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Auction House System Ideas

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clawstrider:

--- Quote from: Nick3306 on June 10, 2015, 12:05:39 am ---/auction sell (blockID) (ammount) (starting bid)

--- End quote ---

I don't know about you, but I personally have no idea of half the blockIDs of stuff I'd want to sell. Perhaps have it put the things in your active hand slot up with /auction sell (starting bid) (optional amount, default is everything in hand)

100penguin.:
Quite complicated to implement, but I've seen it work elsewhere. If you have an item auctioned for $100, and someone bids $150 for a minute, then in the last 10 seconds of the bid you can only bid if your bid is significantly (perhaps 50%) higher. Just an example, but the idea is to stop people sniping things for a dollar more than the last person. Thoughts?

Nick3306:

--- Quote from: 100penguin100 on June 10, 2015, 07:59:26 am ---Quite complicated to implement, but I've seen it work elsewhere. If you have an item auctioned for $100, and someone bids $150 for a minute, then in the last 10 seconds of the bid you can only bid if your bid is significantly (perhaps 50%) higher. Just an example, but the idea is to stop people sniping things for a dollar more than the last person. Thoughts?

--- End quote ---
I was thinking about this actually and that is a very good idea. It was either that or there would be a minimum bid value overall so you couldn't just add a dollar to it at anytime
--- Quote from: clawstrider on June 10, 2015, 07:10:12 am ---
--- Quote from: Nick3306 on June 10, 2015, 12:05:39 am ---/auction sell (blockID) (ammount) (starting bid)

--- End quote ---

I don't know about you, but I personally have no idea of half the blockIDs of stuff I'd want to sell. Perhaps have it put the things in your active hand slot up with /auction sell (starting bid) (optional amount, default is everything in hand)

--- End quote ---
Well the hope is to set up the aliases like world edit does but if that proves too difficult (or time consuming really) the item in had would be the way to go.

TarynMai:

--- Quote from: clawstrider on June 10, 2015, 07:10:12 am ---
--- Quote from: Nick3306 on June 10, 2015, 12:05:39 am ---/auction sell (blockID) (ammount) (starting bid)

--- End quote ---

I don't know about you, but I personally have no idea of half the blockIDs of stuff I'd want to sell.

--- End quote ---

F3 + h will show you the IDs

VoreReznor:

--- Quote from: Nick3306 on June 10, 2015, 02:56:29 pm ---
--- Quote from: 100penguin100 on June 10, 2015, 07:59:26 am ---Quite complicated to implement, but I've seen it work elsewhere. If you have an item auctioned for $100, and someone bids $150 for a minute, then in the last 10 seconds of the bid you can only bid if your bid is significantly (perhaps 50%) higher. Just an example, but the idea is to stop people sniping things for a dollar more than the last person. Thoughts?

--- End quote ---
I was thinking about this actually and that is a very good idea. It was either that or there would be a minimum bid value overall so you couldn't just add a dollar to it at anytime
--- End quote ---

Maybe you could just add time after each bid is made..  So if someone tries bidding up $1 in last few seconds it just adds another minute or 10 minutes to the end time.

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