Discussion forum > General Discussion

Shinannigans on the minecraft.net multiplayer server list

<< < (5/5)

Your_Mine:

--- Quote from: clawstrider on March 12, 2012, 11:34:55 pm ---
--- Quote from: noobies411 on March 12, 2012, 11:32:46 pm ---
--- Quote from: EliteDelta on March 12, 2012, 11:20:42 pm ---People, stop yelling at this guy. Warhead, if you have a question, please personal message our server owner, optical.

--- End quote ---
How bout locking this topic?

--- End quote ---

Look, if you have anything useful to say, please say it. If not, please keep quiet. I have noticed that on this topic you are continually posting useless posts.
Thanks.

--- End quote ---
Actually, he has a point.
I'm going to lock this, since really only the admins or optical will have anything meaningful to tell this guy.  The rest of us honestly know nothing about the server coding, and thus are just not helping.

Warhead, if you feel you need to say something else, either pm me to unlock this, or pm optical about it.

optical:
Your explanation of how the list works is incorrect. The list does not reset itself. The reason servers uptimes are reset is because they do not establish a connection within a certain period of time. We have no way around this, and we are reset on occasion when the server it is running on has minor connection issues, etc. You clearly have not observed this for long enough to realise.

Also, your history of the list is incorrect. The first version of the list sorted by uptime. It was then changed to have no order, bar that the results were pulled out of the database. Finally, it was changed to sort by players, and then by uptime again. There really is no trick to maintaining a high uptime on there other than having a reliable server, and pinging/heartbeating into minecraft.net frequently to avoid dropping out.

There is no abuse of the system here. I frown upon abusers, and I am sure Mollstam will find nothing unusual about our server. So kindly take your baseless accusations elsewhere.

If you would like to discuss this further, send me a PM. There is no foul play, and if you actually check our ingame uptime using /sinfo - you will see that the server very rarely gets restarted.

Navigation

[0] Message Index

[*] Previous page

Go to full version