But that's just your opinion on them, most people do like them and they bring a lot of people..
If anything was to be added I think a full vanilla server with fast updates and a community based model would help us out. The people we "want" (sorry, I know how elitist that sounds) to bring in are not young children who will play for a little while and then get banned. Bringing in fun to be around people who are mature is what is going to help our server.
If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.
If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.We have PvP arenas
If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.We have PvP arenas
To be honest that is a half assed attempt at PVP that was in place with what we have, it is inadequate for actually advertising we have PVP and although it works, lacks many things.
PvP server! PvP server! PvP server!To be honest that is a half assed attempt at PVP that was in place with what we have, it is inadequate for actually advertising we have PVP and although it works, lacks many things.If there was to be a PVP server it might attract players then said players might join the SMP/Creative servers.We have PvP arenas
Just an note, I wouldn't waste keyboard clicks on suggestions for the SMP server or this website. Without optical there can be no progress on either. However the Classic team is always open for ideas.
oops I meant Creative. I will forever mix the two up.
But yeah, all my attempts to access Classic have failed too. I was able to get on earlier in the year with the right Java and WoM version, but it must have been luck because I haven't been able to since.
oops I meant Creative. I will forever mix the two up.
But yeah, all my attempts to access Classic have failed too. I was able to get on earlier in the year with the right Java and WoM version, but it must have been luck because I haven't been able to since.
I've tried too lately, no luck, I only seem to be able to play classic singleplayer ://
oops I meant Creative. I will forever mix the two up.
But yeah, all my attempts to access Classic have failed too. I was able to get on earlier in the year with the right Java and WoM version, but it must have been luck because I haven't been able to since.
I've tried too lately, no luck, I only seem to be able to play classic singleplayer ://
May the millions of spleef arenas rest in peace :'(
I've started the classic server back up. It crashed and went unnoticed. I am actually unsure of how you even log in anymore though... But its upThere is a post by Xeadin in the classic archive with detailed instructions and download links to log on to classic. Is there any way you could copy the info on this post and re-post it somewhere so we can view it?
I posed one too but unfortunately the Classic Support board was deleted entirely :(We decided it didn't need to be saved.
It's okay, bad decisions are made once and a while ;)Lol there was no reason to keep it and you know it. Tobs also agreed.
No I don't really agree at all, it wasn't hurting anything simply being there like the rest of the Creative boards. I wasn't trying to blow this up and it honestly doesn't phase me one bit, but if my opinion matters at all, to me it just seemed unnecessary to have deleted one board and not the rest, that's all.Man relax, I'm just joking. Moving all the boards took some time(You can't move all the boards at one time), so to save time, we just didn't move the boards we felt weren't necessary(and there were others that didn't get moved). We didn't just decide to delete it, we just didn't move it before we deleted the rest.