Discussion forum > Projects and Creations

Helm's Fissure [City/ Project Proposal]

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Xeadin:
Update 2:

The residential avenue is shaping up


I have made an active cobble manufactory for the residential area. I may put up a bigger one in the other ravine, but that just depends on how much we may need it. We may just need this one, but... ::)


This is just a small community market. It has a heavy (piston-powered) door to store common goods.

SalasCraft:

--- Quote from: SoulKnightGT on January 18, 2012, 03:44:13 am ---Cool! :D

So, if we help, what do you get in the long run? Just curious.

--- End quote ---
You greedy boy :P

The satisfaction of building this is enough.

If I had any building skills I'd help.

Complicated_Name:
I would love to help if you give me permission.

Spamarian:
Lol.. I have modterms enxt week and I cant help. I dotn know even if I will be online during. Maybe at midnights I will. Anyway.. It looks great. Lucky you. Some ravines are great for finding materials.

tbpb2010:
^
"modterms" (I think someone's been playing too much minecraft :P)

I'd love to see the finished product Xeadin!  If I'm not too busy working on my WIP I'd be happy to help!  Just curious, have you actually made a stopping point within the ravines because don't they go on forever?  Or do you already have an idea of the magnitude of the city (say an average block length?)

Also will you build signal structures on the surface world to guide ppl to the ravine or will ppl have to find other ways to get there?

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