Discussion forum > Suggestions
Money could be given by the server whenever a player kills a mob
ryans1230:
It could be viewed both ways. While it encourages players to go out of spawn and look for mobs (and pray they don't grief), it also gives an unfair advantage to players with farms, as stated before. Therefore it would help griefers by giving them access to large sums of money. I think the guest is set at $100 for two reasons, to make the game hard but not impossible, and two, so griefersdo more damage than they all ready do.
DJAlphaWolf:
--- Quote from: ryans1230 on April 12, 2012, 09:44:08 pm ---and two, so griefersdo more damage than they all ready do.
--- End quote ---
you mean "don't do more damage....", right? :P
techdude98:
You know how some ideas are bad, well this one was really bad. First have any of you heard the word inflation. This will make getting money way to easy. Unless they find a way to speed up the number of mobs that spawn most mobs will become very rare. those that own farms will have people coming in to kill you animals.
ryans1230:
--- Quote from: DJAlphaWolf on April 13, 2012, 12:13:08 am ---
--- Quote from: ryans1230 on April 12, 2012, 09:44:08 pm ---and two, so griefersdo more damage than they all ready do.
--- End quote ---
you mean "don't do more damage....", right? :P
--- End quote ---
yes thank you
bigbeno37:
This cane be exploited in so many ways. Firstly, people who have XP farms will 'get rich quick'. They can then, for a price, allow other users to access to the farm. Those users will get rich, and it would go on.
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