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Proposed smp changes

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DeeKay:

--- Quote from: Roza on March 21, 2016, 09:51:21 pm ---I only have one question DeeKay

currently new 1.8... blocks are only available in market or by crafting as we had no expansion of the worlds an no new worlds added when these blocks were added, if you propose to remove the market and not create new world, or expand borders on current worlds, where do people get these blocks at a reasonable cost?  Crafting is quartz heavy while mining in their biomes plentiful.

--- End quote ---
I suppose I forgot to mention the world borders. If there were to be no wipe and if the market were to be removed, then yes an extension of perhaps all world borders would be in place to compensate for this, which is still much better than adding a new world. Obviously you can imagine a full wipe wouldn't have this issue, which was where my post was coming from, which is why I hadn't mentioned this.

daniblue182:
A total wipe of the server  would be very good, if the worlds are up for download and not removed completely, people shouldn't get their knickers in a twist.
It's a shame that's been crossed off, surely if a new world was added and there was a time limit to move stuff over to the new world, then it wouldn't be such a big change for some people who worked hard to get what they have if they don't completely want to start again.

But again it's a big shame people are so reluctant to change the majority of the time.

Mr_Mr_Mr:
- Complete wipe of the server (all worlds will be available for download)
Yes. I think that a wipe should happen because I've pretty done everything I could in the game. I don't really care that I spend a whole lot of time working on the things on the server because I haven't touched them in a long time anyway and I don't intend to touch them in the future either. A restart would be inviting for me to come back. When it comes to gaming people should be used to losing everything, the whole point of the game is to build up from nothing. If you're constantly stuck at the endgame it is no fun.

Pros:
- Too many people are at the end game and there isn't much to do anymore.
- It is inviting to old people to return and inviting to new players because they won't be so far behind.

Cons:
- Even though it would be up for download, everything in the server would completely lose value to me. However, everything currently has no value to me anyways (except nostalgia) so this con is pretty much useless.

- Simplification or removal of the economy system.
Simplification, not removal, a wipe would be nice too. I don't think that the economy should be removed because that's something I used to keep me going on the server. It's what made opticraft unique for me and I would be sad if we were to lose it completely. But then again, I have no intentions on touching the server again unless there is a wipe, so I really couldn't care less in a way. I think the economy is too inflated right now, so a simplification and reset would be ideal.

Pros:
- No more annoying farms or competition to see who has the most money.
- More motivation for player trading if removed. (I personally like this concept)

Cons:
- People who like to build will find it harder to gather a ton of blocks to make things.
- No drive to play, vanilla or close to vanilla survival can be very boring and there wouldn't be anything to strive for.

- Addition of pvp modes
Yes. If we are talking about the modes we were going to have with the old dev (forgot his name) then yes. If not, then it really depends on what you have purposed and how much time it would take you guys away from making more important/greater things. I'm willing to bet what you have purposed is something much better than the half assed arenas you made a while back.

Pros:
- It would be something else for people to do.
- I love PVP, so if it's good I'd like it.
- PVP can be addicting and would get people to join and potentially stay.

Cons:
- I don't see any other than it could be another flop if not done right.

- Addition of a player trading system
Yes. Personally I think something like the grand exchange (GE) in runescape would be amazing. If that's the case then removing the economy seems useless. If you're not thinking of something as big as the GE, I think a player to player simple trading system would be nice because it would invite players to interact with each other more instead of not saying anything and being able to go to the market and buy a shit ton of building materials or rare items.

Pros:
- If the economy would be removed, this would give some people to strive towards things, maybe trade for building materials.

Cons:
- We would have to keep an economy if we did a massive trading system like the GE. This can be solved by simply not having a GE system.

- Points system where players accumulate points for things like voting and doing everyday survival activities. These points can be used to buy protection or rare items.
Indifferent, (most likely yes). I don't really see much use for this unless the economy was to be removed. I would also suggest against being able to buy rare items, rare items should stay rare. I love it when games don't allow you to simply buy rarer items (Even if they are over priced, because then you'd focus on grinding points instead of going out to get it yourself) and make you work for them because if gives you something to strive for.

Pros:
- Something to give you things to look forward to.
- If the economy were removed, this could be a nice replacement.

Cons:
- If there's an economy, what's the point?

- Change to a player defined protection field system
No. I personally think pstones work great, except when they break and an op has to bring you another. They are really simple and easy to use.

Pros:
- Pstones have limited area and are a pain to place everywhere to make sure your whole build is covered. A new system (World Edit-Type system) would be great for protecting your whole house all at once.

Cons:
- Pstones are really simple to use and inviting.
- Pstones work fine as is at the moment.

Lando_V:
Regarding a reset. It is understandable that some people have reached their limit in Minecraft and want to start over. It is also very understandable that others can go far beyond that limit and want to keep going. I don't see why those that have reached their limit cannot start over just by themselves. Instead they want to reset the server, not only for themselves but also for those that do not need/want a reset at all.

I'm glad that a reset is not an issue anymore. It could have meant the end of Opticraft.  (I've experienced similar situations on UO servers, long ago.)


Regarding the economy. I think it's a good idea to remove it and focus more on survival. I mentioned this in 2013 and I'm glad more people would like that too now.
I'm on /Baltop  No. 1 so I actually have the most to lose from it but I don't mind losing it all if the entire economy is removed. A survival server with an economy isn't realy a survival server.

Btw, the fact that we cannot sell items for money doesn't mean we are less wealthy. Resources mean wealth too.


Regarding farms. That's something that will always be a part of minecraft and it will always make certain players wealthier than others just because they make more of an effort to collect items. People should remember that there's nothing unfair about it, everybody can do it, you just have to put time and effort into it. Farms are what drives me to play MC.


Regarding pvp. I think it would be wonderful if we had an extra separate world, but with pvp allowed on it. You don't want pvp? Then just don't go there.


Regarding a player trading system. I'd like that very much. Safe trading, no cheating. Would be great.


Regarding a points system and a protection system. No idea how this would work but if there's any easy way to protect your builds, without complex side effects, by gathering points, I'm game!


Lastly, I'm very much in favour of adding a new 1.9 world because just updating the other worlds doesn't mean they have all the 1.9 features.

360OLLIE:
- Simplification or removal of the economy system.
I'm in favor of the Removal of the economy system including market-bought items.
- Addition of pvp modes
Go ahead, I'm not a huge fan of raw PVP but I see no problem with the idea.
- Addition of a player trading system
Yes please
- Points system
Yes please
- Change to a player defined protection field system
Undecided

I'll probably follow up with a more elaborate post on the pstones and trading / points system.

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