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Messages - frodonk

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31
General Discussion / Re: 1.00
« on: November 27, 2011, 11:13:54 am »
i just hope the border is farther this time if possible.

ive been refreshing the bukkit forum for a 1.0.0 recommended build like crazy for the past week, sadly its not out yet.

32
General Discussion / Re: 1.00
« on: November 27, 2011, 06:11:44 am »
why cant we have it both? the map is big enough for everyone to do whatever it is they want to do with it.

and will the new map also have borders like the current one?

33
General Discussion / Re: recruit 30?
« on: November 25, 2011, 07:59:19 pm »
morgosin already pmed the admin(s), so they have already been informed

34
General Discussion / Re: 1.00
« on: November 24, 2011, 06:04:30 pm »
1. that is assuming tob's seed is used, which of course idk if it will be used. but whatever seed it is i agree with claw.

2. i thought pumpkins are found randomly in the overworld?

35
General Discussion / Re: 1.00
« on: November 24, 2011, 01:51:25 pm »
well i dont know, that's why im asking, since in my opinion there's no harm in having strongholds, mine shafts and ravines (if they are included in the list as something that can be disabled) in the server, but i can see how npc villages can make everything easy in a SMP server.

from what i can see i think ravines are part of the geography of the map, and cannot be disabled, i could be wrong though.

just my 2 cents, and i think that we should have a seed first, unless there's already one.

36
General Discussion / Re: 1.00
« on: November 24, 2011, 02:33:54 am »
so ravines, abandoned mine shafts and strongholds are disabled too?

37
General Discussion / Re: 1.00
« on: November 22, 2011, 04:01:18 pm »
-382734661

advantages: spawn near a fairly flat elevated area, with a small river around the raised area. mountains around 200 blocks from spawn area (estimated)

disadvantages: near a swamp biome, with a desert after that, spawn near pigs, not much forest from what i can see from the spawn point.

i'll look at more seeds in 8 hours if anyone cares enough, a better description of the map that is wanted might be needed though to match with whatever map i'll find.

edit:

1297880280

best seed that ive seen, you spawn in the middle of 4 different biomes.

38
General Discussion / Re: What is happening.
« on: November 22, 2011, 02:36:36 pm »
this has been going on for weeks, the lowest ive seen is 4, me, 1 member and 2 guests the member and a guest was also AFK at that time. a few days ago i did see around 20+ people on, so it varies.

this has been going on for almost a month now, so its not new

and there has been a topic about this.

39
Projects / Re: Challenge Proposal For Everyone (Mostly)
« on: November 22, 2011, 02:58:05 am »
might as well try, if i have the time LOL

40
General Discussion / Re: 1.00
« on: November 21, 2011, 09:11:14 am »
I think a pretty good system would be to have crafters, and they would each have a "team", of volunteers. They then could tell the volunteers what to do, so everyone helps, and it looks good, and it gets done quicker.

exactly what I was saying :D

41
Offtopic / Re: Please COME BACK Lumiiiiiiiii!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
« on: November 21, 2011, 06:55:18 am »
i thought it was a 2 year old boy

oh well, now i know its a girl :D

he's just busy, but i think he'll come back once in a while.

and yea, somebody hasn't reached puberty yet, obviously.

42
General Discussion / Re: 1.00
« on: November 21, 2011, 06:52:09 am »
if ever anyone needs help in building a new spawn, I'm in.

I agree with grand_chill, we could have someone design the spawn, and post it here, any comments will be considered and if everyone's happy with it we could build it.

i'll leave it to the higher ups to decide who they would want to come up with the initial design.

43
General Discussion / Re: bucket
« on: November 19, 2011, 02:17:09 pm »
ok thanks

44
General Discussion / Re: server rest
« on: November 19, 2011, 01:33:00 pm »
when will the server reset exactly? tobs said something about updating the plugins and that it would take a week, but i haven't seen any announcements yet.

45
Offtopic / Re: Builder vs. Recruit
« on: November 19, 2011, 01:31:10 pm »
dont tell him that

he might cry you know..

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