Opticraft Community
Discussion forum => Legacy => Archives => Suggestions => Topic started by: Boshiwarrior on July 24, 2012, 01:37:04 pm
-
I have latest heard that Pew's Villagers are killed and the Killer got away with it. That is why we need Protection for Animals! We can do it like the Protection Stones or a Log just like Logblock so that we can see who killed the Animals.
Support for tha Animals and NPC's!
EDIT: It looks like PreciousStones has an update that you can use a block (Sponge in the link) that you can't kill animals! Link: http://dev.bukkit.org/server-mods/preciousstones/
-
A idea that many people already said in chat
i was thinking to make this topic
but also a protection type that u can say only protection forpigs , cows , sheeps or protection for every mob also negative mobs etc many things to choose
-
I think it would be easier to just protect all the the Animals.
But I just tought about something important. I think it is better if we do just only a Log because if it is a like a PS then somebody could just place it everywhere. Or it needs to be expensive like a Diamond PS.
-
I don't think it should be expensive like a diamond ps, I don't know what a log is either but a good way to go about it if this was implemented is /protect (mob) (amount of mobs). And then you go and click on those mobs and there registerd yours and if some does kill them I don't know anything that would help get the mob back to its player.
-
Instead of having a whole new protection stone for it, why not just make an extra flag for the current protection stones that protects animals from dying, except from the owner, and members of the field.
-
I am really for this idea! especially now that i've got me some villagers :3
-
Instead of having a whole new protection stone for it, why not just make an extra flag for the current protection stones that protects animals from dying, except from the owner, and members of the field.
I already was thinking about that but the Plugin for that is not ours.
I don't think it should be expensive like a diamond ps, I don't know what a log is either but a good way to go about it if this was implemented is /protect (mob) (amount of mobs). And then you go and click on those mobs and there registerd yours and if some does kill them I don't know anything that would help get the mob back to its player.
But only Mods+ can do that then. Otherwise, I just can own the Enderdragon or Villagers that aren't mine.
-
Instead of having a whole new protection stone for it, why not just make an extra flag for the current protection stones that protects animals from dying, except from the owner, and members of the field.
So you would have invicible animals that could only be killed when the owner of the ps is near?
-
That is good because if someone killed Leo I could bring him back!
-
Yeah, protection for animals and villagers SHOULD stop the guests and members from complaining/killing the animals. I mean, some of those members that are complaining about the amount of animals are the very ones that killed them in the first place.
-
Honestly we can't do this, we use the protectionstone plug in which I am almost sure that it is a third party plugin (opti or curchze didn't make it) so the suggestion would have to be sent to them as I don't think we are allowed to tamper with it. But I could be completly wrong here.
-
Honestly we can't do this, we use the protectionstone plug in which I am almost sure that it is a third party plugin (opti or curchze didn't make it) so the suggestion would have to be sent to them as I don't think we are allowed to tamper with it. But I could be completly wrong here.
I use the presious stones plugin on my server and you can add a flag to the config file that keeps animals safe. I use that flag to protect the farm house market in my server
-
So why cant you surround the animals with protected blocks? And have a protected door going in? That simple to protect your animals :/
-
So why cant you surround the animals with protected blocks? And have a protected door going in? That simple to protect your animals :/
Tell me then how Pew's Villagers has been killed. It was fully protected, an Iron Door trap for the sethome, and 3 owners that watched over it.
-
Tell me then how Pew's Villagers has been killed. It was fully protected, an Iron Door trap for the sethome, and 3 owners that watched over it.
They could have abused the /back command. It tends to glitch. Or maybe just user enderpearls.
I got a three level floor filled with so many animals all slaughtered by someone. I thought it was grief proof, but alas, griefers always find a way. I would enjoy having a sort of mob protection.
-
Lol, I didnt even know about this topic.
Tell me then how Pew's Villagers has been killed. It was fully protected, an Iron Door trap for the sethome, and 3 owners that watched over it.
They could have abused the /back command. It tends to glitch. Or maybe just user enderpearls.
I got a three level floor filled with so many animals all slaughtered by someone. I thought it was grief proof, but alas, griefers always find a way. I would enjoy having a sort of mob protection.
This is the only thing we came up with that might have happoned to the villagers. That or a op+ came in and did a /kill all for animals, but I know they wouldnt do that.
Good news people, we now have more villagers because a friend that we gave a few to a while back gave us some. A big thanks goes out to alec for the villagers.
-
Dude I was gonna give you villagers, but then I saw that someone already gave you a couple.
Well, if you want I can develop a full-proof villager storage that can hold a couple villagers in the event of an emergency. It's /back - proof, and with the protection stone it can't be destroyed.
Also, I understand a lot of you will hate me for bringing up this idea, buuuuut:
The way I see it is the fact people can kill your animals inside the protected area brings up a whole new dynamic to the game. It changes the way you build stuff. For example, I plan on selling lots inside of my npc village when 1.3 comes out, and at the same time I have a system where if someone kills all the NPCs I can just fix the village in a matter of minutes. As I said, it kinda brings a new dynamic to the game. You really have to work at protecting your valuables.
-
Good news people, we now have more villagers because a friend that we gave a few to a while back gave us some. A big thanks goes out to alec for the villagers.
Good for you. If it ever happens again, according to d00m, you and I live close by, so I got you covered. :)
-
Dude I was gonna give you villagers, but then I saw that someone already gave you a couple.
Well, if you want I can develop a full-proof villager storage that can hold a couple villagers in the event of an emergency. It's /back - proof, and with the protection stone it can't be destroyed.
Also, I understand a lot of you will hate me for bringing up this idea, buuuuut:
The way I see it is the fact people can kill your animals inside the protected area brings up a whole new dynamic to the game. It changes the way you build stuff. For example, I plan on selling lots inside of my npc village when 1.3 comes out, and at the same time I have a system where if someone kills all the NPCs I can just fix the village in a matter of minutes. As I said, it kinda brings a new dynamic to the game. You really have to work at protecting your valuables.
Good news people, we now have more villagers because a friend that we gave a few to a while back gave us some. A big thanks goes out to alec for the villagers.
Good for you. If it ever happens again, according to d00m, you and I live close by, so I got you covered. :)
Thanks. With the help of chief and the back up of josh, we have an almost secure village. I say almost because they can ender pearl in. Normally they would sufficate, but with that turned off, they can find breaks in the wall. But again, thank you.
-
Guys as u know pew village got **** I then with pew requested a 2 villagers from a friend, I transported it back and afked that for them to breed, and as pew said we r prospering....
Then today when we got on all the villagers were dead again, we searched through the village and found3lonely survival at each corner of the village... I then sent them into a tiny room for better breeding. I afked long enough that now we have 100+ villager, I added new security safeguards, which I am not revealing.
Maybe this can be used like a diamond ps and it will cost 100k due to its added effect and of course he size will be doubled...
It must ensure only villagers and non hostile animals get protected, as if all mobs get protected, it won't be helpful if a blaze got god mode :/
-
I am necromancing/bumping this topic. PreciousStones has now an update that you can use a block (Sponge in the link) that you protect Animals! Would it not be awusome to have that? Now we only need a price and how big it is. I think a price like 100K or 75K would be very nice, so that not everyone can buy it. Most people can't even buy a Diamond PS but this isn't just something. You can rollback Blocks, not animals. I know OPs can do it. But they don't do it (without a very special reason).
EDIT: Forgot to add the link: http://dev.bukkit.org/server-mods/preciousstones/
-
Boshi, the update just has flags that you can apply to any block, or in this case the current pstones. We would not need a whole new pstone when you can just add this animal protection flags to the current ones.
-
Boshi, the update just has flags that you can apply to any block, or in this case the current pstones. We would not need a whole new pstone when you can just add this animal protection flags to the current ones.
Oh thanks for the information. I am not good how those Plugins works.
-
I don't see anything wrong with this. We can use the updated version, right?
-
Boshi I think that is a very good idea. 8)
-
Indeed a great idea. Sorry for necroposting.
-
that is the most ridiculous idea. >:(
-
I dont like the idea. I am with bowlby43 on this one.
-
I dont like the idea. I am with bowlby43 on this one.
Why don't you like the idea of protecting animals?
-
I don't see no reason for this to be implemented unless they were to be used inappropriately.
This is just a simple config change for optical to do, however there are some cons to this.
- Won't protect villagers
- Won't protect iron golems
protect-mobs: true
protect-animals: true
There is more to this, but this is just the flags that can be toggled to use for the protection.
-
Stop necroposting this app. As far as i'm concered for this, this topic needs to be locked. I want animals protected just as much as the next guy, but people, use your common sence and stop necroposting.