May 03, 2024, 05:35:08 am

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nikoljan

Pages: 1 2 [3] 4
31
City name: Elwood Forest

City location: Coordinates: x-1000 z-1000.  /home Nikoljan
OptiMap Link: http://smp.opticraft.net/map/#/-985/64/-1010/-1/2/0
World: Member World

Contributors: Nikoljan

Mayor: Nikoljan

Approximate dimensions: 200 x 175

Number of active residents:2

Number of completed, decorated and furnished buildings:12

What state is the project in, and what are your plans for its future, if any: My project is finally at the breaking point where everything is coming together.  I plan to expand out further and create a beautiful natural swamp corrupted by a dark witch who used to live there. Elwood Forest is a natural Retreat that anyone is welcome to live in and be a part of.  My goal is to make a city that is as whole , natural, and beautifully landscaped as possible while retaining the cozy minecraft culture.

The Center Tree will be finished 05/20 by the evening, including the top part to make it look more natural.

Why should we grant this city protection?  As my project has grown quite a lot, I am unfortunately noticing a lot more grief (mostly unintentional due to how natural the trees surrounding my plot and everything are. However I place all my trees one by one to follow a certain pattern.  I don't always notice the grief, until days later when I am about to start a new project I get distracted and have to replace broken / moved blocks then end up being held up and not getting much done.

I would like to ask Opticraft staff a chance to protect my fast growing city/forest for a chance to really expand it and create a build that will be a contribution to our wonderful server.

Note*One end of my underground grove does run through the tip of my friend Elektro209's plot; He approved that this part be protected if I am accepted. (He placed a sign on location)

I also placed a Dirt perimeter which will be removed immediately after this application is submitted.



32
IGN: Nikoljan
I paid the 2,000 =) Thanks, excited to see the outcome of the statue. Cheers!

33
Offtopic / Re: Three Good Deeds +$$Prize!
« on: May 12, 2013, 08:09:19 pm »
Glad to see a few people responded, however I need some more participants to even be able to pick a winner.  Let's run this competition through next weekend and see what happens...  =)

34
Offtopic / Re: How about some pictures. :P
« on: May 11, 2013, 11:26:29 pm »
Judging by the facial expression, the warm, winter coat and the background environment of white, shiny snow, Siberia looks like Paradise.

Very nice girls =) and they need to be warmed.

35
Offtopic / Re: Three Good Deeds +$$Prize!
« on: May 11, 2013, 05:30:01 pm »
Thanks for pointing out my typo! And yes people will probably lie, but I'm sure it will bring some good anyways.  Hopefully people don't, just for good conscience. ;D

EDIT: Tomorrow can I post more good deeds I did? Good job motivating people Nikol. Won't people just lie though to get the money? I mean I told the truth, but what about other people?

Absolutely! Perhaps modify your list you posted today and add it there instead of an additional post.  :)

36
Offtopic / Three Good Deeds +$$Prize!
« on: May 11, 2013, 04:36:37 pm »
Hello everyone, this post is about doing three kind things and after post what you did.  Don't include names.  Sometimes doing things for others is even more rewarding than for yourself.  

I will be choosing Three winners for in game $$

1st $10,000
2nd $3,500
3rd  $1000


Let's come up with an awesome list!  (At least two of the deeds must be outside Minecraft.)

I'll start..

1. Today bought extra hamburger and brought to the bum who always sleeps by the bus stop
2. Arranged a bouquet with flowers in my backyard for my neighbor who is too old to go out and buy them herself
3. Started a forum post hoping to motive a large amount of people to do good deeds <3

Good luck all!! Winners will be chosen Sunday evening 8:00 PST

37
Offtopic / Re: How about some pictures. :P
« on: May 11, 2013, 04:28:24 pm »

Siberia

Normal

38
Introductions / Re: hey guys
« on: May 06, 2013, 11:10:29 pm »
Welcome to Opticraft I hope you enjoy your time here , great community, and plenty of room to build.  Everyone's friendly, don't be shy to ask for help at times.

39
Offtopic / Re: How Our Handwriting Looks :P
« on: May 06, 2013, 10:50:49 pm »

I've been brainwashed.  I was thinking "Caps!!" When I read this :/

40
Suggestions / Re: Setting /Home restrictions
« on: May 06, 2013, 08:50:12 pm »
Perhaps, but I think it would be better than teleporting into a box of doors that someone created. People unfortunately try to ender pearl through them anyways. This would also resolve the issue of people using /back to break into people's homes.

41
Suggestions / Re: Setting /Home restrictions
« on: May 06, 2013, 08:10:04 pm »
I'd be interested in seeing if anyone else supports this idea and has anything to add. Please disregard the code comment as it seems to be derailing the topic of this post ^.^

42
Suggestions / Re: Setting /Home restrictions
« on: May 06, 2013, 03:44:35 pm »
Thanks for the feedback! And yeah I can see how they might be uneasy about an outside code. I'm throwing various options out there.   ;)

43
Suggestions / Setting /Home restrictions
« on: May 06, 2013, 03:19:50 pm »
Hello all! Thank you for taking the time to read my post. I wanted to make a small suggestion I thought of today. We have quite a few users who are private about their homes , and I noticed placing door blocks at /home is common to prevent entry. I was wondering if there is some way we could permit certain restrictions when creating a /home. To prevent unwanted players access. Ex. Setprivatehome and so on.  To clarify, I'm not talking about land/area access , I'm referring to using someone else's /home.
I think even being able to toggle private or public for a current home is an idea as well.
Thanks again, cheers.
Nikoljan.

PS: if I were to write the code would it be something you all would consider.

44
Projects and Creations / Re: build a massive dwarf kingdom
« on: April 24, 2013, 05:23:35 pm »
This sounds like a very cool idea.  Send me a message in game and I'd be happy to help out with any materials you might need. 

I like that you added in there ''Will be decorated every Christmas''.  Good luck to you!

45
Projects and Creations / Re: Dragons Keep
« on: April 24, 2013, 05:21:33 pm »
Such a great build Booooored!  Good job can't wait to see your future projects.

Pages: 1 2 [3] 4