Discussion forum > Suggestions

Alternative for creative

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TheWholeLoaf:
The problem is that opti would be heavily involved. Plus, adding new ranks for just the one creative world would greatly change what this server has been about, which is souly survival with an economic aspect. As much as I would like it, I dont want this to take away from our survulival portion.

The idea of having people build in the existing worlds in creative while regulating whether or not they can drop or place in the market would be much more difficult than a new world.

LIEKABOWSE:

--- Quote from: TheWholeLoaf on August 01, 2014, 10:12:48 pm ---The problem is that opti would be heavily involved. Plus, adding new ranks for just the one creative world would greatly change what this server has been about, which is souly survival with an economic aspect. As much as I would like it, I dont want this to take away from our survulival portion.

The idea of having people build in the existing worlds in creative while regulating whether or not they can drop or place in the market would be much more difficult than a new world.

--- End quote ---
Did you read the post itself?

iGenerator:

--- Quote from: TheWholeLoaf on August 01, 2014, 10:12:48 pm ---The problem is that opti would be heavily involved. Plus, adding new ranks for just the one creative world would greatly change what this server has been about, which is souly survival with an economic aspect. As much as I would like it, I dont want this to take away from our survulival portion.


--- End quote ---

If we're saying survival by itself is helping us out I think you should check this out more specifically these stats.



More than half of our total members registered over two years ago, what we're doing (nothing new) isn't showing any growth at all

TheWholeLoaf:
When did I ever say it was or wasn't helping? All I said is that we have been a survival server and shouldn't transition to a creative server all that much. I'm all for creative, but I don't want it to take away from our survival aspect.

Also, like I said, the reason we aren't able to do much is that opti has to be involved quite a bit.

Nick3306:

--- Quote from: iGenerator on August 01, 2014, 07:16:48 pm ---
--- Quote from: iGenerator on June 26, 2014, 02:09:31 am ---
--- Quote from: iGenerator on April 13, 2014, 06:01:03 am ---Okay so I know our favorite reason to deny suggestions now is we don't have a dev but I think I found a way to do creative on the existing server with the addition of new building ranks and worldguard magic.  People would apply for these building ranks where they would have a new creative inventory with the world at their disposal.  However with that new found power the question arises of how to make sure people don't grab a few stacks of beacons and becomes a millionaire.

To that I crafted the idea of these building ranks not being able to sell items to the market thus sacrificing their ability to play in survival to build with an unlimited amount of blocks.  I know there is a flag for not allowing you to drop items from your inventory and there is also chest-access that can be disabled for every world.

Each world would have to be zoned to have these two flags but I'm pretty sure that makes unlimited amount of free money impossible for the player to do themselves and makes creative easy to do now without much of any work.  There could also be a new world if people don't want to build on existing things they are working on.  Specifications for the building ranks would be trusted then an applications similar to those of classic where proof of building skill would be shown.

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Just to beat a dead rotting horse

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Seriously why can't this be attempted?

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We are not going to permanently remove the ability to play survival on our survival server, end of story.

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