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Cave Spider EXP Grinder

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Interbane:
The 16 block aggro range is the problem variable.  When spiders aggro, they are extremely difficult to control, as they climb and glitch and squirm.  If bedrock is too near the underside of the three spawners, you need to have your "AFK station" above the spawners, so even falling a few blocks removes them from aggro range. 

From that point, they can be controlled with water.  Flush them to the side and build an elevator.  There is an elevator design that works with spiders even when they aggro, using fence posts and signs.  Once they raise up within the elevator to aggro range, they are already stuck in the "flow" of the water, so are unable to escape. 

You'll need to flush them far enough sideways(also 16 blocks) so that more spawn.  Do this before you elevate them, as it needs to be ASAP to get maximum spawn rate.

valkyrieX888:
Ohgreat you found 3 cave spider spawners?? Wow you r lucky!! ;)

devzer0:
Interbane: do you have more details for a cave spider system? Liniks, vids? I want to do some XP grinding, but right now all I have is a skelly farm (which is good for growing stuff and getting arrows but is not so helpful for XP). I've seen tripple spider spawners but never had the curage to figure out a mob system.

Interbane:
I don't know of any links/vids.  I watched a bunch in parts and pieces to figure out the game mechanics.  Once you know the game mechanics, you can basically build according to the algorithm(s). 

Basically, if you know how to channel mobs with water, all you need to learn is the spider elevator.  You'd have to google it, I forget what videos show the details. 

Where the spiders are "channeled" must be out of aggro range of yourself, usually a dozen or more blocks below you, so that they are also out of range of the spawner so that more may spawn. 

The place I found actually has 4 spawners, but I haven't integrated the other, as it's right at max distance.  I do not channel any of my spiders yet, as my clump is also at bedrock.  I know what I need to do, I just would rather not bother someone with placing all that water. 

devzer0:
Depending on the details of the cave spider elevator, I find that for much of my mob system work I can find a source above and then use channels/gravity/ducts to get it to the right place rather than bothering trusted/mod players. I have a tall mob elevator and complete spawner mob system for the skelly spawner I found that uses only one source block o_O


It can be a fair amount of work, but I find it rewarding, like solving a puzzle.

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