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Opticraft SMP Server
Spartan:
--- Quote from: lLLEGAL on September 09, 2011, 01:09:41 am ---If beta becomes creative then who will play classic?
--- End quote ---
People who dont buy the game ;)
Mr_Mr_Mr:
I like classic better when building than beta because I lag less on classic.
tylerhan2000:
I personally find a rather large amount of lag on the Beta Server, I have quite a good connection and my ping isn't THAT high, I keep on glitching back and forth, I walk forward 5 steps and I'm back where I begun. repeat.
tylerhan2000:
Note: definite map reset for 1.8, 1.8 isn't compatible with 1.7 maps,
Cheer up, we get:
At least 9 new crafting recipes.
Stone Brick.
Stone Brick Slabs.
Stone Brick Stairs.
Brick Slabs.
Brick Stairs.
Fence Gates.
The ability to place pressure plates on fences.
Different game modes.
Creative mode.
Flying in Creative mode.
Able to change time quickly and easily.
You will get unlimited resources in Creative mode.
A new screen, the Unlimited Item Selection screen.
At least three new mobs.
New Enderman mob.
They take damage from water.
They emit black smoke particles.
New Silverfish mob.
Very rare
Will spawn rarely when mining a block.
New Blue Spider mob
They spawn in Abandoned Mine Shafts
Their attacks are venomous, and turn the player's health yellow upon being poisoned
Have a unique mob spawner.
They are smaller than regular spiders
Zombies drop a new item instead of feathers, Rotten Flesh.
New features in the terrain generator; things which will only appear in new worlds/chunks.
Optional NPC Villages with farms and "town borders".
Possibility of players to "claim" land in villages.[44]
Wells for villages.
Made of: Cobblestone, Mossy Cobblestone, Wooden Planks, Wood, Torches, Cobblestone Stairs, Gravel, Fence, Glass and/or Glass Panes, Ladders, Wooden Doors, Crops, Farmland, Water, Lava, Furnaces, Iron Bars, Black Wool, and Pressure Plates.[
Contain "Smithies".
Will spawn only on flat areas.
Underground Ravines including canyons on the surface and ledges to walk on.
Strongholds,[51] consisting of 4 new blocks: Stone Brick, Mossy Stone Brick, Cracked Stone Brick, and Iron Bars.
Abandoned Mine Shafts.
Naturally found Cobweb.
Totally new, fractal-based biome code.
7 new biomes.
New "Mushroom biome". which will include Huge Mushrooms, both brown and red.
Rivers flowing through/in between biomes.
Ocean Biomes, that are deeper and larger than before.
Mountain biomes.
Swamp biome.
Possibly new rainforest biomes.
Possible Volcanoes.
Larger Biomes.
New combat Mechanics.
Hold-to-charge bows.
3 different charged states; takes less than 1 second to fully charge.
Fully charged bows causes the player to walk slower.
Critical hits.
When the player hits a mob while jumping.
When the bow is fully charged.
Player blocking attack animation and hostile mob attack animations, possibly more player animations.
Block "stance".
New farming options, more interesting farming.
The Cocoa Bean tree Jeb was talking about could be implemented.
Plantable pumpkins and melons, each with a central stem that grows to max size and spawns a fruit next to it.
Melon Seeds.
Pumpkin Seeds.
Animal breeding.
New Food System.
There is now a food meter.
Food no longer heals directly but indirectly.
If the food meter is above a certain point, heals about every 5 seconds.
Food will be stackable
Food takes 1.6 seconds to consume.
There is now a food eating animation.
5 new food items
Cooked Chicken.
Raw Chicken
Has a chance to "give you a disease"
Raw Beef.
Steak.
Melon Slices.
Cooked Porkchops have a different texture.
New achievements.
Kill a skeleton with an arrow at 50 meters.
Possibly attempting Shoot the Moon with an arrow.
Sprinting: By double pressing the forward button, the player will move faster.
Sprinting will be limitless, but will deplete your food bar.
Hitting a mob while sprinting sends them flying about 8 blocks.
Jumping while sprinting boosts the jump to a length of 4 blocks.
Sprinting makes particles come up from the ground.
Glass Panes.
Can be mined and picked up without breaking.
Possibly Spike blocks, Jeb initially considered Spike Pistons, but then pondered making a Spike block that can be pushed by the Sticky Piston.
Arrows will get stuck on mobs when they hit.
Vine blocks.
They will not be climbable.
Player can walk through them.
Improved chest model with a 3D lock and an open state/animation.
The ability to convert Creative worlds to Survival worlds ingame.
lLLEGAL:
Wow tylerhan thats a long list!
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