Discussion forum > Suggestions
Make TNT usable
ComputerGameLPer:
Now let's do it that way /w the suggestions people previously said.
--- Quote from: SalsaInABowl on July 19, 2013, 09:02:12 pm ---Let's do it this way. Each plus is a point, and each minus reduces it to one. Each trait can get up to three.
PROS
Great for mining underground ++
Easy to create defense systems with, even if it is a bit overkill +
Fun +
Easy to flatten land if controlled properly +
CONS
Extremely destructive, by far best grief tool ever --- (Only destroy's placers buildings)
Would result in constant monitoring of players - (Only destroy's placers buildings)
I don't know if LB detects TNT damage -- (LB will only be needed on colaboratinal projects -)
Even honest players can accidentally put down a bit too much TNT, blowing up stuff that shouldn't be blown up -- (Only destroys placers stuff, plus players should make sure they use TNT in moderation amts.)
So there you have it. Uses for bad outweigh the uses for good by two.
--- End quote ---
Total= +4
Nick3306:
--- Quote from: ComputerGameLPer on July 20, 2013, 04:55:09 am ---Now let's do it that way /w the suggestions people previously said.
--- Quote from: SalsaInABowl on July 19, 2013, 09:02:12 pm ---Let's do it this way. Each plus is a point, and each minus reduces it to one. Each trait can get up to three.
PROS
Great for mining underground ++
Easy to create defense systems with, even if it is a bit overkill +
Fun +
Easy to flatten land if controlled properly +
CONS
Extremely destructive, by far best grief tool ever --- (Only destroy's placers buildings)
Would result in constant monitoring of players - (Only destroy's placers buildings)
I don't know if LB detects TNT damage -- (LB will only be needed on colaboratinal projects -)
Even honest players can accidentally put down a bit too much TNT, blowing up stuff that shouldn't be blown up -- (Only destroys placers stuff, plus players should make sure they use TNT in moderation amts.)
So there you have it. Uses for bad outweigh the uses for good by two.
--- End quote ---
Total= +4
--- End quote ---
Get to writing the code to regulate those 4 things you crossed out. Let me know when you're done.
gavin1928374655:
--- Quote from: Nick3306 on July 20, 2013, 05:15:10 am ---
--- Quote from: ComputerGameLPer on July 20, 2013, 04:55:09 am ---Now let's do it that way /w the suggestions people previously said.
--- Quote from: SalsaInABowl on July 19, 2013, 09:02:12 pm ---Let's do it this way. Each plus is a point, and each minus reduces it to one. Each trait can get up to three.
PROS
Great for mining underground ++
Easy to create defense systems with, even if it is a bit overkill +
Fun +
Easy to flatten land if controlled properly +
CONS
Extremely destructive, by far best grief tool ever --- (Only destroy's placers buildings)
Would result in constant monitoring of players - (Only destroy's placers buildings)
I don't know if LB detects TNT damage -- (LB will only be needed on colaboratinal projects -)
Even honest players can accidentally put down a bit too much TNT, blowing up stuff that shouldn't be blown up -- (Only destroys placers stuff, plus players should make sure they use TNT in moderation amts.)
So there you have it. Uses for bad outweigh the uses for good by two.
--- End quote ---
Total= +4
--- End quote ---
Get to writing the code to regulate those 4 things you crossed out. Let me know when you're done.
--- End quote ---
There are a few people here that could right code to regulate those things, i think chief149 might be able to and some other people that are in school for IT and tech stuff. If dej or optical are way too busy as i assume they are, we could have someone else step in to help.
frobalt:
--- Quote from: __gavin on July 24, 2013, 12:18:21 am ---
--- Quote from: Nick3306 on July 20, 2013, 05:15:10 am ---
--- Quote from: ComputerGameLPer on July 20, 2013, 04:55:09 am ---Now let's do it that way /w the suggestions people previously said.
--- Quote from: SalsaInABowl on July 19, 2013, 09:02:12 pm ---Let's do it this way. Each plus is a point, and each minus reduces it to one. Each trait can get up to three.
PROS
Great for mining underground ++
Easy to create defense systems with, even if it is a bit overkill +
Fun +
Easy to flatten land if controlled properly +
CONS
Extremely destructive, by far best grief tool ever --- (Only destroy's placers buildings)
Would result in constant monitoring of players - (Only destroy's placers buildings)
I don't know if LB detects TNT damage -- (LB will only be needed on colaboratinal projects -)
Even honest players can accidentally put down a bit too much TNT, blowing up stuff that shouldn't be blown up -- (Only destroys placers stuff, plus players should make sure they use TNT in moderation amts.)
So there you have it. Uses for bad outweigh the uses for good by two.
--- End quote ---
Total= +4
--- End quote ---
Get to writing the code to regulate those 4 things you crossed out. Let me know when you're done.
--- End quote ---
There are a few people here that could right code to regulate those things, i think chief149 might be able to and some other people that are in school for IT and tech stuff. If dej or optical are way too busy as i assume they are, we could have someone else step in to help.
--- End quote ---
S'pose I might as well do it.
I did just get a degree in games programming, might as well use it :P
Edit:
Although, tbh with you, I don't have the time or patience to learn how to code plugins in bukkit.
Nick3306:
I mainly said that as a joke, there is pretty much a 0% chance of this ever happening.
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