Discussion forum > Suggestions

pstone animal-thingy

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Nyssa:
Does it stop the killing of both enemy and friendly mobs?
People could also use it to grief unprotected animals by protecting it.
There's an upside and a downside to everything, it's not just a matter of adding everything that sounds good at the time. We can speak about it a bit and learn about it before we do anything.

Chief149:
I'd set it up to only protect good friendly mobs from players and not from other mobs. It would also have a setting for what to block, but the 1.0.0.0 version of the plugin will only be the barebones version which would merely protect blocks.

I'll also have to find a way to interface with the precious stones plugin to make sure that someone's RedProtection region wasn't going to be intersecting someone else's regions. I'm not 100% sure on how I'll go about handling intersecting regions.
Then again, that might not even be necessary, because if someone sets a coal PS stone, and I make a RedProtection region that completely engulfs the coal PS stone's protected area, then the coal PS will still prevent players from placing blocks within its radius even though the block is also within the RedProtection area.

I'll also be sure to add in the option to allow players to have their money refunded if they destroy their protection area.

Pugabyte:
I had a dream about these PS stones. That's how much I would love it.

☣2crzy4uall☣:

--- Quote from: Chief149 on March 14, 2013, 03:32:09 am --- (click to show/hide)I'd set it up to only protect good friendly mobs from players and not from other mobs. It would also have a setting for what to block, but the 1.0.0.0 version of the plugin will only be the barebones version which would merely protect blocks.

I'll also have to find a way to interface with the precious stones plugin to make sure that someone's RedProtection region wasn't going to be intersecting someone else's regions. I'm not 100% sure on how I'll go about handling intersecting regions.
Then again, that might not even be necessary, because if someone sets a coal PS stone, and I make a RedProtection region that completely engulfs the coal PS stone's protected area, then the coal PS will still prevent players from placing blocks within its radius even though the block is also within the RedProtection area.

I'll also be sure to add in the option to allow players to have their money refunded if they destroy their protection area.
--- End quote ---

We already have everything we need, it's just an extra flag that can be tacked on. And It protects passive mobs, so villagers animals all of those. I don't see how anyone could use it to grief, unless you think that fencing in animals and protecting them is grief. I honestly see no downside to all this. This should be implemented.

Morrison1996:
I just have one question about the "passive mobs". Where do wolves fall under. They are normally passive but when attacked they attack back so where do where do they fall under.

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