Discussion forum > General Discussion
Project planning (Old-world Village)
Xeadin:
I am planning on a world project-- not very big-- focusing on landscaping and city-building. I know that we have had a lot of city worlds in the past, but I think it's time for me to step up to the plate for something like this.
As I have said, I am not looking into a very big world, but large enough to make a fair-sized city or town with landscaping elements included in it.
The map size I am looking to build on is 256x256x128, though it may change depending on what others think on what to build if they don't want to make a cityscape or want a bigger area.
I am aiming towards the aspect that the whole map (or at least a majority of it) to be oriented with the select theme.
If anyone else agrees or has a project suggestion, don't hesitate to voice your comments/ opinions here ;)
I didn't want to post this in the Projects section until I have a select theme chosen for the world.
grand_chill:
I like the idea but the fact that we would have another city, the other being metropolis, puts me off. :-\
Xeadin:
Hence why I am open with other project suggestions besides a cityscape.
clawstrider:
--- Quote from: Xeadin on August 10, 2011, 12:54:38 am ---Hence why I am open with other project suggestions besides a cityscape.
--- End quote ---
We may even have 2 citys, I don't remember, but how about a villagescape (You know what I mean) so like a small village surrounded by countryside?
Xeadin:
Oohh... that could work. Like an old-world village sort-of :)
Thinking maybe a castle nearby as well, but an old-world village sounds perfect.
Now for the scale of the world... would 256x256x128 be alright, or do we need to go larger?
512x512x96 would be a bit much... (that is the default size for the Guest, Member, Recruit and Builder worlds)
So... somewhere between 256 and 512 maybe?
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