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What plugins are there that affect water?
frobalt:
So, I've tried modifying my mob farm so that it uses a water bucket dispenser system to flush mobs, as seen here: http://www.youtube.com/watch?feature=player_embedded&v=iN262uzigko
There is a problem with it, however: After a time (seems to be random) a random water source block will be created in the middle of a section. I can't find any reason that this is happening.
I've managed to recreate this 'bug' in an isolated section on the 1st (2nd, for the Americans out there) floor of my village. However, I've setup the same scenario as in my village in a single player map, and it doesn't appear to be happening there.
So, I was wondering, is there a plugin/mod to the server that could be causing this, or could it simply be a matter of multiplayer in general messing it up?
☣2crzy4uall☣:
If you put 2 source blocks eside an empty space, they make a new source block. That's just how water works
frobalt:
--- Quote from: ☣2crzy4uall☣ on May 23, 2013, 11:42:01 pm ---If you put 2 source blocks eside an empty space, they make a new source block. That's just how water works
--- End quote ---
That isn't the case here.
The dispensers are along the back wall of an area in the mob farm. The water source goes directly in front of the dispensers, yet new water sources can be created at seemingly random places in the area, even though it isn't surrounded by 2 other water sources.
I reiterate, this error doesn't happen on single player mode, so either it's a general error with SMP or a plugin is causing it.
Edit:
Here's a small example:
http://i.imgur.com/IUc7FAP.jpg
I'm stood directly on top of the dispensers. There is 3 total, and as you can see, there is an area for water to flow.
When you have an empty bucket inside a dispenser and power it, the bucket will take in water that is in front of the dispenser. When it has a water bucket in it, it will place a water source in front of the dispenser.
The blocks insides the red circle are where there should be water sources, and only where there should be water sources.
Since it is a 3x1x1 area with no other water sources, there should not be a situation where there are 2 water sources surrounding a different block, so no other water sources should be created.
I have a simple clock that sends a pulse to the dispensers ever 4 seconds, so water is alternating between being placed and being picked up.
After leaving it running for a bit, this is what happened:
http://i.imgur.com/ge1fPWu.jpg
As you can see there, another water source has formed towards the far end of the area. I have turned off the clock by this point so that the dispenser doesn't have water out to more easier illustrate this.
This shouldn't happen. I've created this simple setup in creative mode and it works perfectly.
☣2crzy4uall☣:
I don't think it's a plugin. Possibly a bukkit issue, I went to your home and couldn't recreate it. Maybe it has something to do with chunks reloading? I even checked with logblock to make sure no one was putting water there, and no one was. So, it's tough to say what it is, some things, (mainly redstone) act up in any SMP situation.
frobalt:
--- Quote from: ☣2crzy4uall☣ on May 24, 2013, 06:10:36 pm ---I don't think it's a plugin. Possibly a bukkit issue, I went to your home and couldn't recreate it. Maybe it has something to do with chunks reloading? I even checked with logblock to make sure no one was putting water there, and no one was. So, it's tough to say what it is, some things, (mainly redstone) act up in any SMP situation.
--- End quote ---
How long did you wait by it for? Cause it can sometimes take a few minutes or so to bug out.
Hopefully there's some sort of fix for it anyway, as I want to expand it to the rest of my mob farm ASAP really.
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