Discussion forum > Suggestions
Economy Improvement
Nick3306:
So we have been contemplating on how to improve the servers economy and we came up with 2 possible solutions.
1. An auction system that is server side. A player would put their items up for auction and others can bid on it.
2. An alternative way to make money. We are not exactly sure what the ways would be but it would be something along the lines of killing certain mobs or getting achievements and receiving money for them.
Any other suggestions are also welcome.
~pimkey5~:
I've been on other servers before where here are auctions and it can start to make chat a little spammed. If we were to have an auction command I'd suggest that there'd be a thing where people would have to wait about a minute or two after an auction is put up, before they choose to put an item up for auction.
TheWholeLoaf:
If there is a pluggin put on the server for auctions, it will most likely be either completely custom coded or modified to our liking.
zwaan111:
I dont think killing mobs for money would be a good idea, it would be melons / iron all over again i think. People will start building big mobfarms to make a lot of money. On the other hand, if you dont mind people making farms, you can also readd iron or melons.
gavin1928374655:
Hidden puzzles and items throughout the world, have it be a fun and semi rare challenge to make like 25k / item or something.
Also I'm in favor of rewarding players for making beautiful builds. I don't know how the rating system would work, bug it would be a nice incentive to build cool things.
Also public works projects maybe. Have a team of people pretty up areas on the server for a set rate / 25 mins of work.
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