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Nick3306:
Well you want the spawn to be amazing but it has to be simple at the same time. Remember that this is an SMP server not a creative server. I can't tell you how many times i have joined a server and gotten frustrated because the spawn was so big and too complex. SMP guests don't care about spawn as much as say people in classic.

optical:
I will have a look at getting the spawn building onto a new map soon - anyone got a 1.00 seed worth trying (pics/video of it would be preferred)

rogueish:

--- Quote from: Nick3306 on November 21, 2011, 09:25:22 pm ---Well you want the spawn to be amazing but it has to be simple at the same time. Remember that this is an SMP server not a creative server. I can't tell you how many times i have joined a server and gotten frustrated because the spawn was so big and too complex. SMP guests don't care about spawn as much as say people in classic.

--- End quote ---

True, I've run into that problem as well.  I don't think a big spawn area would be a problem, though, if there are clear instructions (and ideally a simple method) to get to an area where a new person can claim land.  Eventually, as the server grows a new person might have to wander for a long time to find empty land, fighting monsters and starvation on the way.  I've left servers that otherwise looked promising because I couldn't get to empty land before starving and/or getting creeper bombed.
 

clawstrider:

--- Quote from: optical on November 21, 2011, 09:30:15 pm ---I will have a look at getting the spawn building onto a new map soon - anyone got a 1.00 seed worth trying (pics/video of it would be preferred)

--- End quote ---

What are you looking for? A very extreme, good looking terrain? A flat land, good for building (Although most flat lands are normally deserts or plains, which have very little trees, always a problem...), varied biomes?

optical:
Generally flat land, minimal water/ocean cover, with forests etc/ Less mountainy

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